Remove GL 2.0 patches; they're not useful at present and need to be

protected by #ifdef statements.  Add missing l: to BUILDLINK_TRANSFORM
links in buildlink3.mk.  Add MESSAGE, update TODO, add drop-in buildlink3.mk
for interim use in pkgsrc until real merge.  Bump revision.
This commit is contained in:
Blair Sadewitz 2007-07-18 19:23:32 +00:00 committed by Thomas Klausner
parent d9ea8cd5df
commit f09990abb1
12 changed files with 55 additions and 917 deletions

11
MesaLib-dri/MESSAGE Normal file
View file

@ -0,0 +1,11 @@
==========================================================================
$NetBSD: MESSAGE,v 1.1 2007/07/18 19:23:32 bsadewitz Exp $
To use this package as a replacement for graphics/MesaLib, simply copy
the replacement buildlink3.mk file in this directory to
${PKGSRCDIR}/graphics/MesaLib/buildlink3.mk. I hope to soon have the rest
of the MesaLib packages available; in the meantime, you can try changing
the version number of the Mesa packages in pkgsrc-wip to 7.0. If you have
trouble, please email me at blair.sadewitz@gmail.com and I will
endeavor to help you.
==========================================================================

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@ -1,4 +1,4 @@
# $NetBSD: Makefile,v 1.6 2007/07/04 18:41:33 bsadewitz Exp $
# $NetBSD: Makefile,v 1.7 2007/07/18 19:23:32 bsadewitz Exp $
DISTNAME= MesaLib-${MESA_VERSION}
CATEGORIES= graphics
@ -10,7 +10,7 @@ HOMEPAGE= http://www.freedesktop.org/Software/xorg
COMMENT= OpenGL library that renders using GLX or DRI
MESA_VERSION= 7.0
PKGREVISION= 1
PKGREVISION= 2
NO_CONFIGURE= yes
USE_TOOLS+= makedepend gmake
@ -19,10 +19,10 @@ USE_LIBTOOL+= yes
PKG_DESTDIR_SUPPORT=user-destdir
INSTALLATION_DIRS_FROM_PLIST= yes
DRI_MODULE_PATH?= lib/xorg/modules/dri
BUILD_DEFS+= DRI_MODULE_PATH
PLIST_SUBST+= DRI_MODULE_PATH=${DRI_MODULE_PATH}
#INSTALLATION_DIRS+= ${DRI_MODULE_PATH}
#INSTALLATION_DIRS+= include/GL
GL_HEADERS= gl.h gl_mangle.h glext.h glx.h glx_mangle.h glxext.h
GL_HEADERS+= osmesa.h xmesa.h xmesa_x.h xmesa_xf86.h

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@ -0,0 +1,28 @@
# $NetBSD: MesaLib-replacement_buildlink3.mk,v 1.1 2007/07/18 19:23:32 bsadewitz Exp $
BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH}+
MESALIB_BUILDLINK3_MK:= ${MESALIB_BUILDLINK3_MK}+
.if ${BUILDLINK_DEPTH} == "+"
BUILDLINK_DEPENDS+= MesaLib
.endif
BUILDLINK_PACKAGES:= ${BUILDLINK_PACKAGES:NMesaLib}
BUILDLINK_PACKAGES+= MesaLib
BUILDLINK_ORDER:= ${BUILDLINK_ORDER} ${BUILDLINK_DEPTH}MesaLib
.if ${MESALIB_BUILDLINK3_MK} == "+"
BUILDLINK_API_DEPENDS.MesaLib+= MesaLib>=6.4.1
BUILDLINK_API_DEPENDS.MesaLib+= MesaLib>=7.0nb2
BUILDLINK_PKGSRCDIR.MesaLib?= ../../graphics/MesaLib
BUILDLINK_TRANSFORM+= l:MesaGL:GL
BUILDLINK_TRANSFORM+= l:GL:GL:Xxf86vm:Xfixes:Xdamage:drm
.endif # MESALIB_BUILDLINK3_MK
.include "../../x11/libdrm/buildlink3.mk"
.include "../../x11/libXext/buildlink3.mk"
.include "../../x11/libXxf86vm/buildlink3.mk"
.include "../../x11/libXdamage/buildlink3.mk"
.include "../../x11/libXfixes/buildlink3.mk"
BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH:S/+$//}

View file

@ -1,2 +1,8 @@
--Libtoolize driver build? Libtoolize mklib instead?
--Integrate Interix/LP64/etc patches from graphics/MesaLib(?)
--Seperate out libGL, dri drivers, and perhaps libGLw into their own packages.
--solidify changes and eliminate subst.mk.
--update other packages in pkgsrc-wip for 7.0
--Maintain distribution patchset, ultimately intended for our mirror sites,
to track changes on the GIT 7.0 branch between releases. This will simplify
the patches in MesaLib/patches quite a bit.

