27850e59e0
PR: ports/48118 Submitted by: tadalunch@sources.redhat.com
17 lines
984 B
Text
17 lines
984 B
Text
The Mesh Viewer is an easy to use lightweight application to display
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triangular meshes from a variety of file formats. It uses the OpenGL API
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to render the models. The program was born under the need for quickly
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displaying reconstructed triangulated meshes. The Mesh Viewer based on
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an idea and an early elementary implementation from Craig Robertson. The
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current version was developed by Helmut Cantzler. Triangular meshes can
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be displayed texture mapped (optional with bilinear filtering), solid or
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as a skeleton (full or just the front lines). The surface normals of the
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triangles can be displayed optionally.
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Features (from a different data file) like edges and points can be
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displayed into the mesh. Loaded models can be rotated, translated and
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scaled (all done with the mouse). The model is lighted by multiple light
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sources. Viewpoints can be saved. Screenshots of the model can be taken (as
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BMP, JPEG, PNG and so on).
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WWW: http://www.dai.ed.ac.uk/homes/helmutc/mesh_viewer/
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