This is mostly Greg's patch,
I have added the new ports to games/Makefile (missing from PR, SUBDIR+=),
and fixed a few spaces-vs-TAB glitches in the makefile,
and reformatted the pkg-descr, and changed libretro-shaders-slang/pkg-descr to:
| Vulkan GLSL RetroArch shader system
|
| WWW: https://github.com/libretro/slang-shaders
v1:
Here's 1.8.5.
v2 of 1.8.5 update:
- Fixed stage-qa (python/shebangfix)
- Moved fPIC from port variable to PR/patch:
https://github.com/libretro/RetroArch/pull/10384
- Fixed build with security/rhash installed:
https://github.com/libretro/RetroArch/pull/10382
- Fixed ifdefs to solve powerpc64 issue:
https://github.com/libretro/RetroArch/pull/10383
- Made X11 an option
- Added libcaca option (the build system was auto finding this for me)
v3:
One little revision, fixing the dependency on libwayland-egl,
which has been living in wayland instead of mesa for a long time.
v4:
Rebased after the webcamd/v4l related update
Test built in poudriere 11.3 i386 and 12.1 amd64.
PR: 227345
Submitted by: Greg V <greg@unrelenting.technology> (maintainer)