ocfs2: make ocfs2_adjust_resv_from_alloc simple.
When we allocate some bits from the reservation, we always allocate from the r_start(see ocfs2_resmap_resv_bits). So there should be no reason to check between r_start and start. And I don't think we will change this behaviour later by allocating from some bits after r_start. Why not make ocfs2_adjust_resv_from_alloc simple for now? The only chance we have to adjust the reservation is when we haven't reached the end. With this patch, the function is more readable. Note: btw, this patch also fixes an original bug in the function which I haven't found before. if (end < ocfs2_resv_end(resv)) rhs = end - ocfs2_resv_end(resv); This code is of course buggy. ;) Signed-off-by: Tao Ma <tao.ma@oracle.com> Acked-by: Mark Fasheh <mfasheh@suse.com> Signed-off-by: Joel Becker <joel.becker@oracle.com>
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2 changed files with 14 additions and 21 deletions
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@ -408,7 +408,7 @@ ocfs2_find_resv_lhs(struct ocfs2_reservation_map *resmap, unsigned int goal)
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* The start value of *rstart is insignificant.
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*
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* This function searches the bitmap range starting at search_start
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* with length csearch_len for a set of contiguous free bits. We try
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* with length search_len for a set of contiguous free bits. We try
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* to find up to 'wanted' bits, but can sometimes return less.
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*
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* Returns the length of allocation, 0 if no free bits are found.
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@ -778,38 +778,28 @@ static void
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struct ocfs2_alloc_reservation *resv,
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unsigned int start, unsigned int end)
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{
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unsigned int lhs = 0, rhs = 0;
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unsigned int rhs = 0;
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unsigned int old_end = ocfs2_resv_end(resv);
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BUG_ON(start < resv->r_start);
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BUG_ON(start != resv->r_start || old_end < end);
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/*
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* Completely used? We can remove it then.
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*/
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if (ocfs2_resv_end(resv) <= end && resv->r_start >= start) {
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if (old_end == end) {
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__ocfs2_resv_discard(resmap, resv);
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return;
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}
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if (end < ocfs2_resv_end(resv))
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rhs = end - ocfs2_resv_end(resv);
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if (start > resv->r_start)
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lhs = start - resv->r_start;
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rhs = old_end - end;
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/*
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* This should have been trapped above. At the very least, rhs
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* should be non zero.
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* This should have been trapped above.
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*/
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BUG_ON(rhs == 0 && lhs == 0);
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BUG_ON(rhs == 0);
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if (rhs >= lhs) {
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unsigned int old_end = ocfs2_resv_end(resv);
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resv->r_start = end + 1;
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resv->r_len = old_end - resv->r_start + 1;
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} else {
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resv->r_len = start - resv->r_start;
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}
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resv->r_start = end + 1;
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resv->r_len = old_end - resv->r_start + 1;
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}
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void ocfs2_resmap_claimed_bits(struct ocfs2_reservation_map *resmap,
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@ -824,6 +814,8 @@ void ocfs2_resmap_claimed_bits(struct ocfs2_reservation_map *resmap,
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if (resv == NULL)
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return;
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BUG_ON(cstart != resv->r_start);
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spin_lock(&resv_lock);
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mlog(0, "claim bits: cstart: %u cend: %u clen: %u r_start: %u "
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@ -149,7 +149,8 @@ int ocfs2_resmap_resv_bits(struct ocfs2_reservation_map *resmap,
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* reservation. But we must always call this function when bits are claimed.
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* Internally, the reservations code will use this information to mark the
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* reservations bitmap. If resv is passed, it's next allocation window will be
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* calculated.
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* calculated. It also expects that 'cstart' is the same as we passed back
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* from ocfs2_resmap_resv_bits().
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*/
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void ocfs2_resmap_claimed_bits(struct ocfs2_reservation_map *resmap,
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struct ocfs2_alloc_reservation *resv,
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