freebsd-ports/graphics/crystalspace/distinfo
Pav Lucistnik 6c3a3b875c Crystal Space is a free (LGPL) and portable 3D Game Development Kit written in
C++.  It supports: true six degrees of freedom, colored lighting, lightmapped
and stencil based lighting, shader support (CG, vertex programs, fragment
programs, ...), mipmapping, portals, mirrors, alpha transparency, reflective
surfaces, 3D sprites (frame based or with skeletal animation using cal3d
animation library), procedural textures, particle systems, halos, volumetric
fog, scripting (using Python, Perl, Java, or potentially other languages),
16-bit and 32-bit display support, OpenGL, and software renderer, font support
(also with freetype), hierarchical transformations, physics plugin based on ODE

PR:		ports/89291
Submitted by:	Jose Alonso Cardenas Marquez <acardenas@bsd.org.pe>
2005-11-23 01:19:29 +00:00

3 lines
243 B
Text

MD5 (cs-pseudo-stable-2005-09-03.tar.bz2) = 4a6a03b9ca026a73c1d73cbf93e678d5
SHA256 (cs-pseudo-stable-2005-09-03.tar.bz2) = fd6effcc525b9682c02b54d7cbde6fba66ba28570ede2582db151a61605bfed1
SIZE (cs-pseudo-stable-2005-09-03.tar.bz2) = 24450106