View file

@ -1,4 +1,4 @@
# $NetBSD: buildlink3.mk,v 1.2 2007/06/27 19:23:41 bsadewitz Exp $
# $NetBSD: buildlink3.mk,v 1.3 2007/07/18 19:23:32 bsadewitz Exp $
BUILDLINK_DEPTH:= ${BUILDLINK_DEPTH}+
MESALIB_BUILDLINK3_MK:= ${MESALIB_BUILDLINK3_MK}+
@ -12,10 +12,11 @@ BUILDLINK_PACKAGES+= MesaLib
BUILDLINK_ORDER:= ${BUILDLINK_ORDER} ${BUILDLINK_DEPTH}MesaLib
.if ${MESALIB_BUILDLINK3_MK} == "+"
BUILDLINK_API_DEPENDS.MesaLib+= MesaLib>=6.5.3
BUILDLINK_PKGSRCDIR.MesaLib?= ../../wip/MesaLib-dri
BUILDLINK_TRANSFORM+= MesaGL:GL
BUILDLINK_TRANSFORM+= GL:GL:Xxf86vm:Xfixes:Xdamage:drm
BUILDLINK_API_DEPENDS.MesaLib+= MesaLib>=6.4.1
BUILDLINK_API_DEPENDS.MesaLib+= MesaLib>=7.0nb2
BUILDLINK_PKGSRCDIR.MesaLib?= ../../graphics/MesaLib
BUILDLINK_TRANSFORM+= l:MesaGL:GL
BUILDLINK_TRANSFORM+= l:GL:GL:Xxf86vm:Xfixes:Xdamage:drm
.endif # MESALIB_BUILDLINK3_MK
.include "../../x11/libdrm/buildlink3.mk"

View file

@ -1,97 +0,0 @@
$NetBSD: patch-ag,v 1.3 2007/07/04 06:03:37 bsadewitz Exp $
--- src/mesa/drivers/dri/common/extension_helper.h.orig 2007-06-21 18:14:38.000000000 -0400
+++ src/mesa/drivers/dri/common/extension_helper.h
@@ -1471,9 +1471,10 @@ static const char ImageTransformParamete
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4ivARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4iv\0"
"glVertexAttrib4ivARB\0"
"";
#endif
@@ -1579,9 +1580,10 @@ static const char PixelTransformParamete
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4bvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4bv\0"
"glVertexAttrib4bvARB\0"
"";
#endif
@@ -2384,9 +2386,10 @@ static const char GetAttribLocationARB_n
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4ubvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4ubv\0"
"glVertexAttrib4ubvARB\0"
"";
#endif
@@ -2903,9 +2906,10 @@ static const char ReplacementCodeuiColor
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4usvARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4usv\0"
"glVertexAttrib4usvARB\0"
"";
#endif
@@ -4386,9 +4390,10 @@ static const char WindowPos4iMESA_names[
"";
#endif
-#if defined(need_GL_ARB_vertex_program)
+#if defined(need_GL_VERSION_2_0) || defined(need_GL_ARB_vertex_program)
static const char VertexAttrib4uivARB_names[] =
"ip\0" /* Parameter signature */
+ "glVertexAttrib4uiv\0"
"glVertexAttrib4uivARB\0"
"";
#endif
@@ -6243,6 +6248,8 @@ static const struct dri_extension_functi
{ GetVertexAttribivARB_names, GetVertexAttribivARB_remap_index, -1 },
{ CreateProgram_names, CreateProgram_remap_index, -1 },
{ StencilFuncSeparate_names, StencilFuncSeparate_remap_index, -1 },
+ { VertexAttrib4ivARB_names, VertexAttrib4ivARB_remap_index, -1 },
+ { VertexAttrib4bvARB_names, VertexAttrib4bvARB_remap_index, -1 },
{ VertexAttrib3dARB_names, VertexAttrib3dARB_remap_index, -1 },
{ VertexAttrib4fARB_names, VertexAttrib4fARB_remap_index, -1 },
{ VertexAttrib4fvARB_names, VertexAttrib4fvARB_remap_index, -1 },
@@ -6256,6 +6263,7 @@ static const struct dri_extension_functi
{ VertexAttrib1dvARB_names, VertexAttrib1dvARB_remap_index, -1 },
{ GetVertexAttribfvARB_names, GetVertexAttribfvARB_remap_index, -1 },
{ GetAttribLocationARB_names, GetAttribLocationARB_remap_index, -1 },
+ { VertexAttrib4ubvARB_names, VertexAttrib4ubvARB_remap_index, -1 },
{ Uniform3ivARB_names, Uniform3ivARB_remap_index, -1 },
{ VertexAttrib4sARB_names, VertexAttrib4sARB_remap_index, -1 },
{ VertexAttrib2dvARB_names, VertexAttrib2dvARB_remap_index, -1 },
@@ -6268,6 +6276,7 @@ static const struct dri_extension_functi
{ VertexAttrib4NuivARB_names, VertexAttrib4NuivARB_remap_index, -1 },
{ Uniform4fARB_names, Uniform4fARB_remap_index, -1 },
{ VertexAttrib1dARB_names, VertexAttrib1dARB_remap_index, -1 },
+ { VertexAttrib4usvARB_names, VertexAttrib4usvARB_remap_index, -1 },
{ LinkProgramARB_names, LinkProgramARB_remap_index, -1 },
{ ShaderSourceARB_names, ShaderSourceARB_remap_index, -1 },
{ VertexAttrib3svARB_names, VertexAttrib3svARB_remap_index, -1 },
@@ -6297,6 +6306,7 @@ static const struct dri_extension_functi
{ DrawBuffersARB_names, DrawBuffersARB_remap_index, -1 },
{ Uniform1fvARB_names, Uniform1fvARB_remap_index, -1 },
{ EnableVertexAttribArrayARB_names, EnableVertexAttribArrayARB_remap_index, -1 },
+ { VertexAttrib4uivARB_names, VertexAttrib4uivARB_remap_index, -1 },
{ VertexAttrib4svARB_names, VertexAttrib4svARB_remap_index, -1 },
{ GetShaderiv_names, GetShaderiv_remap_index, -1 },
{ VertexAttrib2svARB_names, VertexAttrib2svARB_remap_index, -1 },

