freebsd-ports/games/bouncy/Makefile
Mathieu Arnold 551be3c723 Convert Python ports to FLAVORS.
Ports using USE_PYTHON=distutils are now flavored.  They will
  automatically get flavors (py27, py34, py35, py36) depending on what
  versions they support.

  There is also a USE_PYTHON=flavors for ports that do not use distutils
  but need FLAVORS to be set.  A USE_PYTHON=noflavors can be set if
  using distutils but flavors are not wanted.

  A new USE_PYTHON=optsuffix that will add PYTHON_PKGNAMESUFFIX has been
  added to cope with Python ports that did not have the Python
  PKGNAMEPREFIX but are flavored.

  USES=python now also exports a PY_FLAVOR variable that contains the
  current python flavor.  It can be used in dependency lines when the
  port itself is not python flavored.  For example, deskutils/calibre.

  By default, all the flavors are generated.  To only generate flavors
  for the versions in PYTHON2_DEFAULT and PYTHON3_DEFAULT, define
  BUILD_DEFAULT_PYTHON_FLAVORS in your make.conf.

  In all the ports with Python dependencies, the *_DEPENDS entries MUST
  end with the flavor so that the framework knows which to build/use.
  This is done by appending '@${PY_FLAVOR}' after the origin (or
  @${FLAVOR} if in a Python module with Python flavors, as the content
  will be the same).  For example:

    RUN_DEPENDS= ${PYTHON_PKGNAMEPREFIX}six>0:devel/py-six@${PY_FLAVOR}

PR:		223071
Reviewed by:	portmgr, python
Sponsored by:	Absolight
Differential Revision:	https://reviews.freebsd.org/D12464
2017-11-30 15:50:30 +00:00

73 lines
1.8 KiB
Makefile

# Created by: Rusmir Dusko <nemysis@FreeBSD.org>
# $FreeBSD$
PORTNAME= bouncy
PORTVERSION= r6
PORTREVISION= 4
CATEGORIES= games python
MASTER_SITES= http://media.pyweek.org/dl/3/bouncy/ \
SF/nemysisfreebsdp/games/${PORTNAME}/:icons
DISTFILES= ${PORTNAME}-post-${DISTVERSION}.tgz \
${PORTNAME}.png:icons
DIST_SUBDIR= python
EXTRACT_ONLY= ${PORTNAME}-post-${DISTVERSION}.tgz
MAINTAINER= ports@FreeBSD.org
COMMENT= You are a hungry rabbit. Eat food to complete the level
LICENSE= GPLv2
LICENSE_FILE= ${WRKSRC}/GPL.txt
RUN_DEPENDS= ${PYGAME} \
${PYTHON_PKGNAMEPREFIX}PyOpenGL>=0:graphics/py-PyOpenGL@${PY_FLAVOR}
WRKSRC= ${WRKDIR}/${PORTNAME}-post-${DISTVERSION}
USES= python:2
PORTDOCS= README.txt
INSTALLS_ICONS= yes
SUB_FILES= ${PORTNAME}
DESKTOP_ENTRIES="Bouncy the Hungry Rabbit" "" "${PORTNAME}" \
"${PORTNAME}" "Game;ArcadeGame;" ""
OPTIONS_DEFINE= DOCS SHADER
OPTIONS_DEFAULT=SHADER
SHADER_DESC= Hardware shader support
post-patch:
@${FIND} ${WRKSRC} -name '*.py' | ${XARGS} \
${REINPLACE_CMD} -e 's|^.*#!.*python.*$$|#!${PYTHON_CMD}|'
@${FIND} ${WRKSRC} -name "*.bak" -delete
post-patch-SHADER-on:
@${REINPLACE_CMD} -i '' '/#try/,/# print/s/#//' ${WRKSRC}/objects.py
do-build:
@${PYTHON_CMD} -m compileall ${WRKSRC}
@${PYTHON_CMD} -O -m compileall ${WRKSRC}
do-install:
@${REINPLACE_CMD} -e 's|%%PYTHON_CMD%%|${PYTHON_CMD}|' \
${WRKDIR}/${PORTNAME}
${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin/
.for d in data pyglyph
@(cd ${WRKSRC} && ${COPYTREE_SHARE} ${d} ${STAGEDIR}${DATADIR})
.endfor
.for f in *.py *.pyc *.pyo
${INSTALL_SCRIPT} ${WRKSRC}/${f} ${STAGEDIR}${DATADIR}
.endfor
${INSTALL_DATA} ${_DISTDIR}/${PORTNAME}.png \
${STAGEDIR}${PREFIX}/share/pixmaps/
do-install-DOCS-on:
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${STAGEDIR}${DOCSDIR}
.include <bsd.port.mk>