freebsd-ports/games/pipenightdreams/Makefile
Tijl Coosemans 60945f0277 Replace USES=libtool:oldver with USES=libtool or USES=libtool:keepla in
the 32 ports that still use it.  Bump PORTREVISION on their dependent
ports except the ones that depend on these:

audio/libogg
audio/libvorbis
devel/pcre
ftp/curl
graphics/jpeg
graphics/libart_lgpl
graphics/tiff
textproc/expat2
textproc/libxslt

In these cases the same trick as in the recent gettext update is used.
The ports install a symlink with the old library version.  When enough
of their dependent ports have had regular updates the remaining ones can
get a PORTREVISION bump and the links can be removed.

Also remove the devel/pcre dependency from USE_GNOME=glib20.  It causes
over 2200 packages to depend on devel/pcre while less than 200 actually
link with it.  The glib20 package still depends on devel/pcre so this
should not make a difference for ports with USE_GNOME=glib20.  Also,
libdata/pkgconfig/glib-2.0.pc lists pcre as a private library so
USE_GNOME=glib20 should not propagate it.

PR:		195724
Exp-run by:	antoine
Approved by:	portmgr (antoine)
2014-12-08 16:48:38 +00:00

47 lines
1.2 KiB
Makefile

# Created by: Mark Pulford <mark@kyne.com.au>
# $FreeBSD$
PORTNAME= pipenightdreams
PORTVERSION= 0.10.0
PORTREVISION= 14
CATEGORIES= games
MASTER_SITES= http://www.libsdl.org/projects/pipenightdreams/packages/
MAINTAINER= ports@FreeBSD.org
COMMENT= Puzzle game similar to PipeMania
LICENSE= GPLv2 # or later
LICENSE_FILE= ${WRKSRC}/COPYING
USES= gmake
USE_SDL= image sdl
GNU_CONFIGURE= yes
CPPFLAGS+= -I${LOCALBASE}/include
PORTDOCS= AUTHORS ChangeLog NEWS README
OPTIONS_DEFINE= DOCS
DESKTOP_ENTRIES="PipeNightDreams" "" ${PORTNAME} \
"${PORTNAME}" "Game;LogicGame;" ""
.include <bsd.port.pre.mk>
post-patch:
${REINPLACE_CMD} 's|"SDL/SDL|"SDL|g ; s|<SDL/SDL|<SDL|g; \
s|SDL_LIBSS|SDL_LIBS|g; s|datadir/games|datadir|;' \
${WRKSRC}/configure
${FIND} ${WRKSRC} -name Makefile.in | \
${XARGS} ${REINPLACE_CMD} 's|/games/|/|g; \
s/^pipenightdreams_LDADD.+//g;'
${REINPLACE_CMD} "s|/usr/share/games|${LOCALBASE}/share|g" \
${WRKSRC}/src/main.cpp
post-install:
${LN} -sf ${DATADIR}/images/default/splash.png \
${STAGEDIR}${PREFIX}/share/pixmaps/${PORTNAME}.png
@${MKDIR} ${STAGEDIR}${DOCSDIR}
${INSTALL_DATA} ${PORTDOCS:S|^|${WRKSRC}/|} ${STAGEDIR}${DOCSDIR}
.include <bsd.port.post.mk>