4eeaaeaea1
ALSA did not provide any direct means to infer the audio time for A/V sync and system/audio time correlations (eg. PulseAudio). Applications had to track the number of samples read/written and add/subtract the number of samples queued in the ring buffer. This accounting led to small errors, typically several samples, due to the two-step process. Computing the audio time in the kernel is more direct, as all the information is available in the same routines. Also add new .audio_wallclock routine to enable fine-grain synchronization between monotonic system time and audio hardware time. Using the wallclock, if supported in hardware, allows for a much better sub-microsecond precision and a common drift tracking for all devices sharing the same wall clock (master clock). Signed-off-by: Pierre-Louis Bossart <pierre-louis.bossart@linux.intel.com> Signed-off-by: Takashi Iwai <tiwai@suse.de> |
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acpi | ||
asm-generic | ||
clocksource | ||
crypto | ||
drm | ||
keys | ||
linux | ||
math-emu | ||
media | ||
memory | ||
misc | ||
mtd | ||
net | ||
pcmcia | ||
ras | ||
rdma | ||
rxrpc | ||
scsi | ||
sound | ||
target | ||
trace | ||
uapi | ||
video | ||
xen | ||
Kbuild |