b714c8a18f
contact red object with green object. You can use various objects, solid, wire (rope), and bendable objects. Gravitation will help you. WWW: http://caphgame.sourceforge.net/
60 lines
1.3 KiB
Makefile
60 lines
1.3 KiB
Makefile
# New ports collection makefile for: caph
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# Date created: 13 Sep 2010
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# Whom: Dmitry Marakasov <amdmi3@FreeBSD.org>
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#
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# $FreeBSD$
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#
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PORTNAME= caph
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PORTVERSION= 1.0
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CATEGORIES= games
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MASTER_SITES= SF/caphgame/${PORTNAME}/caphgame-${PORTVERSION}/
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DISTNAME= caphgame-${PORTVERSION}
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MAINTAINER= amdmi3@FreeBSD.org
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COMMENT= Physics-based sandbox game
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LIB_DEPENDS= png.6:${PORTSDIR}/graphics/png
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LICENSE= GPLv3
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LICENSE_FILE= ${WRKSRC}/doc/caph/COPYING
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USE_SDL= sdl
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USE_GL= gl
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BUILD_WRKSRC= ${WRKSRC}/src
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PORTDOCS= README CHANGELOG
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DESKTOP_ENTRIES="Caph" \
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"Physics-based sandbox game" \
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"${DATADIR}/brush.png" \
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"caph" \
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"Game;LogicGame;" \
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false
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OPTIONS= OPTIMIZED_CFLAGS "Use optimized compiler flags" on
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.include <bsd.port.options.mk>
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.if !defined(WITHOUT_OPTIMIZED_CFLAGS)
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CFLAGS+= -O3 -ffast-math
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.endif
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do-build:
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cd ${BUILD_WRKSRC} && ${CC} ${CFLAGS} -o caph -I../include *.c \
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`${SDL_CONFIG} --libs --cflags` -D_OPENGL -lGL -lpng
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post-patch:
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@${REINPLACE_CMD} -e 's|../share/caph|${DATADIR}|' ${BUILD_WRKSRC}/caph.c
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do-install:
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${INSTALL_PROGRAM} ${BUILD_WRKSRC}/${PORTNAME} ${PREFIX}/bin/
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${MKDIR} ${DATADIR}
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cd ${WRKSRC}/share/caph && ${COPYTREE_SHARE} '*' ${DATADIR}
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.if !defined(NOPORTDOCS)
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${MKDIR} ${DOCSDIR}
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cd ${WRKSRC}/doc/caph && ${INSTALL_DATA} ${PORTDOCS} ${DOCSDIR}/
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.endif
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.include <bsd.port.mk>
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