View file

@ -1,78 +0,0 @@
$NetBSD: patch-ah,v 1.3 2007/07/04 06:03:37 bsadewitz Exp $
--- src/mesa/glapi/glapitemp.h.orig 2007-06-21 18:14:38.000000000 -0400
+++ src/mesa/glapi/glapitemp.h
@@ -3284,6 +3284,11 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib
DISPATCH(VertexAttrib4NusvARB, (index, v), (F, "glVertexAttrib4NusvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bv)(GLuint index, const GLbyte * v)
+{
+ DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4bvARB)(GLuint index, const GLbyte * v)
{
DISPATCH(VertexAttrib4bvARB, (index, v), (F, "glVertexAttrib4bvARB(%d, %p);\n", index, (const void *) v));
@@ -3329,6 +3334,11 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib
DISPATCH(VertexAttrib4fvARB, (index, v), (F, "glVertexAttrib4fvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4iv)(GLuint index, const GLint * v)
+{
+ DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4iv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ivARB)(GLuint index, const GLint * v)
{
DISPATCH(VertexAttrib4ivARB, (index, v), (F, "glVertexAttrib4ivARB(%d, %p);\n", index, (const void *) v));
@@ -3354,16 +3364,31 @@ KEYWORD1 void KEYWORD2 NAME(VertexAttrib
DISPATCH(VertexAttrib4svARB, (index, v), (F, "glVertexAttrib4svARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubv)(GLuint index, const GLubyte * v)
+{
+ DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4ubvARB)(GLuint index, const GLubyte * v)
{
DISPATCH(VertexAttrib4ubvARB, (index, v), (F, "glVertexAttrib4ubvARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uiv)(GLuint index, const GLuint * v)
+{
+ DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uiv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4uivARB)(GLuint index, const GLuint * v)
{
DISPATCH(VertexAttrib4uivARB, (index, v), (F, "glVertexAttrib4uivARB(%d, %p);\n", index, (const void *) v));
}
+KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usv)(GLuint index, const GLushort * v)
+{
+ DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usv(%d, %p);\n", index, (const void *) v));
+}
+
KEYWORD1 void KEYWORD2 NAME(VertexAttrib4usvARB)(GLuint index, const GLushort * v)
{
DISPATCH(VertexAttrib4usvARB, (index, v), (F, "glVertexAttrib4usvARB(%d, %p);\n", index, (const void *) v));
@@ -6458,12 +6483,17 @@ static _glapi_proc UNUSED_TABLE_NAME[] =
TABLE_ENTRY(VertexAttrib4Nubv),
TABLE_ENTRY(VertexAttrib4Nuiv),
TABLE_ENTRY(VertexAttrib4Nusv),
+ TABLE_ENTRY(VertexAttrib4bv),
TABLE_ENTRY(VertexAttrib4d),
TABLE_ENTRY(VertexAttrib4dv),
TABLE_ENTRY(VertexAttrib4f),
TABLE_ENTRY(VertexAttrib4fv),
+ TABLE_ENTRY(VertexAttrib4iv),
TABLE_ENTRY(VertexAttrib4s),
TABLE_ENTRY(VertexAttrib4sv),
+ TABLE_ENTRY(VertexAttrib4ubv),
+ TABLE_ENTRY(VertexAttrib4uiv),
+ TABLE_ENTRY(VertexAttrib4usv),
TABLE_ENTRY(VertexAttribPointer),
TABLE_ENTRY(BindBuffer),
TABLE_ENTRY(BufferData),

