Originally these functions have been for user modesetting drivers to
ensure vblank processing doesn't fall over completely around modeset
changes. This has been carried over ever since then.
Now that Ville cleaned our vblank handling with an explicit
drm_vblank_off/on braket when disabling/enabling crtcs. So this seems
to be unnecessary now. The most important side effect was that due to
the delayed vblank disabling we have been pretty much guaranteed to
receive a vblank interrupt soonish after a crtc was enabled.
Note that our vblank handling across modeset is still fairly decent
fubar - we don't actually handle vblank counter all to well.
drm_update_vblank_count will make sure that the frame counter always
rolls forward, but userspace isn't really all to ready to cope with
the big jumps this causes.
This isn't a big mostly because the hardware retains the frame
counter. But with runtime pm and also across suspend/resume we fall
over.
Fixing this is a lot more involved and also needs som i-g-ts. So
material for another patch series.
Reviewed-by: Ville Syrjälä <ville.syrjala@linux.intel.com>
Signed-off-by: Daniel Vetter <daniel.vetter@ffwll.ch>
************************************************************
* For the very latest on DRI development, please see: *
* http://dri.freedesktop.org/ *
************************************************************
The Direct Rendering Manager (drm) is a device-independent kernel-level
device driver that provides support for the XFree86 Direct Rendering
Infrastructure (DRI).
The DRM supports the Direct Rendering Infrastructure (DRI) in four major
ways:
1. The DRM provides synchronized access to the graphics hardware via
the use of an optimized two-tiered lock.
2. The DRM enforces the DRI security policy for access to the graphics
hardware by only allowing authenticated X11 clients access to
restricted regions of memory.
3. The DRM provides a generic DMA engine, complete with multiple
queues and the ability to detect the need for an OpenGL context
switch.
4. The DRM is extensible via the use of small device-specific modules
that rely extensively on the API exported by the DRM module.
Documentation on the DRI is available from:
http://dri.freedesktop.org/wiki/Documentation
http://sourceforge.net/project/showfiles.php?group_id=387
http://dri.sourceforge.net/doc/
For specific information about kernel-level support, see:
The Direct Rendering Manager, Kernel Support for the Direct Rendering
Infrastructure
http://dri.sourceforge.net/doc/drm_low_level.html
Hardware Locking for the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/hardware_locking_low_level.html
A Security Analysis of the Direct Rendering Infrastructure
http://dri.sourceforge.net/doc/security_low_level.html