25b55e7f93
Submitted by: Hidekazu Kuroki <hidekazu@cs.titech.ac.jp>
51 lines
1.7 KiB
Text
51 lines
1.7 KiB
Text
Yamsweeper is a game to clear the field filled with bombs (mines).
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On the left top corner of the main window,
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the number of mines left is displayed.
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You can mark hidden mines underneath the panels, then
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the number is decreased.
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The number can be minus, but that means you have over-marked.
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On the right top corner, the time passed is displayed.
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The time counts up to 999 seconds.
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On center top, there's the symbol of yamsweeper.
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You can start a new game by clicking this symbol.
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A panel is opened with the left mouse button.
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If panels not opened are around the panel, and
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if they don't have mines underneith and around them,
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panels are also opened.
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This can be happened like chain reaction.
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But be carefull; the game is over when you open a mine.
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If the panel opened has mines around,
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you will see a number varies from 1 to 8, which means
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the number of mines.
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For example, `1' tells you one of the panels around
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has a mine. `2' says that two mines are hidden next to.
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You can mark suspicious panels by the right button.
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The right button changes the state of the panel, as:
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Normal -> "Bomb" -> "?" -> Back to Normal -> ...
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Once you mark a panel (as "Bomb" or "?"), it cannot be opened.
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You have to click the panel until it becomes to Normal state.
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The middle button is assigned a special functionality.
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You can use the middle button to open the unmarked panels around,
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under a certain condition.
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1. The panel you clicked is opened.
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2. The panel is not null, a number is displayed.
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3. the number of marked panels is equal to the number displayed on
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clicked panel.
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Click the middle button on a opened panel.
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This port was created by Hidekazu Kuroki <hidekazu@cs.titech.ac.jp>.
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