Daniel writes:
Bigger -fixes pile, mostly because I've included Ajax' DP dongle stuff,
as discussed on irc. Otherwise just small things:
- regression fix to finally make 6bpc auto-dither on dp work (Jani)
- reinstate an snb ctx w/a that accidentally got lost in a rework (Chris)
- fixup the DP train sequence, logic-goof-up uncovered by Coverty (Chris)
- fix set_caching locking (Ben)
- fix spurious segfault on con-current gtt mmap faulting (Dimitry and Mika)
- some pageflip correctness fixes (still hunting down some issues, but
these are the worst offenders of confused code that we've tracked down
thus far) from Chris and me
- fixup swizzling settings on vlv (Jesse)
- gt_mode w/a from Ben added, fixes snb gt1 rc6+hw ctx hangs.
* 'drm-intel-fixes' of git://people.freedesktop.org/~danvet/drm-intel:
drm/i915: Fix GT_MODE default value
drm/i915: don't frob the vblank ts in finish_page_flip
drm/i915: call drm_handle_vblank before finish_page_flip
drm/i915: print warning if vmi915_gem_fault error is not handled
drm/i915: EBUSY status handling added to i915_gem_fault().
drm/i915: Try harder to complete DP training pattern 1
drm/i915: set swizzling to none on VLV
drm/dp: Make sink count DP 1.2 aware
drm/dp: Document DP spec versions for various DPCD registers
drm/i915/dp: Be smarter about connection sense for branch devices
drm/i915/dp: Fetch downstream port info if needed during DPCD fetch
drm/dp: Update DPCD defines
drm: Export drm_probe_ddc()
drm/i915: Flush the pending flips on the CRTC before modification
drm/i915: Actually invalidate the TLB for the SandyBridge HW contexts w/a
drm/i915: Fix set_caching locking
drm/i915: use adjusted_mode instead of mode for checking the 6bpc force flag
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html