This hooks nouveau up to the runtime PM system to enable
dynamic power management for secondary GPUs in switchable
and optimus laptops.
a) rewrite suspend/resume printks to hide them during dynamic s/r
to avoid cluttering logs
b) add runtime pm suspend to irq handler, crtc display, ioctl handler,
connector status,
c) handle hdmi audio dynamic power on/off using magic register.
v0.5:
make sure we hit D3 properly
fix fbdev_set_suspend locking interaction, we only will poweroff if we have no
active crtcs/fbcon anyways.
add reference for active crtcs.
sprinkle mark last busy for autosuspend timeout
v0.6:
allow more flexible debugging - to avoid log spam
add option to enable/disable dynpm
got to D3Cold
v0.7:
add hdmi audio support.
v0.8:
call autosuspend from idle, so pci config space access doesn't go straight
back to sleep, this makes starting X faster.
only signal usage if we actually handle the irq, otherwise usb keeps us awake.
fix nv50 display active powerdown
v0.9:
use masking function to enable hdmi audio
set busy when we fail to suspend
Signed-off-by: Dave Airlie <airlied@redhat.com>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html