freebsd-ports/games/quake3/files
Alejandro Pulver eb157204cc - Bump PORTREVISION (package contents change - files added).
- Put port mirrors before IDSOFTWARE ones.
- Use USE_DOS2UNIX instead of USE_CRLF provided by games/quake3.
- Use Makefile instead of cons, remove Perl dependencies. Avoid building unncessary components.
- Add OPTIONS. Allow building without X11 and optimizations.
- Add pkg-plist.
- Fix on non-i386.

PR:		ports/97930
Submitted by:	alepulver (myself)
Approved by:	garga (mentor, implicitly), maintainer
2006-05-25 21:42:29 +00:00
..
patch-code-client-cl_ui.c - Bump PORTREVISION (package contents change - files added). 2006-05-25 21:42:29 +00:00
patch-code-game-q_shared.c - Bump PORTREVISION (package contents change - files added). 2006-05-25 21:42:29 +00:00
patch-code-game-q_shared.h - Bump PORTREVISION (package contents change - files added). 2006-05-25 21:42:29 +00:00
patch-code-qcommon-common.c - Force use of a higher GCC version 2005-11-23 12:00:47 +00:00
patch-code-qcommon-files.c - Bump PORTREVISION (package contents change - files added). 2006-05-25 21:42:29 +00:00
patch-code-qcommon-vm.c - Bump PORTREVISION (package contents change - files added). 2006-05-25 21:42:29 +00:00
patch-code-unix-linux_common.c
patch-code-unix-linux_glimp.c
patch-code-unix-Makefile - Bump PORTREVISION (package contents change - files added). 2006-05-25 21:42:29 +00:00
patch-code-unix-unix_main.c - Bump PORTREVISION (package contents change - files added). 2006-05-25 21:42:29 +00:00
patch-code-unix-unix_shared.c - Bump PORTREVISION (package contents change - files added). 2006-05-25 21:42:29 +00:00