24 lines
1.1 KiB
Text
24 lines
1.1 KiB
Text
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FrobTADS has been written as a replacement for the "traditional"
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Unix-port of TADS, which has many problems and limitations, and is
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difficult to maintain and change. The FrobTADS interpreter also
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provides some features that the traditional Unix-port lacks, the most
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important of them being:
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- Automatic configuration prior to building; no need to edit
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makefiles.
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- TADS 3 color support and configurable default colors.
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- Correct timing with timed operations (millisecond-precision).
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- Input like in Frotz; cursor keys, insert, delete, etc., instead
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of Emacs-like input.
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- TADS 3 banners look as they should.
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- You are not required to install the package prior to running the
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TADS 3 test suite.
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- File I/O initiated by the game will happen in the game's directory.
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This means that you don't have to change to the game's directory
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prior to starting the interpreter.
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- Less source code (and also less complex), more comments.
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- More portable.
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The ultimate goal is to make FrobTADS compile and run out-of-the-box on
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every system that has a curses library and a Unix-like shell available.
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