crush: merge working data and scratch
Much like Arlo Guthrie, I decided that one big pile is better than two little piles. Reflects ceph.git commit 95c2df6c7e0b22d2ea9d91db500cf8b9441c73ba. Signed-off-by: Ilya Dryomov <idryomov@gmail.com>
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4 changed files with 29 additions and 19 deletions
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@ -173,8 +173,7 @@ struct ceph_osdmap {
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* the list of osds that store+replicate them. */
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struct crush_map *crush;
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struct mutex crush_scratch_mutex;
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int crush_scratch_ary[CEPH_PG_MAX_SIZE * 3];
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struct mutex crush_workspace_mutex;
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void *crush_workspace;
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};
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@ -15,7 +15,19 @@ extern int crush_do_rule(const struct crush_map *map,
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int ruleno,
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int x, int *result, int result_max,
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const __u32 *weights, int weight_max,
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void *cwin, int *scratch);
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void *cwin);
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/*
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* Returns the exact amount of workspace that will need to be used
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* for a given combination of crush_map and result_max. The caller can
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* then allocate this much on its own, either on the stack, in a
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* per-thread long-lived buffer, or however it likes.
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*/
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static inline size_t crush_work_size(const struct crush_map *map,
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int result_max)
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{
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return map->working_size + result_max * 3 * sizeof(__u32);
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}
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void crush_init_workspace(const struct crush_map *map, void *v);
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@ -855,23 +855,22 @@ void crush_init_workspace(const struct crush_map *map, void *v)
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* @result_max: maximum result size
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* @weight: weight vector (for map leaves)
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* @weight_max: size of weight vector
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* @cwin: pointer to at least map->working_size bytes of memory
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* @scratch: scratch vector for private use; must be >= 3 * result_max
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* @cwin: pointer to at least crush_work_size() bytes of memory
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*/
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int crush_do_rule(const struct crush_map *map,
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int ruleno, int x, int *result, int result_max,
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const __u32 *weight, int weight_max,
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void *cwin, int *scratch)
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void *cwin)
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{
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int result_len;
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struct crush_work *cw = cwin;
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int *a = scratch;
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int *b = scratch + result_max;
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int *c = scratch + result_max*2;
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int *a = cwin + map->working_size;
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int *b = a + result_max;
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int *c = b + result_max;
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int *w = a;
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int *o = b;
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int recurse_to_leaf;
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int *w;
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int wsize = 0;
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int *o;
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int osize;
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int *tmp;
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const struct crush_rule *rule;
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@ -902,8 +901,6 @@ int crush_do_rule(const struct crush_map *map,
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rule = map->rules[ruleno];
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result_len = 0;
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w = a;
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o = b;
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for (step = 0; step < rule->len; step++) {
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int firstn = 0;
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@ -743,7 +743,7 @@ struct ceph_osdmap *ceph_osdmap_alloc(void)
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map->pool_max = -1;
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map->pg_temp = RB_ROOT;
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map->primary_temp = RB_ROOT;
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mutex_init(&map->crush_scratch_mutex);
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mutex_init(&map->crush_workspace_mutex);
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return map;
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}
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@ -836,11 +836,14 @@ static int osdmap_set_max_osd(struct ceph_osdmap *map, int max)
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static int osdmap_set_crush(struct ceph_osdmap *map, struct crush_map *crush)
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{
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void *workspace;
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size_t work_size;
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if (IS_ERR(crush))
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return PTR_ERR(crush);
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workspace = kmalloc(crush->working_size, GFP_NOIO);
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work_size = crush_work_size(crush, CEPH_PG_MAX_SIZE);
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dout("%s work_size %zu bytes\n", __func__, work_size);
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workspace = kmalloc(work_size, GFP_NOIO);
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if (!workspace) {
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crush_destroy(crush);
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return -ENOMEM;
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@ -1974,11 +1977,10 @@ static int do_crush(struct ceph_osdmap *map, int ruleno, int x,
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BUG_ON(result_max > CEPH_PG_MAX_SIZE);
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mutex_lock(&map->crush_scratch_mutex);
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mutex_lock(&map->crush_workspace_mutex);
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r = crush_do_rule(map->crush, ruleno, x, result, result_max,
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weight, weight_max, map->crush_workspace,
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map->crush_scratch_ary);
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mutex_unlock(&map->crush_scratch_mutex);
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weight, weight_max, map->crush_workspace);
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mutex_unlock(&map->crush_workspace_mutex);
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return r;
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}
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