drm/amdgpu: Remove job->s_entity to avoid keeping reference to stale pointer.
Signed-off-by: Andrey Grodzovsky <andrey.grodzovsky@amd.com> Reviewed-by: Christian König <christian.koenig@amd.com> Signed-off-by: Alex Deucher <alexander.deucher@amd.com>
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83f4b11801
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a4176cb484
5 changed files with 22 additions and 22 deletions
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@ -1203,7 +1203,7 @@ static int amdgpu_cs_submit(struct amdgpu_cs_parser *p,
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amdgpu_ring_priority_get(job->ring, job->base.s_priority);
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trace_amdgpu_cs_ioctl(job);
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amd_sched_entity_push_job(&job->base);
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amd_sched_entity_push_job(&job->base, entity);
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ttm_eu_fence_buffer_objects(&p->ticket, &p->validated, p->fence);
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amdgpu_mn_unlock(p->mn);
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@ -142,12 +142,13 @@ int amdgpu_job_submit(struct amdgpu_job *job, struct amdgpu_ring *ring,
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*f = dma_fence_get(&job->base.s_fence->finished);
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amdgpu_job_free_resources(job);
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amdgpu_ring_priority_get(job->ring, job->base.s_priority);
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amd_sched_entity_push_job(&job->base);
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amd_sched_entity_push_job(&job->base, entity);
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return 0;
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}
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static struct dma_fence *amdgpu_job_dependency(struct amd_sched_job *sched_job)
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static struct dma_fence *amdgpu_job_dependency(struct amd_sched_job *sched_job,
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struct amd_sched_entity *s_entity)
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{
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struct amdgpu_job *job = to_amdgpu_job(sched_job);
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struct amdgpu_vm *vm = job->vm;
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@ -155,7 +156,7 @@ static struct dma_fence *amdgpu_job_dependency(struct amd_sched_job *sched_job)
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struct dma_fence *fence = amdgpu_sync_get_fence(&job->dep_sync);
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int r;
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if (amd_sched_dependency_optimized(fence, sched_job->s_entity)) {
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if (amd_sched_dependency_optimized(fence, s_entity)) {
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r = amdgpu_sync_fence(job->adev, &job->sched_sync, fence);
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if (r)
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DRM_ERROR("Error adding fence to sync (%d)\n", r);
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@ -13,8 +13,8 @@
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#define TRACE_INCLUDE_FILE gpu_sched_trace
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TRACE_EVENT(amd_sched_job,
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TP_PROTO(struct amd_sched_job *sched_job),
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TP_ARGS(sched_job),
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TP_PROTO(struct amd_sched_job *sched_job, struct amd_sched_entity *entity),
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TP_ARGS(sched_job, entity),
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TP_STRUCT__entry(
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__field(struct amd_sched_entity *, entity)
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__field(struct dma_fence *, fence)
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@ -25,12 +25,11 @@ TRACE_EVENT(amd_sched_job,
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),
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TP_fast_assign(
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__entry->entity = sched_job->s_entity;
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__entry->entity = entity;
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__entry->id = sched_job->id;
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__entry->fence = &sched_job->s_fence->finished;
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__entry->name = sched_job->sched->name;
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__entry->job_count = spsc_queue_count(
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&sched_job->s_entity->job_queue);
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__entry->job_count = spsc_queue_count(&entity->job_queue);
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__entry->hw_job_count = atomic_read(
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&sched_job->sched->hw_rq_count);
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),
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@ -341,11 +341,10 @@ amd_sched_entity_pop_job(struct amd_sched_entity *entity)
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if (!sched_job)
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return NULL;
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while ((entity->dependency = sched->ops->dependency(sched_job)))
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while ((entity->dependency = sched->ops->dependency(sched_job, entity)))
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if (amd_sched_entity_add_dependency_cb(entity))
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return NULL;
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sched_job->s_entity = NULL;
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spsc_queue_pop(&entity->job_queue);
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return sched_job;
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}
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@ -357,13 +356,13 @@ amd_sched_entity_pop_job(struct amd_sched_entity *entity)
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*
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* Returns 0 for success, negative error code otherwise.
