virtio: document functions better.
The old documentation is left over from when we used a structure with strategy pointers. And move the documentation to the C file as per kernel practice. Though I disagree... Signed-off-by: Rusty Russell <rusty@rustcorp.com.au> Reviewed-by: Christoph Hellwig <hch@lst.de>
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2 changed files with 91 additions and 48 deletions
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@ -166,6 +166,23 @@ static int vring_add_indirect(struct vring_virtqueue *vq,
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return head;
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}
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/**
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* virtqueue_add_buf_gfp - expose buffer to other end
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* @vq: the struct virtqueue we're talking about.
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* @sg: the description of the buffer(s).
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* @out_num: the number of sg readable by other side
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* @in_num: the number of sg which are writable (after readable ones)
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* @data: the token identifying the buffer.
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* @gfp: how to do memory allocations (if necessary).
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*
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* Caller must ensure we don't call this with other virtqueue operations
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* at the same time (except where noted).
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*
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* Returns remaining capacity of queue or a negative error
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* (ie. ENOSPC). Note that it only really makes sense to treat all
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* positive return values as "available": indirect buffers mean that
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* we can put an entire sg[] array inside a single queue entry.
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*/
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int virtqueue_add_buf_gfp(struct virtqueue *_vq,
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struct scatterlist sg[],
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unsigned int out,
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@ -244,6 +261,16 @@ add_head:
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}
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EXPORT_SYMBOL_GPL(virtqueue_add_buf_gfp);
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/**
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* virtqueue_kick - update after add_buf
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* @vq: the struct virtqueue
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*
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* After one or more virtqueue_add_buf_gfp calls, invoke this to kick
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* the other side.
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*
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* Caller must ensure we don't call this with other virtqueue
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* operations at the same time (except where noted).
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*/
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void virtqueue_kick(struct virtqueue *_vq)
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{
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struct vring_virtqueue *vq = to_vvq(_vq);
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@ -300,6 +327,22 @@ static inline bool more_used(const struct vring_virtqueue *vq)
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return vq->last_used_idx != vq->vring.used->idx;
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}
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/**
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* virtqueue_get_buf - get the next used buffer
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* @vq: the struct virtqueue we're talking about.
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* @len: the length written into the buffer
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*
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* If the driver wrote data into the buffer, @len will be set to the
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* amount written. This means you don't need to clear the buffer
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* beforehand to ensure there's no data leakage in the case of short
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* writes.
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*
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* Caller must ensure we don't call this with other virtqueue
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* operations at the same time (except where noted).
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*
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* Returns NULL if there are no used buffers, or the "data" token
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* handed to virtqueue_add_buf_gfp().
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*/
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void *virtqueue_get_buf(struct virtqueue *_vq, unsigned int *len)
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{
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struct vring_virtqueue *vq = to_vvq(_vq);
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@ -351,6 +394,15 @@ void *virtqueue_get_buf(struct virtqueue *_vq, unsigned int *len)
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}
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EXPORT_SYMBOL_GPL(virtqueue_get_buf);
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/**
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* virtqueue_disable_cb - disable callbacks
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* @vq: the struct virtqueue we're talking about.
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*
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* Note that this is not necessarily synchronous, hence unreliable and only
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* useful as an optimization.
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*
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* Unlike other operations, this need not be serialized.
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*/
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void virtqueue_disable_cb(struct virtqueue *_vq)
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{
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struct vring_virtqueue *vq = to_vvq(_vq);
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@ -359,6 +411,17 @@ void virtqueue_disable_cb(struct virtqueue *_vq)
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}
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EXPORT_SYMBOL_GPL(virtqueue_disable_cb);
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/**
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* virtqueue_enable_cb - restart callbacks after disable_cb.
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* @vq: the struct virtqueue we're talking about.
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*
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* This re-enables callbacks; it returns "false" if there are pending
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* buffers in the queue, to detect a possible race between the driver
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* checking for more work, and enabling callbacks.
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*
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* Caller must ensure we don't call this with other virtqueue
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* operations at the same time (except where noted).
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*/
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bool virtqueue_enable_cb(struct virtqueue *_vq)
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{
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struct vring_virtqueue *vq = to_vvq(_vq);
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@ -383,6 +446,19 @@ bool virtqueue_enable_cb(struct virtqueue *_vq)
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}
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EXPORT_SYMBOL_GPL(virtqueue_enable_cb);
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/**
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* virtqueue_enable_cb_delayed - restart callbacks after disable_cb.
