Provide a standardized sysfs interface for setting min, and max
frequencies. The code which reads the limits were lifted from the
debugfs files. As a brief explanation, the limits are similar to the CPU
p-states. We have 3 states:
RP0 - ie. max frequency
RP1 - ie. "preferred min" frequency
RPn - seriously lowest frequency
Initially Daniel asked me to clamp the writes to supported values, but
in conforming to the way the cpufreq drivers seem to work, instead
return -EINVAL (noticed by Jesse in discussion).
The values can be used by userspace wishing to control the limits of the
GPU (see the CC list for people who care).
v4: Make exceeding the soft limits return -EINVAL as well (Daniel)
v3: bug fix (Ben) - was passing the MHz value to gen6_set_rps instead of
the step value. To fix, deal only with step values by doing the divide
at the top.
v2: add the dropped mutex_unlock in error cases (Chris)
EINVAL on both too min, or too max (Daniel)
v2 Reviewed-by: Chris Wilson <chris@chris-wilson.co.uk>
CC: Daniel Vetter <daniel.vetter@ffwll.ch>
Signed-off-by: Ben Widawsky <ben@bwidawsk.net>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html