freebsd-ports/games/znibbles/files/patch-src__Motif__MotifInterface.C
Pawel Pekala 30f4742849 - Fix build with clang
- Rephrase pkg-descr

PR:		ports/184861
Submitted by:	KATO Tsuguru <tkato432@yahoo.com>
2013-12-25 14:54:11 +00:00

214 lines
7.3 KiB
C

--- src/Motif/MotifInterface.C.orig
+++ src/Motif/MotifInterface.C
@@ -32,7 +32,7 @@
# include <config.h>
#endif
-#include <iostream.h>
+#include <iostream>
#include <unistd.h>
#include <stdlib.h>
@@ -131,7 +131,7 @@
display_version();
if (two_key)
- cout << "Two-key mode enabled" << endl;
+ std::cout << "Two-key mode enabled" << std::endl;
// connect pipe_handler to SIGPIPE signal
@@ -147,8 +147,8 @@
exit(2);
}
- cout << "Connecting to ZNibbles server: " \
- << options.get_host_name() << ":" << options.get_port() << "... " << endl;
+ std::cout << "Connecting to ZNibbles server: " \
+ << options.get_host_name() << ":" << options.get_port() << "... " << std::endl;
// create and bind socket to any port
port = 0;
@@ -158,7 +158,7 @@
}
if (debug)
- cout << "Client socket created on port: " << ntohs(client_address.sin_port) << endl;
+ std::cout << "Client socket created on port: " << ntohs(client_address.sin_port) << std::endl;
// Build server address
server_address.sin_family = AF_INET;
@@ -175,7 +175,7 @@
display_play_help();
- cout << "Connection accepted\n" << endl;
+ std::cout << "Connection accepted\n" << std::endl;
hack_socket_client = socket_client; // hack for signal handling
action.sa_handler = stop_handler;
@@ -185,7 +185,7 @@
init_messages(options.get_message_file());
- cout << "initializing interface..." << endl;
+ std::cout << "initializing interface..." << std::endl;
make(argc, argv);
}
@@ -262,54 +262,54 @@
void MotifInterface::display_version()
{
- cerr << "ZNibbles v" VERSION " - A little silly game - "
+ std::cerr << "ZNibbles v" VERSION " - A little silly game - "
<< "(c) Vincent Mallet 1997, 1998, 1999 - vmallet@enst.fr"
- << endl << endl;
+ << std::endl << std::endl;
}
void MotifInterface::display_version_short()
{
- cout << "ZNibbles Motif Client " VERSION << endl;
+ std::cout << "ZNibbles Motif Client " VERSION << std::endl;
}
void MotifInterface::display_help(char *name)
{
- cout << "Usage: " << name << " [OPTION].. PLAYERNAME" << endl;
- cout << endl;
- cout << "Start a ZNibbles Motif client and connect to the specified nibbles server." << endl;
- cout << endl;
- cout << " -n, --host-name=HOST connect to server HOST [default is localhost]" << endl;
- cout << " -p, --port=NUM connect to port NUM of server [default is 5051]" << endl;
- cout << " -m, --message-file=FILE load predefined messages from file FILE" << endl;
- cout << " -t, --twokey control worm with only two keys, LEFT and RIGHT" << endl;
- cout << " -i, --enable-stdin enable standard input for sending messages" << endl;
- cout << " -d, --debug enable debug output" << endl;
- cout << " -V, --version print version number, then exit" << endl;
- cout << " -h, --help show this message and exit" << endl;
- cout << endl;
- cout << "Report bugs to <vmallet@enst.fr>." << endl;
+ std::cout << "Usage: " << name << " [OPTION].. PLAYERNAME" << std::endl;
+ std::cout << std::endl;
+ std::cout << "Start a ZNibbles Motif client and connect to the specified nibbles server." << std::endl;
+ std::cout << std::endl;
+ std::cout << " -n, --host-name=HOST connect to server HOST [default is localhost]" << std::endl;
+ std::cout << " -p, --port=NUM connect to port NUM of server [default is 5051]" << std::endl;
