vga_switcheroo: make power switch handler optional
At least on the nvidia mux the power switch seems to be executed by the ACPI PS0/PS3 methods so need to do it explicitly. Signed-off-by: Dave Airlie <airlied@redhat.com>
This commit is contained in:
parent
6c2df40ec0
commit
5cfb3c3a10
1 changed files with 4 additions and 4 deletions
|
@ -191,9 +191,8 @@ static int vga_switcheroo_debugfs_open(struct inode *inode, struct file *file)
|
||||||
|
|
||||||
static int vga_switchon(struct vga_switcheroo_client *client)
|
static int vga_switchon(struct vga_switcheroo_client *client)
|
||||||
{
|
{
|
||||||
int ret;
|
if (vgasr_priv.handler->power_state)
|
||||||
|
vgasr_priv.handler->power_state(client->id, VGA_SWITCHEROO_ON);
|
||||||
ret = vgasr_priv.handler->power_state(client->id, VGA_SWITCHEROO_ON);
|
|
||||||
/* call the driver callback to turn on device */
|
/* call the driver callback to turn on device */
|
||||||
client->set_gpu_state(client->pdev, VGA_SWITCHEROO_ON);
|
client->set_gpu_state(client->pdev, VGA_SWITCHEROO_ON);
|
||||||
client->pwr_state = VGA_SWITCHEROO_ON;
|
client->pwr_state = VGA_SWITCHEROO_ON;
|
||||||
|
@ -204,7 +203,8 @@ static int vga_switchoff(struct vga_switcheroo_client *client)
|
||||||
{
|
{
|
||||||
/* call the driver callback to turn off device */
|
/* call the driver callback to turn off device */
|
||||||
client->set_gpu_state(client->pdev, VGA_SWITCHEROO_OFF);
|
client->set_gpu_state(client->pdev, VGA_SWITCHEROO_OFF);
|
||||||
vgasr_priv.handler->power_state(client->id, VGA_SWITCHEROO_OFF);
|
if (vgasr_priv.handler->power_state)
|
||||||
|
vgasr_priv.handler->power_state(client->id, VGA_SWITCHEROO_OFF);
|
||||||
client->pwr_state = VGA_SWITCHEROO_OFF;
|
client->pwr_state = VGA_SWITCHEROO_OFF;
|
||||||
return 0;
|
return 0;
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in a new issue