View file

@ -1,306 +0,0 @@
$NetBSD: patch-ai,v 1.3 2007/07/04 06:03:37 bsadewitz Exp $
--- src/mesa/glapi/glprocs.h.orig 2007-06-21 18:14:38.000000000 -0400
+++ src/mesa/glapi/glprocs.h
@@ -957,12 +957,17 @@ static const char gl_string_table[] =
"glVertexAttrib4Nubv\0"
"glVertexAttrib4Nuiv\0"
"glVertexAttrib4Nusv\0"
+ "glVertexAttrib4bv\0"
"glVertexAttrib4d\0"
"glVertexAttrib4dv\0"
"glVertexAttrib4f\0"
"glVertexAttrib4fv\0"
+ "glVertexAttrib4iv\0"
"glVertexAttrib4s\0"
"glVertexAttrib4sv\0"
+ "glVertexAttrib4ubv\0"
+ "glVertexAttrib4uiv\0"
+ "glVertexAttrib4usv\0"
"glVertexAttribPointer\0"
"glBindBuffer\0"
"glBufferData\0"
@@ -2100,142 +2105,147 @@ static const glprocs_table_t static_func
NAME_FUNC_OFFSET(16268, glVertexAttrib4NubvARB, glVertexAttrib4NubvARB, NULL, _gloffset_VertexAttrib4NubvARB),
NAME_FUNC_OFFSET(16288, glVertexAttrib4NuivARB, glVertexAttrib4NuivARB, NULL, _gloffset_VertexAttrib4NuivARB),
NAME_FUNC_OFFSET(16308, glVertexAttrib4NusvARB, glVertexAttrib4NusvARB, NULL, _gloffset_VertexAttrib4NusvARB),
- NAME_FUNC_OFFSET(16328, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
- NAME_FUNC_OFFSET(16345, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
- NAME_FUNC_OFFSET(16363, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
- NAME_FUNC_OFFSET(16380, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
- NAME_FUNC_OFFSET(16398, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
- NAME_FUNC_OFFSET(16415, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
- NAME_FUNC_OFFSET(16433, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
- NAME_FUNC_OFFSET(16455, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
- NAME_FUNC_OFFSET(16468, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
- NAME_FUNC_OFFSET(16481, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
- NAME_FUNC_OFFSET(16497, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
- NAME_FUNC_OFFSET(16513, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
- NAME_FUNC_OFFSET(16526, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
- NAME_FUNC_OFFSET(16549, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
- NAME_FUNC_OFFSET(16569, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
- NAME_FUNC_OFFSET(16588, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
- NAME_FUNC_OFFSET(16599, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
- NAME_FUNC_OFFSET(16611, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
- NAME_FUNC_OFFSET(16625, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
- NAME_FUNC_OFFSET(16638, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
- NAME_FUNC_OFFSET(16654, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
- NAME_FUNC_OFFSET(16665, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
- NAME_FUNC_OFFSET(16678, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
- NAME_FUNC_OFFSET(16697, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
- NAME_FUNC_OFFSET(16717, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
- NAME_FUNC_OFFSET(16730, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
- NAME_FUNC_OFFSET(16740, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
- NAME_FUNC_OFFSET(16756, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
- NAME_FUNC_OFFSET(16775, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
- NAME_FUNC_OFFSET(16793, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
- NAME_FUNC_OFFSET(16814, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
- NAME_FUNC_OFFSET(16829, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
- NAME_FUNC_OFFSET(16844, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
- NAME_FUNC_OFFSET(16858, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
- NAME_FUNC_OFFSET(16873, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
- NAME_FUNC_OFFSET(16885, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
- NAME_FUNC_OFFSET(16898, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
- NAME_FUNC_OFFSET(16910, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
- NAME_FUNC_OFFSET(16923, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
- NAME_FUNC_OFFSET(16935, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
- NAME_FUNC_OFFSET(16948, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
- NAME_FUNC_OFFSET(16960, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
- NAME_FUNC_OFFSET(16973, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
- NAME_FUNC_OFFSET(16985, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
- NAME_FUNC_OFFSET(16998, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
- NAME_FUNC_OFFSET(17010, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
- NAME_FUNC_OFFSET(17023, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
- NAME_FUNC_OFFSET(17035, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
- NAME_FUNC_OFFSET(17048, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
- NAME_FUNC_OFFSET(17060, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
- NAME_FUNC_OFFSET(17073, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
- NAME_FUNC_OFFSET(17092, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
