freebsd-ports/games/battletanks/Makefile
Gerald Pfeifer 3be3e90f93 Update to libmpc version 1.0.1 which brings the following fixes:
- Switched to automake 1.11.6, see CVE-2012-3386.
 - #14669: Fixed extraction of CC from gmp.h.
 - Fixed case of intermediate zero real or imaginary part in mpc_fma,
   found by hydra with GMP_CHECK_RANDOMIZE=1346362345.

This is on top of the following changes from version 1.0

 - Licence change towards LGPLv3+ for the code and GFDLv1.3+ (with no
   invariant sections) for the documentation.
 - 100% of all lines are covered by tests
 - Renamed functions
   . mpc_mul_2exp to mpc_mul_2ui
   . mpc_div_2exp to mpc_div_2ui
 - 0^0, which returned (NaN,NaN) previously, now returns (1,+0).
 - Removed compatibility with K&R compilers, which was untestable due
   to lack of such compilers.
 - New functions
   . mpc_log10
   . mpc_mul_2si, mpc_div_2si
 - Speed-ups
   . mpc_fma
 - Bug fixes
   . mpc_div and mpc_norm now return a value indicating the effective
     rounding direction, as the other functions.
   . mpc_mul, mpc_sqr and mpc_norm now return correct results even if
     there are over- or underflows during the computation.
   . mpc_asin, mpc_proj, mpc_sqr: Wrong result when input variable has
     infinite part and equals output variable is corrected.
   . mpc_fr_sub: Wrong return value for imaginary part is corrected.

Convert to the new LIB_DEPENDS standard and remove hard-coded
.so versions from a couple of dependent ports.

Bump PORTREVISIONS of all dependent ports.

PR:		183141
Approved by:	portmgr (bdrewery)
2013-10-26 00:52:33 +00:00

58 lines
1.8 KiB
Makefile

# Created by: Alexey Dokuchaev <danfe@FreeBSD.org>
# $FreeBSD$
PORTNAME= btanks
PORTVERSION= 0.9.8083
PORTREVISION= 6
CATEGORIES= games
MASTER_SITES= SF/${PORTNAME}/${PORTNAME}-source/
MAINTAINER= ports@FreeBSD.org
COMMENT= Fast 2D tank arcade game with multiplayer and split-screen modes
BUILD_DEPENDS= zip:${PORTSDIR}/archivers/zip
LIB_DEPENDS= sigc-2.0.0:${PORTSDIR}/devel/libsigc++20 \
expat.6:${PORTSDIR}/textproc/expat2 \
vorbisfile.6:${PORTSDIR}/audio/libvorbis \
smpeg.1:${PORTSDIR}/multimedia/smpeg
USES= pkgconfig
USE_BZIP2= yes
USE_GCC= yes
USE_LDCONFIG= yes
USE_LUA= 5.0+
USE_OPENAL= al
USE_SDL= image sdl
USE_SCONS= yes
SCONS_ARGS= prefix=${PREFIX} resources_dir=${DATADIR}
SCONS_BUILDENV= CC="${CC}" CXX="${CXX}" \
CFLAGS="${CFLAGS}" CXXFLAGS="${CXXFLAGS} -fpermissive" \
LDFLAGS="${LDFLAGS} ${PTHREAD_LIBS}" \
CPPPATH="${LOCALBASE}/include" LIBPATH="${LOCALBASE}/lib"
MAN6= ${PORTNAME}.6
PORTDOCS= LICENSE LICENSE.EXCEPTION README-en.txt README-linux.txt \
donate.url homepage.url project_page.url video.txt
DESKTOP_ENTRIES="Battle Tanks" "${COMMENT}" "" "${PORTNAME}" \
"Game;ArcadeGame;" false
NO_STAGE= yes
pre-build:
# Regenerate `sl08.h' after we patch `sl08.py' (as patching the header itself
# would have resulted in a larger diff and gratuitous difference with Debian)
@cd ${WRKSRC} && python engine/sl08/sl08.py > engine/sl08/sl08.h
post-install:
${INSTALL_DATA} ${WRKSRC}/build/release/clunk/libclunk.so \
${WRKSRC}/build/release/engine/libbtanks_engine.so \
${WRKSRC}/build/release/mrt/libmrt.so \
${WRKSRC}/build/release/sdlx/libsdlx.so ${PREFIX}/lib
${INSTALL_MAN} ${FILESDIR}/${MAN6} ${MANPREFIX}/man/man6
.if !defined(NOPORTDOCS)
@${MKDIR} ${DOCSDIR}
${INSTALL_DATA} ${PORTDOCS:S,^,${WRKSRC}/,} ${DOCSDIR}
.endif
.include <bsd.port.mk>