+ std::cout << " -m, --message-file=FILE load predefined messages from file FILE" << std::endl;
+ std::cout << " -t, --twokey control worm with only two keys, LEFT and RIGHT" << std::endl;
+ std::cout << " -i, --enable-stdin enable standard input for sending messages" << std::endl;
+ std::cout << " -d, --debug enable debug output" << std::endl;
+ std::cout << " -V, --version print version number, then exit" << std::endl;
+ std::cout << " -h, --help show this message and exit" << std::endl;
+ std::cout << std::endl;
+ std::cout << "Report bugs to <vmallet@enst.fr>." << std::endl;
}
void MotifInterface::display_play_help()
{
- cout << endl;
- cout << "Welcome to ZNibbles!" << endl;
- cout << endl;
- cout << "Valid keys while playing:" << endl
- << endl
- << " Up, Down, Left, Right: move worm 1" << endl
- << endl
- << " p/u : pause/unpause game" << endl
- << endl
- << " P/U : pause/unpause _your_ worm" << endl
- << endl
- << " 1, 2, ... 0 : send predefined messages to other players" << endl
- << endl
- << " Ctrl+Q : quit game" << endl
- << endl
- << " Have fun!" << endl;
+ std::cout << std::endl;
+ std::cout << "Welcome to ZNibbles!" << std::endl;
+ std::cout << std::endl;
+ std::cout << "Valid keys while playing:" << std::endl
+ << std::endl
+ << " Up, Down, Left, Right: move worm 1" << std::endl
+ << std::endl
+ << " p/u : pause/unpause game" << std::endl
+ << std::endl
+ << " P/U : pause/unpause _your_ worm" << std::endl
+ << std::endl
+ << " 1, 2, ... 0 : send predefined messages to other players" << std::endl
+ << std::endl
+ << " Ctrl+Q : quit game" << std::endl
+ << std::endl
+ << " Have fun!" << std::endl;
}
@@ -318,7 +318,7 @@
void MotifInterface::pipe_handler(int sig)
{
- cerr << "--- Lost Server Connection! ---" << endl;
+ std::cerr << "--- Lost Server Connection! ---" << std::endl;
sig++; // warnings..
dead_server = 1;
}
@@ -326,7 +326,7 @@
void MotifInterface::stop_handler(int sig)
{
- cerr << "--- Quitting game! ---" << endl;
+ std::cerr << "--- Quitting game! ---" << std::endl;
if (hack_socket_client) {
struct timeval tv;
@@ -391,11 +391,11 @@
char buf[300];
if (priv) {
- // cout << "Got *private* Message: '" << msg << "'" << endl;
+ // std::cout << "Got *private* Message: '" << msg << "'" << std::endl;
sprintf(buf, "[Private] %s> %s\n", from.get_name(), msg);
}
else {
- // cout << "Message: " << from.name << "> " << msg << endl;
+ // std::cout << "Message: " << from.name << "> " << msg << std::endl;
sprintf(buf, "%s> %s\n", from.get_name(), msg);
}
textarea.add_line(buf);
@@ -545,7 +545,7 @@
case VOID_TRAME:
{
if (mythis.debug)
- cout << "got VOID_TRAME " << endl;
+ std::cout << "got VOID_TRAME " << std::endl;
mt.get_char();
char *p = mt.get_string();
if (p && strcmp(p, "w") == 0)
@@ -595,14 +595,14 @@
case QUIT_GAME:
if (mythis.debug)
- cout << "Got QUIT_GAME" << endl;
- cout << "Client shutting down.... " << endl;
+ std::cout << "Got QUIT_GAME" << std::endl;
+ std::cout << "Client shutting down.... " << std::endl;
done = 1;
break;
default:
if (mythis.debug)
- cout << "got unknown frame type: " << (int) mt.peek_char() << endl;
+ std::cout << "got unknown frame type: " << (int) mt.peek_char() << std::endl;
break;
}
}
@@ -661,7 +661,7 @@
void MotifInterface::join_game()
{
if (debug)
- cout << "Sending welcome message..." << endl;
+ std::cout << "Sending welcome message..." << std::endl;
t.put_char(JOIN_GAME);
t.put_string(own_name);