freebsd-ports/games/xboing/files/patch-Imakefile
Dirk Meyer 2c870d5953 - fix build with -fno-common
- merge patches
2020-09-09 18:02:22 +00:00

86 lines
3.3 KiB
Text

--- Imakefile.orig 1996-11-22 01:28:46 UTC
+++ Imakefile
@@ -24,23 +24,28 @@ XCOMM ================================================
XCOMM This is the directory where the highscore, level & sound data will be
XCOMM placed. Default will be the current directory.
- XBOING_DIR = .
+ XBOING_DIR = ${LOCALBASE}/lib/X11/xboing
XCOMM These are some defines that must be set. Some may be overwritten in the
XCOMM machine arch section.
- XPMLIB = -L/usr/X11/lib -lXpm
- XPMINCLUDE = -I/usr/X11/include/X11
+ XPMLIB = -lXpm
+ XPMINCLUDE = -I${LOCALBASE}/include/X11
XBOINGINCLUDE = -I./include
LEVEL_INSTALL_DIR = $(XBOING_DIR)/levels
SOUNDS_DIR = $(XBOING_DIR)/sounds
BACKUP_DIR = $(XBOING_DIR)/../backups
HIGH_SCORE_FILE = $(XBOING_DIR)/.xboing.scr
+#ifdef WITHOUT_AUDIO
AUDIO_AVAILABLE = False
AUDIO_SRC = audio/NOaudio.c
+#else
+ AUDIO_AVAILABLE = True
+ AUDIO_SRC = audio/LINUXaudio.c
+#endif
AUDIO_INCLUDE =
AUDIO_LIB =
- CDEBUGFLAGS = -g
+ CDEBUGFLAGS = -O2 -pipe
XCOMM Uncomment this if you want to use ANY of the AUDIO sound systems
#define COMPILE_IN_AUDIO
@@ -132,8 +137,8 @@ XCOMM hasn't a usleep() function.
-DLEVEL_INSTALL_DIR=\"$(LEVEL_INSTALL_DIR)\" \
-DAUDIO_AVAILABLE=\"$(AUDIO_AVAILABLE)\" \
-DSOUNDS_DIR=\"$(SOUNDS_DIR)\" \
- -DREADMEP_FILE=\"$(XBOING_DIR)/docs/problems.doc\"
-XCOMM -DUSE_FLOCK=\"True\" \
+ -DREADMEP_FILE=\"$(XBOING_DIR)/problems.doc\" \
+ -DUSE_FLOCK=\"True\"
XCOMM -DNEED_USLEEP=\"True\" \
XCOMM -DNO_LOCKING=\"True\"
@@ -182,30 +187,30 @@ install:: $(PROGRAMS)
@echo "XBoing directory is " $(XBOING_DIR)
@:
@echo "Creating directory " $(XBOING_DIR)
- @if [ ! -d $(XBOING_DIR) ]; then mkdir $(XBOING_DIR); fi
- $(INSTALL) -c $(INSTDATFLAGS) docs/problems.doc $(XBOING_DIR)
+ @if [ ! -d ${DESTDIR}$(XBOING_DIR) ]; then mkdir ${DESTDIR}$(XBOING_DIR); fi
+ $(INSTALL) -c $(INSTDATFLAGS) docs/problems.doc ${DESTDIR}$(XBOING_DIR)
@:
@echo "Creating directory " $(LEVEL_INSTALL_DIR)
- @if [ ! -d $(LEVEL_INSTALL_DIR) ]; then mkdir $(LEVEL_INSTALL_DIR); fi
+ @if [ ! -d ${DESTDIR}$(LEVEL_INSTALL_DIR) ]; then mkdir ${DESTDIR}$(LEVEL_INSTALL_DIR); fi
@:
@echo "Copying level data into directory " $(LEVEL_INSTALL_DIR)
@cd ./levels; set -x; for file in *.data; do \
- $(INSTALL) -c $(INSTDATFLAGS) $$file $(LEVEL_INSTALL_DIR);\
+ $(INSTALL) -c $(INSTDATFLAGS) $$file ${DESTDIR}$(LEVEL_INSTALL_DIR);\
done
@:
@if [ "$(AUDIO_AVAILABLE)" = "True" ]; \
then \
echo "Creating directory " $(SOUNDS_DIR); \
- if [ ! -d $(SOUNDS_DIR) ]; then mkdir $(SOUNDS_DIR); fi;\
+ if [ ! -d ${DESTDIR}$(SOUNDS_DIR) ]; then mkdir ${DESTDIR}$(SOUNDS_DIR); fi;\
echo "Copying sound files into directory " $(SOUNDS_DIR);\
cd ./sounds; set -x; for file in *.au; do \
- $(INSTALL) -c $(INSTDATFLAGS) $$file $(SOUNDS_DIR); \
+ $(INSTALL) -c $(INSTDATFLAGS) $$file ${DESTDIR}$(SOUNDS_DIR); \
done; \
fi
@:
- @echo "Creating a highscore file " $(HIGH_SCORE_FILE)
- @touch $(HIGH_SCORE_FILE);
- @chmod a+rw $(HIGH_SCORE_FILE);
+ @echo "Creating a highscore file " ${DESTDIR}$(HIGH_SCORE_FILE)
+ @touch ${DESTDIR}$(HIGH_SCORE_FILE);
+ @chmod a+rw ${DESTDIR}$(HIGH_SCORE_FILE);
XCOMM I use this for my daily backup of my code.