- NAME_FUNC_OFFSET(17111, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
- NAME_FUNC_OFFSET(17130, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
- NAME_FUNC_OFFSET(17143, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
- NAME_FUNC_OFFSET(17161, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
- NAME_FUNC_OFFSET(17182, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
- NAME_FUNC_OFFSET(17200, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
- NAME_FUNC_OFFSET(17220, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17234, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
- NAME_FUNC_OFFSET(17251, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS),
- NAME_FUNC_OFFSET(17267, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS),
- NAME_FUNC_OFFSET(17286, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17304, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17325, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
- NAME_FUNC_OFFSET(17347, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17366, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17388, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
- NAME_FUNC_OFFSET(17411, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
- NAME_FUNC_OFFSET(17430, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
- NAME_FUNC_OFFSET(17450, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
- NAME_FUNC_OFFSET(17469, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
- NAME_FUNC_OFFSET(17489, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
- NAME_FUNC_OFFSET(17508, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
- NAME_FUNC_OFFSET(17528, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
- NAME_FUNC_OFFSET(17547, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
- NAME_FUNC_OFFSET(17567, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
- NAME_FUNC_OFFSET(17586, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
- NAME_FUNC_OFFSET(17606, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
- NAME_FUNC_OFFSET(17626, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
- NAME_FUNC_OFFSET(17647, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
- NAME_FUNC_OFFSET(17667, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
- NAME_FUNC_OFFSET(17688, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
- NAME_FUNC_OFFSET(17708, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
- NAME_FUNC_OFFSET(17729, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
- NAME_FUNC_OFFSET(17753, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
- NAME_FUNC_OFFSET(17771, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
- NAME_FUNC_OFFSET(17791, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
- NAME_FUNC_OFFSET(17809, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
- NAME_FUNC_OFFSET(17821, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
- NAME_FUNC_OFFSET(17834, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
- NAME_FUNC_OFFSET(17846, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
- NAME_FUNC_OFFSET(17859, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(17879, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
- NAME_FUNC_OFFSET(17903, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(17917, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
- NAME_FUNC_OFFSET(17934, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(17949, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
- NAME_FUNC_OFFSET(17967, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(17981, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
- NAME_FUNC_OFFSET(17998, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18013, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
- NAME_FUNC_OFFSET(18031, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18045, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
- NAME_FUNC_OFFSET(18062, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18077, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
- NAME_FUNC_OFFSET(18095, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18109, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
- NAME_FUNC_OFFSET(18126, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18141, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
- NAME_FUNC_OFFSET(18159, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18173, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
- NAME_FUNC_OFFSET(18190, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18205, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
- NAME_FUNC_OFFSET(18223, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18237, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
- NAME_FUNC_OFFSET(18254, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18269, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
- NAME_FUNC_OFFSET(18287, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18301, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
- NAME_FUNC_OFFSET(18318, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18333, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
