b4c545310b
Dodger, which has now accumulated enough differences to be worth releasing on its own. The premise is simple: dodge the rocks until you die. No shields, no weapons, no bonus lives, just pure rockdodgin' fun for your spare moments. VoR has ray-traced rocks, a free-scrolling screen, and "real" physics for your ship. Warning: this game is, if anything, harder than the original. It is intended to be a quickie game to kill a few spare moments here and there, not an epic space adventure. PR: ports/85818 Submitted by: Dmitry Marakasov <amdmi3@mail.ru>
52 lines
1.6 KiB
Makefile
52 lines
1.6 KiB
Makefile
# New ports collection makefile for: vor
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# Date created: 07 Sep 2005
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# Whom: Dmitry Marakasov <amdmi3@mail.ru>
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#
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# $FreeBSD$
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#
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PORTNAME= vor
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PORTVERSION= 0.3
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CATEGORIES= games
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MASTER_SITES= http://qualdan.com/vor/
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MAINTAINER= amdmi3@mail.ru
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COMMENT= Dodge the rocks until you die
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BUILD_DEPENDS= ${LOCALBASE}/include/argp.h:${PORTSDIR}/devel/argp-standalone
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USE_SDL= mixer image sdl
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USE_BZIP2= yes
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USE_GMAKE= yes
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USE_REINPLACE= yes
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post-patch:
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.for file in main.c shape.h sound.h
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@${REINPLACE_CMD} -e 's|SDL/|SDL11/|' ${WRKSRC}/${file}
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.endfor
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.for file in shape.h score.c score.h debug.c
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@${REINPLACE_CMD} -e 's|<stdint.h>|<inttypes.h>|' ${WRKSRC}/${file}
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.endfor
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@${REINPLACE_CMD} -e 's|sdl-config|${SDL_CONFIG}|g' ${WRKSRC}/Makefile
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@${REINPLACE_CMD} -e 's|^\(my_objects.*\)$$|\1 ${LOCALBASE}/lib/libargp.a|' ${WRKSRC}/Makefile
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@${REINPLACE_CMD} -e 's|/usr/share/vor|${PREFIX}/share/vor|g' ${WRKSRC}/config.h
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do-install:
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${INSTALL_PROGRAM} ${WRKSRC}/vor ${PREFIX}/bin
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${MKDIR} ${DATADIR}
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${MKDIR} ${DATADIR}/banners
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${MKDIR} ${DATADIR}/fonts
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${MKDIR} ${DATADIR}/icons
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${MKDIR} ${DATADIR}/indicators
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${MKDIR} ${DATADIR}/music
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${MKDIR} ${DATADIR}/sounds
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${MKDIR} ${DATADIR}/sprites
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${INSTALL_DATA} ${WRKSRC}/data/banners/* ${DATADIR}/banners/
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${INSTALL_DATA} ${WRKSRC}/data/fonts/* ${DATADIR}/fonts/
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${INSTALL_DATA} ${WRKSRC}/data/icons/* ${DATADIR}/icons/
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${INSTALL_DATA} ${WRKSRC}/data/indicators/* ${DATADIR}/indicators/
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${INSTALL_DATA} ${WRKSRC}/data/music/* ${DATADIR}/music/
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${INSTALL_DATA} ${WRKSRC}/data/sounds/* ${DATADIR}/sounds/
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${INSTALL_DATA} ${WRKSRC}/data/sprites/* ${DATADIR}/sprites/
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.include <bsd.port.mk>
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