PR: 195964 Differential Revision: https://reviews.freebsd.org/D1696 Reviewed by: bapt Approved by: bapt (mentor) rlvm is a Free Software reimplementation of VisualArt's KK's RealLive interpreter, used in the games Kanon, Air, CLANNAD, Planetarian, Tomoyo After and Little Busters, among many others. WWW: http://www.elliotglaysher.org/rlvm/
27 lines
862 B
Text
27 lines
862 B
Text
--- SConstruct~
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+++ SConstruct
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@@ -387,24 +387,6 @@ else:
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duplicate=0,
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exports='env')
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-# Copy the platform independent SEEN.TXT files to output (we no longer depend
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-# on rldev because I can no longer reliably compile it).
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-env.SConscript("test/SConscript.rlc",
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- variant_dir="build/test",
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- duplicate=0,
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- exports='env')
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-
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-# Build the rlvmTests binary that uses those SEEN.TXT files.
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-env.SConscript("SConscript.test",
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- variant_dir="$BUILD_DIR/",
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- duplicate=0,
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- exports='env')
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-
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-env.SConscript("SConscript.luarlvm",
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- variant_dir="$BUILD_DIR/",
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- duplicate=0,
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- exports='env')
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-
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if GetOption("coverage"):
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env.SConscript("SConscript.coverage",
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variant_dir="$BUILD_DIR/",
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