- NAME_FUNC_OFFSET(18351, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18365, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
- NAME_FUNC_OFFSET(18382, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18397, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
- NAME_FUNC_OFFSET(18415, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
- NAME_FUNC_OFFSET(18432, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
- NAME_FUNC_OFFSET(18452, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
- NAME_FUNC_OFFSET(18469, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18495, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
- NAME_FUNC_OFFSET(18524, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
- NAME_FUNC_OFFSET(18539, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
- NAME_FUNC_OFFSET(18557, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
- NAME_FUNC_OFFSET(18576, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT),
- NAME_FUNC_OFFSET(18600, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(16328, glVertexAttrib4bvARB, glVertexAttrib4bvARB, NULL, _gloffset_VertexAttrib4bvARB),
+ NAME_FUNC_OFFSET(16346, glVertexAttrib4dARB, glVertexAttrib4dARB, NULL, _gloffset_VertexAttrib4dARB),
+ NAME_FUNC_OFFSET(16363, glVertexAttrib4dvARB, glVertexAttrib4dvARB, NULL, _gloffset_VertexAttrib4dvARB),
+ NAME_FUNC_OFFSET(16381, glVertexAttrib4fARB, glVertexAttrib4fARB, NULL, _gloffset_VertexAttrib4fARB),
+ NAME_FUNC_OFFSET(16398, glVertexAttrib4fvARB, glVertexAttrib4fvARB, NULL, _gloffset_VertexAttrib4fvARB),
+ NAME_FUNC_OFFSET(16416, glVertexAttrib4ivARB, glVertexAttrib4ivARB, NULL, _gloffset_VertexAttrib4ivARB),
+ NAME_FUNC_OFFSET(16434, glVertexAttrib4sARB, glVertexAttrib4sARB, NULL, _gloffset_VertexAttrib4sARB),
+ NAME_FUNC_OFFSET(16451, glVertexAttrib4svARB, glVertexAttrib4svARB, NULL, _gloffset_VertexAttrib4svARB),
+ NAME_FUNC_OFFSET(16469, glVertexAttrib4ubvARB, glVertexAttrib4ubvARB, NULL, _gloffset_VertexAttrib4ubvARB),
+ NAME_FUNC_OFFSET(16488, glVertexAttrib4uivARB, glVertexAttrib4uivARB, NULL, _gloffset_VertexAttrib4uivARB),
+ NAME_FUNC_OFFSET(16507, glVertexAttrib4usvARB, glVertexAttrib4usvARB, NULL, _gloffset_VertexAttrib4usvARB),
+ NAME_FUNC_OFFSET(16526, glVertexAttribPointerARB, glVertexAttribPointerARB, NULL, _gloffset_VertexAttribPointerARB),
+ NAME_FUNC_OFFSET(16548, glBindBufferARB, glBindBufferARB, NULL, _gloffset_BindBufferARB),
+ NAME_FUNC_OFFSET(16561, glBufferDataARB, glBufferDataARB, NULL, _gloffset_BufferDataARB),
+ NAME_FUNC_OFFSET(16574, glBufferSubDataARB, glBufferSubDataARB, NULL, _gloffset_BufferSubDataARB),
+ NAME_FUNC_OFFSET(16590, glDeleteBuffersARB, glDeleteBuffersARB, NULL, _gloffset_DeleteBuffersARB),
+ NAME_FUNC_OFFSET(16606, glGenBuffersARB, glGenBuffersARB, NULL, _gloffset_GenBuffersARB),
+ NAME_FUNC_OFFSET(16619, glGetBufferParameterivARB, glGetBufferParameterivARB, NULL, _gloffset_GetBufferParameterivARB),
+ NAME_FUNC_OFFSET(16642, glGetBufferPointervARB, glGetBufferPointervARB, NULL, _gloffset_GetBufferPointervARB),
+ NAME_FUNC_OFFSET(16662, glGetBufferSubDataARB, glGetBufferSubDataARB, NULL, _gloffset_GetBufferSubDataARB),
+ NAME_FUNC_OFFSET(16681, glIsBufferARB, glIsBufferARB, NULL, _gloffset_IsBufferARB),
+ NAME_FUNC_OFFSET(16692, glMapBufferARB, glMapBufferARB, NULL, _gloffset_MapBufferARB),
+ NAME_FUNC_OFFSET(16704, glUnmapBufferARB, glUnmapBufferARB, NULL, _gloffset_UnmapBufferARB),
+ NAME_FUNC_OFFSET(16718, glBeginQueryARB, glBeginQueryARB, NULL, _gloffset_BeginQueryARB),
+ NAME_FUNC_OFFSET(16731, glDeleteQueriesARB, glDeleteQueriesARB, NULL, _gloffset_DeleteQueriesARB),
+ NAME_FUNC_OFFSET(16747, glEndQueryARB, glEndQueryARB, NULL, _gloffset_EndQueryARB),
+ NAME_FUNC_OFFSET(16758, glGenQueriesARB, glGenQueriesARB, NULL, _gloffset_GenQueriesARB),
+ NAME_FUNC_OFFSET(16771, glGetQueryObjectivARB, glGetQueryObjectivARB, NULL, _gloffset_GetQueryObjectivARB),
+ NAME_FUNC_OFFSET(16790, glGetQueryObjectuivARB, glGetQueryObjectuivARB, NULL, _gloffset_GetQueryObjectuivARB),
+ NAME_FUNC_OFFSET(16810, glGetQueryivARB, glGetQueryivARB, NULL, _gloffset_GetQueryivARB),
+ NAME_FUNC_OFFSET(16823, glIsQueryARB, glIsQueryARB, NULL, _gloffset_IsQueryARB),
+ NAME_FUNC_OFFSET(16833, glCompileShaderARB, glCompileShaderARB, NULL, _gloffset_CompileShaderARB),
+ NAME_FUNC_OFFSET(16849, glGetActiveUniformARB, glGetActiveUniformARB, NULL, _gloffset_GetActiveUniformARB),
+ NAME_FUNC_OFFSET(16868, glGetShaderSourceARB, glGetShaderSourceARB, NULL, _gloffset_GetShaderSourceARB),
+ NAME_FUNC_OFFSET(16886, glGetUniformLocationARB, glGetUniformLocationARB, NULL, _gloffset_GetUniformLocationARB),
+ NAME_FUNC_OFFSET(16907, glGetUniformfvARB, glGetUniformfvARB, NULL, _gloffset_GetUniformfvARB),
+ NAME_FUNC_OFFSET(16922, glGetUniformivARB, glGetUniformivARB, NULL, _gloffset_GetUniformivARB),
+ NAME_FUNC_OFFSET(16937, glLinkProgramARB, glLinkProgramARB, NULL, _gloffset_LinkProgramARB),
+ NAME_FUNC_OFFSET(16951, glShaderSourceARB, glShaderSourceARB, NULL, _gloffset_ShaderSourceARB),
+ NAME_FUNC_OFFSET(16966, glUniform1fARB, glUniform1fARB, NULL, _gloffset_Uniform1fARB),
+ NAME_FUNC_OFFSET(16978, glUniform1fvARB, glUniform1fvARB, NULL, _gloffset_Uniform1fvARB),