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* @vq: the struct virtqueue we're talking about.
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*
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* This re-enables callbacks but hints to the other side to delay
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* interrupts until most of the available buffers have been processed;
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* it returns "false" if there are many pending buffers in the queue,
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* to detect a possible race between the driver checking for more work,
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* and enabling callbacks.
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*
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* Caller must ensure we don't call this with other virtqueue
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* operations at the same time (except where noted).
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*/
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bool virtqueue_enable_cb_delayed(struct virtqueue *_vq)
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{
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struct vring_virtqueue *vq = to_vvq(_vq);
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@ -410,6 +486,14 @@ bool virtqueue_enable_cb_delayed(struct virtqueue *_vq)
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}
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EXPORT_SYMBOL_GPL(virtqueue_enable_cb_delayed);
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/**
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* virtqueue_detach_unused_buf - detach first unused buffer
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* @vq: the struct virtqueue we're talking about.
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*
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* Returns NULL or the "data" token handed to virtqueue_add_buf_gfp().
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* This is not valid on an active queue; it is useful only for device
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* shutdown.
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*/
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void *virtqueue_detach_unused_buf(struct virtqueue *_vq)
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{
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struct vring_virtqueue *vq = to_vvq(_vq);
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@ -538,7 +622,13 @@ void vring_transport_features(struct virtio_device *vdev)
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}
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EXPORT_SYMBOL_GPL(vring_transport_features);
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/* return the size of the vring within the virtqueue */
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/**
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* virtqueue_get_vring_size - return the size of the virtqueue's vring
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* @vq: the struct virtqueue containing the vring of interest.
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*
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* Returns the size of the vring. This is mainly used for boasting to
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* userspace. Unlike other operations, this need not be serialized.
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*/
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unsigned int virtqueue_get_vring_size(struct virtqueue *_vq)
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{
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@ -25,53 +25,6 @@ struct virtqueue {
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void *priv;
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};
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/**
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* operations for virtqueue
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* virtqueue_add_buf: expose buffer to other end
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* vq: the struct virtqueue we're talking about.
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* sg: the description of the buffer(s).
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* out_num: the number of sg readable by other side
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* in_num: the number of sg which are writable (after readable ones)
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* data: the token identifying the buffer.
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* gfp: how to do memory allocations (if necessary).
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* Returns remaining capacity of queue (sg segments) or a negative error.
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* virtqueue_kick: update after add_buf
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* vq: the struct virtqueue
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* After one or more add_buf calls, invoke this to kick the other side.
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* virtqueue_get_buf: get the next used buffer
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* vq: the struct virtqueue we're talking about.
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* len: the length written into the buffer
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* Returns NULL or the "data" token handed to add_buf.
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* virtqueue_disable_cb: disable callbacks
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* vq: the struct virtqueue we're talking about.
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* Note that this is not necessarily synchronous, hence unreliable and only
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* useful as an optimization.
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* virtqueue_enable_cb: restart callbacks after disable_cb.
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* vq: the struct virtqueue we're talking about.
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* This re-enables callbacks; it returns "false" if there are pending
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* buffers in the queue, to detect a possible race between the driver
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* checking for more work, and enabling callbacks.
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* virtqueue_enable_cb_delayed: restart callbacks after disable_cb.
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* vq: the struct virtqueue we're talking about.
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* This re-enables callbacks but hints to the other side to delay
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* interrupts until most of the available buffers have been processed;
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* it returns "false" if there are many pending buffers in the queue,
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* to detect a possible race between the driver checking for more work,
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* and enabling callbacks.
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* virtqueue_detach_unused_buf: detach first unused buffer
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* vq: the struct virtqueue we're talking about.
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* Returns NULL or the "data" token handed to add_buf
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* virtqueue_get_vring_size: return the size of the virtqueue's vring
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* vq: the struct virtqueue containing the vring of interest.
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* Returns the size of the vring.
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*
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* Locking rules are straightforward: the driver is responsible for
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* locking. No two operations may be invoked simultaneously, with the exception
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* of virtqueue_disable_cb.
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*
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* All operations can be called in any context.
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*/
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int virtqueue_add_buf_gfp(struct virtqueue *vq,
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struct scatterlist sg[],
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unsigned int out_num,
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