freebsd-ports/games/gtkradiant/Makefile
Alexey Dokuchaev 3fb6cf8e52 - Fix broken communication with external tools (e.g. q2map): GtkRadiant's
network library (libs/l_net) defines its own struct sockaddr_s, which
  has single ``short sa_family'' field instead of ``unsigned char sa_len''
  and ``sa_family_t sa_family'' of struct sockaddr; this, in turn, causes
  problems when sockaddr_s objects bogusly used as sockaddr ones, e.g.:

    connect(4, { sa_len = 2, sa_family = 0, ...) ERR#47 'Address family
    not supported by protocol family'

- Fix missing main window icon by calling pixbuf_new_from_file_with_mask()
  with correct filepath
- Since these changes are likely to improve GtkRadiant user's experience,
  tentatively bump port revision
- Fix comment indentation in `radiant/treemodel.cpp' (broken in r384527)
2015-04-23 07:26:09 +00:00

69 lines
2.4 KiB
Makefile

# Created by: Alejandro Pulver <alepulver@FreeBSD.org>
# $FreeBSD$
PORTNAME= gtkradiant
PORTVERSION= 1.5.0
PORTREVISION= 14
CATEGORIES= games cad
MASTER_SITES= IDSOFTWARE/source/:id \
http://www.bsd-geek.de/FreeBSD/distfiles/:fb
DISTNAME= GtkRadiant-GPL
DISTFILES= ${DISTNAME}${EXTRACT_SUFX}:id \
${PORTNAME}_gamepacks${EXTRACT_SUFX}:fb
MAINTAINER= danfe@FreeBSD.org
COMMENT= Map editor for FPS games, by id Software and Loki Software
LICENSE= GPLv2
LIB_DEPENDS= libgtkglext-x11-1.0.so:${PORTSDIR}/x11-toolkits/gtkglext \
libmhash.so:${PORTSDIR}/security/mhash \
libpng.so:${PORTSDIR}/graphics/png
USES= pkgconfig python:build scons zip
USE_GNOME= gtk20 libxml2
MAKE_ARGS= ${MAKE_ENV} BUILD=release
SSP_UNSAFE= yes
DATADIR= ${PREFIX}/lib/${PORTNAME}
WRKSRC= ${WRKDIR}/GPL/GtkRadiant
SUB_FILES= ${PORTNAME}
post-patch:
@${GREP} -Rl 'defined[[:blank:]]*([[:blank:]]*__linux__[[:blank:]]*) || defined[[:blank:]]*([[:blank:]]*__APPLE__[[:blank:]]*)' ${WRKSRC} | \
${XARGS} ${REINPLACE_CMD} -e \
's/\(defined[[:blank:]]*([[:blank:]]*__linux__[[:blank:]]*) || defined[[:blank:]]*([[:blank:]]*__APPLE__[[:blank:]]*)\)/\1 || defined (__FreeBSD__)/'
@${REINPLACE_CMD} -e 's|glib/.*\.h>|glib.h>|g' \
${WRKSRC}/libs/os/dir.h \
${WRKSRC}/libs/gtkutil/idledraw.h \
${WRKSRC}/libs/gtkutil/cursor.h \
${WRKSRC}/libs/convert.h \
${WRKSRC}/plugins/shaders/shaders.cpp \
${WRKSRC}/plugins/vfspk3/vfs.cpp \
${WRKSRC}/radiant/feedback.h \
${WRKSRC}/radiant/environment.cpp \
${WRKSRC}/radiant/patch.cpp \
${WRKSRC}/radiant/watchbsp.cpp \
${WRKSRC}/tools/quake3/common/inout.c
# Fix the build against Clang
@${REINPLACE_CMD} -e '/#include "generic\/reference\.h"/x ; 318G' \
${WRKSRC}/libs/scenelib.h
@${REINPLACE_CMD} -e '/#include "generic\/referencecounted\.h/ { \
x ; s/^/#include "scenelib.h"/ ; G ; }' \
${WRKSRC}/plugins/mapq3/parse.h
# Fix warnings of "GtkSpinButton: setting an adjustment with non-zero
# page size is deprecated" (very annoying)
@${GREP} -Rl --null gtk_adjustment_new ${WRKSRC} | ${XARGS} -0 \
${REINPLACE_CMD} -E 's|(gtk_adjustment_new[^)]*,)[^)]*|\1 0|'
pre-install:
cd ${WRKSRC} && ${PYTHON_CMD} install.py
${CP} -a ${WRKDIR}/${PORTNAME}_gamepacks/* ${WRKSRC}/install
do-install:
@${MKDIR} ${STAGEDIR}${DATADIR}
${CP} -a ${WRKSRC}/install/* ${STAGEDIR}${DATADIR}
${INSTALL_SCRIPT} ${WRKDIR}/${PORTNAME} ${STAGEDIR}${PREFIX}/bin
.include <bsd.port.mk>