Three changes for the Armada DRM driver:
1. Add back the flags which tell the DRM core that we can do vblank. This
was removed in error during the recent restructuring, and came to light
while trying textured Xv rendering.
2. Fixing a refcount leak with Xv overlay.
3. As per recent discussion, the drm_vblank_pre_modeset() calls can cause
deadlock with other changes to generic code. This change prevents those
deadlocks by switching to the drm_crtc_vblank_*() calls instead.
* 'drm-armada-fixes' of git://ftp.arm.linux.org.uk/~rmk/linux-arm:
drm/armada: convert to use vblank_on/off calls
drm/armada: fix page_flip refcounting leak
drm/armada: add IRQ support back
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* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
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The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html