freebsd-ports/java/java3d/files/patch-freebsd
Max Khon 92de834c22 - Update to 1.5.2
- Assign maintainership to PR submitter

PR:		125828
Submitted by:	Jonathan Chen
2008-09-03 14:41:58 +00:00

167 lines
8.9 KiB
Text

diff -ruN ./j3d-core/build.xml ../java3d-1.5.2/j3d-core/build.xml
--- ./j3d-core/build.xml 2008-05-24 08:31:19.000000000 +1200
+++ ../java3d-1.5.2/j3d-core/build.xml 2008-07-21 23:00:14.000000000 +1200
@@ -142,6 +142,15 @@
<echo message="version_file = ${version_file}"/>
</target>
+ <target name="setupFreeBSD" if="isFreeBSD">
+ <property name="isUnix" value="true"/>
+ <property name="shell" value="/bin/sh"/>
+ <property name="wstype" value="x11"/>
+ <property name="platformname" value="freebsd-${os.arch}"/>
+ <property name="platform" value="freebsd"/>
+ <property name="install.bin" value="lib/${os.arch}"/>
+ </target>
+
<target name="setupSolaris" if="isSolarisOnSparc">
<property name="isUnix" value="true"/>
<property name="shell" value="/usr/bin/ksh"/>
@@ -232,7 +241,7 @@
</target>
<target name="setupPlatform"
- depends="init, setupBuildType, setupSolaris, setupSolarisX86, setupLinux, setupLinuxAmd64, setupLinuxIA64, setupLinuxPPC, setupWindows, setupWindowsAmd64, setupMacOSX, setupJogl">
+ depends="init, setupBuildType, setupFreeBSD, setupSolaris, setupSolarisX86, setupLinux, setupLinuxAmd64, setupLinuxIA64, setupLinuxPPC, setupWindows, setupWindowsAmd64, setupMacOSX, setupJogl">
<property name="build-debug-gen" location="${build}/${platform}/debug/gen"/>
<property name="build-opt-gen" location="${build}/${platform}/opt/gen"/>
<property name="docname" value="${build.relprefix}-${version_file}-doc"/>
diff -ruN ./j3d-core/src/classes/build.xml ../java3d-1.5.2/j3d-core/src/classes/build.xml
--- ./j3d-core/src/classes/build.xml 2008-02-29 09:17:18.000000000 +1300
+++ ../java3d-1.5.2/j3d-core/src/classes/build.xml 2008-07-21 23:02:37.000000000 +1200
@@ -95,6 +95,7 @@
<javac srcdir="${src}/classes/share:${src}/classes/${wstype}:${jogl.pipeline.srcdir}:${core_utils_src}/classes/share:${build-opt-gen}/classes" destdir="${build}/${platform}/opt/classes"
source="1.5"
target="1.5"
+ fork="yes" memoryMaximumSize="128m"
debug="true"
debuglevel="lines,source"
deprecation="off"
@@ -318,7 +319,7 @@
excludepackagenames="com.sun.j3d.utils.scenegraph.io.retained,
com.sun.j3d.exp.swing.impl,
com.sun.j3d.utils.scenegraph.io.state.*"
- maxmemory="128m"
+ maxmemory="256m"
destdir="${build}/${platform}/javadocs/docs-public"
bottom="${javadoc.bottom}"
windowtitle="${build.javadoc.name} ${version}">
diff -ruN ./j3d-core/src/native/build.xml ../java3d-1.5.2/j3d-core/src/native/build.xml
--- ./j3d-core/src/native/build.xml 2008-02-29 09:17:58.000000000 +1300
+++ ../java3d-1.5.2/j3d-core/src/native/build.xml 2008-07-21 23:00:14.000000000 +1200
@@ -3,6 +3,19 @@
<!-- Ant file for building native files -->
<project name="j3d-core native" default="compile-opt">