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*/
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void amd_sched_entity_push_job(struct amd_sched_job *sched_job)
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void amd_sched_entity_push_job(struct amd_sched_job *sched_job,
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struct amd_sched_entity *entity)
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{
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struct amd_gpu_scheduler *sched = sched_job->sched;
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struct amd_sched_entity *entity = sched_job->s_entity;
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bool first = false;
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trace_amd_sched_job(sched_job);
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trace_amd_sched_job(sched_job, entity);
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spin_lock(&entity->queue_lock);
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first = spsc_queue_push(&entity->job_queue, &sched_job->queue_node);
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@ -442,11 +441,12 @@ static void amd_sched_job_timedout(struct work_struct *work)
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job->sched->ops->timedout_job(job);
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}
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static void amd_sched_set_guilty(struct amd_sched_job *s_job)
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static void amd_sched_set_guilty(struct amd_sched_job *s_job,
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struct amd_sched_entity *s_entity)
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{
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if (atomic_inc_return(&s_job->karma) > s_job->sched->hang_limit)
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if (s_job->s_entity->guilty)
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atomic_set(s_job->s_entity->guilty, 1);
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if (s_entity->guilty)
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atomic_set(s_entity->guilty, 1);
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}
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void amd_sched_hw_job_reset(struct amd_gpu_scheduler *sched, struct amd_sched_job *bad)
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@ -477,7 +477,7 @@ void amd_sched_hw_job_reset(struct amd_gpu_scheduler *sched, struct amd_sched_jo
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list_for_each_entry_safe(entity, tmp, &rq->entities, list) {
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if (bad->s_fence->scheduled.context == entity->fence_context) {
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found = true;
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amd_sched_set_guilty(bad);
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amd_sched_set_guilty(bad, entity);
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break;
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}
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}
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@ -541,7 +541,6 @@ int amd_sched_job_init(struct amd_sched_job *job,
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void *owner)
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{
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job->sched = sched;
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job->s_entity = entity;
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job->s_priority = entity->rq - sched->sched_rq;
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job->s_fence = amd_sched_fence_create(entity, owner);
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if (!job->s_fence)
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@ -91,7 +91,6 @@ struct amd_sched_fence {
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struct amd_sched_job {
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struct spsc_node queue_node;
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struct amd_gpu_scheduler *sched;
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struct amd_sched_entity *s_entity;
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struct amd_sched_fence *s_fence;
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struct dma_fence_cb finish_cb;
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struct work_struct finish_work;
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@ -125,7 +124,8 @@ static inline bool amd_sched_invalidate_job(struct amd_sched_job *s_job, int thr
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* these functions should be implemented in driver side
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*/
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struct amd_sched_backend_ops {
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struct dma_fence *(*dependency)(struct amd_sched_job *sched_job);
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struct dma_fence *(*dependency)(struct amd_sched_job *sched_job,
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struct amd_sched_entity *s_entity);
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struct dma_fence *(*run_job)(struct amd_sched_job *sched_job);
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void (*timedout_job)(struct amd_sched_job *sched_job);
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void (*free_job)(struct amd_sched_job *sched_job);
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@ -161,7 +161,8 @@ int amd_sched_entity_init(struct amd_gpu_scheduler *sched,
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uint32_t jobs, atomic_t* guilty);
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void amd_sched_entity_fini(struct amd_gpu_scheduler *sched,
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struct amd_sched_entity *entity);
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void amd_sched_entity_push_job(struct amd_sched_job *sched_job);
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void amd_sched_entity_push_job(struct amd_sched_job *sched_job,
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struct amd_sched_entity *entity);
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void amd_sched_entity_set_rq(struct amd_sched_entity *entity,
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struct amd_sched_rq *rq);
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