+ NAME_FUNC_OFFSET(16991, glUniform1iARB, glUniform1iARB, NULL, _gloffset_Uniform1iARB),
+ NAME_FUNC_OFFSET(17003, glUniform1ivARB, glUniform1ivARB, NULL, _gloffset_Uniform1ivARB),
+ NAME_FUNC_OFFSET(17016, glUniform2fARB, glUniform2fARB, NULL, _gloffset_Uniform2fARB),
+ NAME_FUNC_OFFSET(17028, glUniform2fvARB, glUniform2fvARB, NULL, _gloffset_Uniform2fvARB),
+ NAME_FUNC_OFFSET(17041, glUniform2iARB, glUniform2iARB, NULL, _gloffset_Uniform2iARB),
+ NAME_FUNC_OFFSET(17053, glUniform2ivARB, glUniform2ivARB, NULL, _gloffset_Uniform2ivARB),
+ NAME_FUNC_OFFSET(17066, glUniform3fARB, glUniform3fARB, NULL, _gloffset_Uniform3fARB),
+ NAME_FUNC_OFFSET(17078, glUniform3fvARB, glUniform3fvARB, NULL, _gloffset_Uniform3fvARB),
+ NAME_FUNC_OFFSET(17091, glUniform3iARB, glUniform3iARB, NULL, _gloffset_Uniform3iARB),
+ NAME_FUNC_OFFSET(17103, glUniform3ivARB, glUniform3ivARB, NULL, _gloffset_Uniform3ivARB),
+ NAME_FUNC_OFFSET(17116, glUniform4fARB, glUniform4fARB, NULL, _gloffset_Uniform4fARB),
+ NAME_FUNC_OFFSET(17128, glUniform4fvARB, glUniform4fvARB, NULL, _gloffset_Uniform4fvARB),
+ NAME_FUNC_OFFSET(17141, glUniform4iARB, glUniform4iARB, NULL, _gloffset_Uniform4iARB),
+ NAME_FUNC_OFFSET(17153, glUniform4ivARB, glUniform4ivARB, NULL, _gloffset_Uniform4ivARB),
+ NAME_FUNC_OFFSET(17166, glUniformMatrix2fvARB, glUniformMatrix2fvARB, NULL, _gloffset_UniformMatrix2fvARB),
+ NAME_FUNC_OFFSET(17185, glUniformMatrix3fvARB, glUniformMatrix3fvARB, NULL, _gloffset_UniformMatrix3fvARB),
+ NAME_FUNC_OFFSET(17204, glUniformMatrix4fvARB, glUniformMatrix4fvARB, NULL, _gloffset_UniformMatrix4fvARB),
+ NAME_FUNC_OFFSET(17223, glUseProgramObjectARB, glUseProgramObjectARB, NULL, _gloffset_UseProgramObjectARB),
+ NAME_FUNC_OFFSET(17236, glValidateProgramARB, glValidateProgramARB, NULL, _gloffset_ValidateProgramARB),
+ NAME_FUNC_OFFSET(17254, glBindAttribLocationARB, glBindAttribLocationARB, NULL, _gloffset_BindAttribLocationARB),
+ NAME_FUNC_OFFSET(17275, glGetActiveAttribARB, glGetActiveAttribARB, NULL, _gloffset_GetActiveAttribARB),
+ NAME_FUNC_OFFSET(17293, glGetAttribLocationARB, glGetAttribLocationARB, NULL, _gloffset_GetAttribLocationARB),
+ NAME_FUNC_OFFSET(17313, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17327, glDrawBuffersARB, glDrawBuffersARB, NULL, _gloffset_DrawBuffersARB),
+ NAME_FUNC_OFFSET(17344, gl_dispatch_stub_568, gl_dispatch_stub_568, NULL, _gloffset_SampleMaskSGIS),
+ NAME_FUNC_OFFSET(17360, gl_dispatch_stub_569, gl_dispatch_stub_569, NULL, _gloffset_SamplePatternSGIS),
+ NAME_FUNC_OFFSET(17379, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17397, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17418, glPointParameterfEXT, glPointParameterfEXT, NULL, _gloffset_PointParameterfEXT),
+ NAME_FUNC_OFFSET(17440, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17459, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17481, glPointParameterfvEXT, glPointParameterfvEXT, NULL, _gloffset_PointParameterfvEXT),
+ NAME_FUNC_OFFSET(17504, glSecondaryColor3bEXT, glSecondaryColor3bEXT, NULL, _gloffset_SecondaryColor3bEXT),
+ NAME_FUNC_OFFSET(17523, glSecondaryColor3bvEXT, glSecondaryColor3bvEXT, NULL, _gloffset_SecondaryColor3bvEXT),
+ NAME_FUNC_OFFSET(17543, glSecondaryColor3dEXT, glSecondaryColor3dEXT, NULL, _gloffset_SecondaryColor3dEXT),
+ NAME_FUNC_OFFSET(17562, glSecondaryColor3dvEXT, glSecondaryColor3dvEXT, NULL, _gloffset_SecondaryColor3dvEXT),
+ NAME_FUNC_OFFSET(17582, glSecondaryColor3fEXT, glSecondaryColor3fEXT, NULL, _gloffset_SecondaryColor3fEXT),
+ NAME_FUNC_OFFSET(17601, glSecondaryColor3fvEXT, glSecondaryColor3fvEXT, NULL, _gloffset_SecondaryColor3fvEXT),
+ NAME_FUNC_OFFSET(17621, glSecondaryColor3iEXT, glSecondaryColor3iEXT, NULL, _gloffset_SecondaryColor3iEXT),
+ NAME_FUNC_OFFSET(17640, glSecondaryColor3ivEXT, glSecondaryColor3ivEXT, NULL, _gloffset_SecondaryColor3ivEXT),
+ NAME_FUNC_OFFSET(17660, glSecondaryColor3sEXT, glSecondaryColor3sEXT, NULL, _gloffset_SecondaryColor3sEXT),
+ NAME_FUNC_OFFSET(17679, glSecondaryColor3svEXT, glSecondaryColor3svEXT, NULL, _gloffset_SecondaryColor3svEXT),
+ NAME_FUNC_OFFSET(17699, glSecondaryColor3ubEXT, glSecondaryColor3ubEXT, NULL, _gloffset_SecondaryColor3ubEXT),
+ NAME_FUNC_OFFSET(17719, glSecondaryColor3ubvEXT, glSecondaryColor3ubvEXT, NULL, _gloffset_SecondaryColor3ubvEXT),
+ NAME_FUNC_OFFSET(17740, glSecondaryColor3uiEXT, glSecondaryColor3uiEXT, NULL, _gloffset_SecondaryColor3uiEXT),
+ NAME_FUNC_OFFSET(17760, glSecondaryColor3uivEXT, glSecondaryColor3uivEXT, NULL, _gloffset_SecondaryColor3uivEXT),
+ NAME_FUNC_OFFSET(17781, glSecondaryColor3usEXT, glSecondaryColor3usEXT, NULL, _gloffset_SecondaryColor3usEXT),
+ NAME_FUNC_OFFSET(17801, glSecondaryColor3usvEXT, glSecondaryColor3usvEXT, NULL, _gloffset_SecondaryColor3usvEXT),
+ NAME_FUNC_OFFSET(17822, glSecondaryColorPointerEXT, glSecondaryColorPointerEXT, NULL, _gloffset_SecondaryColorPointerEXT),
+ NAME_FUNC_OFFSET(17846, glMultiDrawArraysEXT, glMultiDrawArraysEXT, NULL, _gloffset_MultiDrawArraysEXT),
+ NAME_FUNC_OFFSET(17864, glMultiDrawElementsEXT, glMultiDrawElementsEXT, NULL, _gloffset_MultiDrawElementsEXT),
+ NAME_FUNC_OFFSET(17884, glFogCoordPointerEXT, glFogCoordPointerEXT, NULL, _gloffset_FogCoordPointerEXT),