+ <target name="nativeSetup-debug-freebsd" if="isFreeBSD">
+ <property name="bldFlag" value="-g -DDEBUG"/>
+ <property name="coreLibDependency" value="lib/${os.arch}/libj3dcore-ogl.so"/>
+ <property name="osNativeConfigTemplate3D" value="X11NativeConfigTemplate3D"/>
+ <property name="osNativeScreenInfo" value="X11NativeScreenInfo"/>
+ </target>
+ <target name="nativeSetup-opt-freebsd" if="isFreeBSD">
+ <property name="bldFlag" value="-O2"/>
+ <property name="coreLibDependency" value="lib/${os.arch}/libj3dcore-ogl.so"/>
+ <property name="osNativeConfigTemplate3D" value="X11NativeConfigTemplate3D"/>
+ <property name="osNativeScreenInfo" value="X11NativeScreenInfo"/>
+ </target>
+
<target name="nativeSetup-debug-solaris" if="isSolarisOnSparc">
<property name="bldFlag" value="-g -DDEBUG"/>
<property name="coreLibDependency" value="lib/sparc/libj3dcore-ogl.so"/>
@@ -62,7 +75,7 @@
<property name="osNativeScreenInfo" value="Win32NativeScreenInfo"/>
</target>
- <target name="nativeSetup-debug" depends="nativeSetup-debug-solaris, nativeSetup-debug-solaris-x86, nativeSetup-debug-linux, nativeSetup-debug-linux-amd64, nativeSetup-debug-linux-ia64, nativeSetup-debug-linux-ppc, nativeSetup-debug-win32, nativeSetup-debug-winamd64">
+ <target name="nativeSetup-debug" depends="nativeSetup-debug-freebsd, nativeSetup-debug-solaris, nativeSetup-debug-solaris-x86, nativeSetup-debug-linux, nativeSetup-debug-linux-amd64, nativeSetup-debug-linux-ia64, nativeSetup-debug-linux-ppc, nativeSetup-debug-win32, nativeSetup-debug-winamd64">
<property name="bldType" value="debug"/>
<property name="javahCoreSrc"
location="${src}/classes/share/javax/media/j3d"/>
@@ -128,7 +141,7 @@
<property name="osNativeScreenInfo" value="Win32NativeScreenInfo"/>
</target>
- <target name="nativeSetup-opt" depends="nativeSetup-opt-solaris, nativeSetup-opt-solaris-x86, nativeSetup-opt-linux, nativeSetup-opt-linux-amd64, nativeSetup-opt-linux-ia64, nativeSetup-opt-linux-ppc, nativeSetup-opt-win32, nativeSetup-opt-winamd64">
+ <target name="nativeSetup-opt" depends="nativeSetup-opt-freebsd, nativeSetup-opt-solaris, nativeSetup-opt-solaris-x86, nativeSetup-opt-linux, nativeSetup-opt-linux-amd64, nativeSetup-opt-linux-ia64, nativeSetup-opt-linux-ppc, nativeSetup-opt-win32, nativeSetup-opt-winamd64">
<property name="bldType" value="opt"/>
<property name="javahCoreSrc"
location="${src}/classes/share/javax/media/j3d"/>
diff -ruN ./j3d-core/src/native/ogl/build-freebsd.xml ../java3d-1.5.2/j3d-core/src/native/ogl/build-freebsd.xml
--- ./j3d-core/src/native/ogl/build-freebsd.xml 1970-01-01 12:00:00.000000000 +1200
+++ ../java3d-1.5.2/j3d-core/src/native/ogl/build-freebsd.xml 2008-07-21 23:00:14.000000000 +1200
@@ -0,0 +1,74 @@
+<?xml version="1.0"?>
+
+<!-- Ant file for building native ogl renderer files for FreeBSD -->
+<project name="j3d-core native" default="compile">
+
+ <target name="init" depends="init-cg,init-nocg">
