freebsd-ports/games/gmastermind/Makefile
David Chisnall f9197640d9 Fix configure options for gnustep-make
We were not setting the flag to select the GNUstep ABI, so were defaulting to
using the GCC-compatible version, which was likely to trigger a lot of subtle
bugs.  This was noticed when C++ exceptions thrown through Objective-C stack
frames caused segfaults.
2017-12-03 12:23:53 +00:00

22 lines
444 B
Makefile

# $FreeBSD$
PORTNAME= gmastermind
PORTVERSION= 0.6
PORTREVISION= 5
CATEGORIES= games gnustep
MASTER_SITES= SAVANNAH/gap
DISTNAME= GMastermind-${PORTVERSION}
MAINTAINER= ports@FreeBSD.org
COMMENT= Well-known mastermind game
LICENSE= GPLv2+
LICENSE_FILE= ${WRKSRC}/COPYING
USES= gnustep
USE_GNUSTEP= back build
post-install:
${STRIP_CMD} ${STAGEDIR}${PREFIX}/GNUstep/System/Applications/GMastermind.app/GMastermind
.include <bsd.port.mk>