freebsd-ports/devel/rlvm/files/patch-system-test-deps
Jan Beich 839fe7d15a Add new port devel/rlvm
PR:		195964
Differential Revision:	https://reviews.freebsd.org/D1696
Reviewed by:	bapt
Approved by:	bapt (mentor)

rlvm is a Free Software reimplementation of VisualArt's KK's RealLive
interpreter, used in the games Kanon, Air, CLANNAD, Planetarian,
Tomoyo After and Little Busters, among many others.

WWW: http://www.elliotglaysher.org/rlvm/
2015-01-30 13:19:37 +00:00

24 lines
962 B
Text

--- SConscript.luarlvm~
+++ SConscript.luarlvm
@@ -52,8 +52,7 @@ script_machine_files = [
if env['BUILD_LUA_TESTS'] == True:
test_env.Append(CPPPATH = [ env['ENV']['LUA_INCDIR'] ] )
- # Build our included copy of luabind.
- test_env.BuildSubcomponent("luabind")
+ test_env.Append(LIBS = ["luabind"])
test_env.RlvmProgram("lua_rlvm", ['test/lua_rlvm.cc', script_machine_files],
use_lib_set = ["SDL", "LUA"],
--- SConscript.test~
+++ SConscript.test
@@ -23,8 +23,7 @@ test_env.Append(CPPPATH = ["#/test"])
# We need to build gtest/gmock always. Downstream distributors: if you comment
# this out and add a ParseConfig, make sure to do it here in |test_env| instead
# of one of the environments that could link gtest into the main rlvm binary.
-test_env.BuildSubcomponent("gtest")
-test_env.BuildSubcomponent("gmock")
+test_env.Append(LIBS = ["gtest", "gmock"])
test_case_files = [
"test/test_system/test_machine.cc",