+ <!-- Create the build directories for freebsd -->
+ <mkdir dir="${build}/${platform}/${bldType}/native/ogl/objs"/>
+ <mkdir dir="${build}/${platform}/${bldType}/lib/${os.arch}"/>
+
+ <property name="oglsrc" location="${src}/native/ogl"/>
+ </target>
+
+ <target name="init-cg" if="build.cg">
+ <property name="cflags.cg" value="-DCOMPILE_CG_SHADERS=1"/>
+ </target>
+
+ <target name="init-nocg" unless="build.cg">
+ <property name="cflags.cg" value=""/>
+ </target>
+
+ <target name="compile-ogl">
+ <echo message="Executing native renderer build [${bldType}]"/>
+
+ <!-- Compile the c source files-->
+ <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc">
+ <arg line="-fPIC -march=k8 -I${oglsrc} -I/usr/local/include -I${java.home}/../include -I${java.home}/../include/freebsd -I${javahCoreTarget} ${bldFlag} -DLINUX ${cflags.cg} -c ${oglsrc}/DrawingSurfaceObjectAWT.c ${oglsrc}/Canvas3D.c ${oglsrc}/GraphicsContext3D.c ${oglsrc}/NativeScreenInfo.c ${oglsrc}/NativeConfigTemplate3D.c ${oglsrc}/MasterControl.c ${oglsrc}/GeometryArrayRetained.c ${oglsrc}/Attributes.c ${oglsrc}/CgShaderProgram.c ${oglsrc}/GLSLShaderProgram.c ${oglsrc}/Lights.c"/>
+ </exec>
+
+ <!-- Create the library file-->
+ <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld">
+ <arg line="DrawingSurfaceObjectAWT.o Canvas3D.o GraphicsContext3D.o NativeScreenInfo.o NativeConfigTemplate3D.o MasterControl.o GeometryArrayRetained.o Attributes.o CgShaderProgram.o GLSLShaderProgram.o Lights.o -G -z defs -L/usr/local/lib -lGL -lX11 -lXext -lm -lc -L${java.home}/lib/${os.arch} -ljawt -L${java.home}/lib/${os.arch}/server -ljvm -o libj3dcore-ogl.so"/>
+ </exec>
+
+ </target>
+
+ <target name="compile-ogl-cg" if="build.cg">
+ <!-- Compile the wrapper -->
+ <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="gcc">
+ <arg line="-march=k8 -I${oglsrc} -I${java.home}/../include -I${java.home}/../include/freebsd -I${javahCoreTarget} ${bldFlag} -DLINUX ${cflags.cg} -c ${oglsrc}/CgWrapper.c"/>
+ </exec>
+
+ <!-- Create the wrapper library -->
+ <exec dir="${build}/${platform}/${bldType}/native/ogl/objs" executable="ld">
+ <arg line="CgWrapper.o -G -z defs -L/usr/X11R6/lib64 -ldl -lCg -lCgGL -lpthread -lGL -lX11 -lXext -lm -lnsl -lc -o libj3dcore-ogl-cg.so"/>
+ </exec>
+
+ </target>
+
+ <target name="compile" depends="init,compile-ogl,compile-ogl-cg">
+
+ <!-- Copy the library file -->
+ <copy todir="${build}/${platform}/${bldType}/lib/${os.arch}">
+ <fileset dir="${build}/${platform}/${bldType}/native/ogl/objs"
+ includes="libj3dcore-ogl*.so"
+ />
+ </copy>
+
+ </target>
+
+ <target name="dist">
+ <!-- Create the distribution directory -->
+ <mkdir dir="${dist}/${platform}/lib/${os.arch}"/>
+
+ <!-- Copy the library files -->
+ <copy todir="${dist}/${platform}/lib/${os.arch}">
+ <fileset dir="${build}/${platform}/opt/lib/${os.arch}"
+ includes="libj3dcore-ogl*.so"
+ />
+ </copy>
+
+ </target>
+
+</project>