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and off experimenting, it got somewhat of an overhaul when the Quake engine source code was released, and I began developing a custom OpenGL-only engine for it and other mods, which supports Windows WGL and Linux GLX, and has greatly improved graphics and image quality. WWW: http://icculus.org/twilight/darkplaces/ PR: ports/85325 Submitted by: Alejandro Pulver <alejandro@varnet.biz> |
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