calc_mode_timings() and fb_get_mode() are using more than 500 bytes off the
stack. Fix.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Rearrange mode database entries such that preferred timings are entered first,
and less preferred timings are entered last. (Detailed, VESA,
established/standard).
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Some EDID blocks set the flag "prefer first detailed timing" without providing
any detailed timing at all. Clear this flag if the block does not provide
detailed timings.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
The var structure in calc_mode_timings is not properly initialized (zero set)
which leads to undefined behavior when it is passed to fb_get_mode().
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
For the i386, code is already present in video.S that gets the EDID from the
video BIOS. Make this visible so drivers can also use this data as fallback
when i2c does not work.
To ensure that the EDID block is returned for the primary graphics adapter
only, by check if the IORESOURCE_ROM_SHADOW flag is set.
Signed-off-by: Antonino Daplas <adaplas@pol.net>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Fix rounding error when mode frequency is very close to monitor limit
Signed-off-by: Jon Smirl <jonsmirl@gmail.com>
Acked-by: James Simmons <jsimmons@infradead.org>
Signed-off-by: Andrew Morton <akpm@osdl.org>
Signed-off-by: Linus Torvalds <torvalds@osdl.org>
Initial git repository build. I'm not bothering with the full history,
even though we have it. We can create a separate "historical" git
archive of that later if we want to, and in the meantime it's about
3.2GB when imported into git - space that would just make the early
git days unnecessarily complicated, when we don't have a lot of good
infrastructure for it.
Let it rip!