+ NAME_FUNC_OFFSET(17902, glFogCoorddEXT, glFogCoorddEXT, NULL, _gloffset_FogCoorddEXT),
+ NAME_FUNC_OFFSET(17914, glFogCoorddvEXT, glFogCoorddvEXT, NULL, _gloffset_FogCoorddvEXT),
+ NAME_FUNC_OFFSET(17927, glFogCoordfEXT, glFogCoordfEXT, NULL, _gloffset_FogCoordfEXT),
+ NAME_FUNC_OFFSET(17939, glFogCoordfvEXT, glFogCoordfvEXT, NULL, _gloffset_FogCoordfvEXT),
+ NAME_FUNC_OFFSET(17952, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(17972, glBlendFuncSeparateEXT, glBlendFuncSeparateEXT, NULL, _gloffset_BlendFuncSeparateEXT),
+ NAME_FUNC_OFFSET(17996, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18010, glWindowPos2dMESA, glWindowPos2dMESA, NULL, _gloffset_WindowPos2dMESA),
+ NAME_FUNC_OFFSET(18027, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18042, glWindowPos2dvMESA, glWindowPos2dvMESA, NULL, _gloffset_WindowPos2dvMESA),
+ NAME_FUNC_OFFSET(18060, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18074, glWindowPos2fMESA, glWindowPos2fMESA, NULL, _gloffset_WindowPos2fMESA),
+ NAME_FUNC_OFFSET(18091, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18106, glWindowPos2fvMESA, glWindowPos2fvMESA, NULL, _gloffset_WindowPos2fvMESA),
+ NAME_FUNC_OFFSET(18124, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18138, glWindowPos2iMESA, glWindowPos2iMESA, NULL, _gloffset_WindowPos2iMESA),
+ NAME_FUNC_OFFSET(18155, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18170, glWindowPos2ivMESA, glWindowPos2ivMESA, NULL, _gloffset_WindowPos2ivMESA),
+ NAME_FUNC_OFFSET(18188, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18202, glWindowPos2sMESA, glWindowPos2sMESA, NULL, _gloffset_WindowPos2sMESA),
+ NAME_FUNC_OFFSET(18219, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18234, glWindowPos2svMESA, glWindowPos2svMESA, NULL, _gloffset_WindowPos2svMESA),
+ NAME_FUNC_OFFSET(18252, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18266, glWindowPos3dMESA, glWindowPos3dMESA, NULL, _gloffset_WindowPos3dMESA),
+ NAME_FUNC_OFFSET(18283, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18298, glWindowPos3dvMESA, glWindowPos3dvMESA, NULL, _gloffset_WindowPos3dvMESA),
+ NAME_FUNC_OFFSET(18316, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18330, glWindowPos3fMESA, glWindowPos3fMESA, NULL, _gloffset_WindowPos3fMESA),
+ NAME_FUNC_OFFSET(18347, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18362, glWindowPos3fvMESA, glWindowPos3fvMESA, NULL, _gloffset_WindowPos3fvMESA),
+ NAME_FUNC_OFFSET(18380, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18394, glWindowPos3iMESA, glWindowPos3iMESA, NULL, _gloffset_WindowPos3iMESA),
+ NAME_FUNC_OFFSET(18411, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18426, glWindowPos3ivMESA, glWindowPos3ivMESA, NULL, _gloffset_WindowPos3ivMESA),
+ NAME_FUNC_OFFSET(18444, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18458, glWindowPos3sMESA, glWindowPos3sMESA, NULL, _gloffset_WindowPos3sMESA),
+ NAME_FUNC_OFFSET(18475, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18490, glWindowPos3svMESA, glWindowPos3svMESA, NULL, _gloffset_WindowPos3svMESA),
+ NAME_FUNC_OFFSET(18508, glBindProgramNV, glBindProgramNV, NULL, _gloffset_BindProgramNV),
+ NAME_FUNC_OFFSET(18525, glDeleteProgramsNV, glDeleteProgramsNV, NULL, _gloffset_DeleteProgramsNV),
+ NAME_FUNC_OFFSET(18545, glGenProgramsNV, glGenProgramsNV, NULL, _gloffset_GenProgramsNV),
+ NAME_FUNC_OFFSET(18562, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18588, glGetVertexAttribPointervNV, glGetVertexAttribPointervNV, NULL, _gloffset_GetVertexAttribPointervNV),
+ NAME_FUNC_OFFSET(18617, glIsProgramNV, glIsProgramNV, NULL, _gloffset_IsProgramNV),
+ NAME_FUNC_OFFSET(18632, glPointParameteriNV, glPointParameteriNV, NULL, _gloffset_PointParameteriNV),
+ NAME_FUNC_OFFSET(18650, glPointParameterivNV, glPointParameterivNV, NULL, _gloffset_PointParameterivNV),
+ NAME_FUNC_OFFSET(18669, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT),
+ NAME_FUNC_OFFSET(18693, gl_dispatch_stub_749, gl_dispatch_stub_749, NULL, _gloffset_BlendEquationSeparateEXT),
NAME_FUNC_OFFSET(-1, NULL, NULL, NULL, 0)
};

View file

@ -1,22 +0,0 @@
$NetBSD: patch-an,v 1.3 2007/07/04 06:03:37 bsadewitz Exp $
--- src/mesa/sparc/glapi_sparc.S.orig 2007-06-21 18:14:38.000000000 -0400
+++ src/mesa/sparc/glapi_sparc.S
@@ -1731,12 +1731,17 @@ _mesa_sparc_glapi_end:
.globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB
.globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB
.globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB
+ .globl glVertexAttrib4bv ; .type glVertexAttrib4bv,#function ; glVertexAttrib4bv = glVertexAttrib4bvARB
.globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB
.globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB
.globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB
.globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB
+ .globl glVertexAttrib4iv ; .type glVertexAttrib4iv,#function ; glVertexAttrib4iv = glVertexAttrib4ivARB
.globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB
.globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB
+ .globl glVertexAttrib4ubv ; .type glVertexAttrib4ubv,#function ; glVertexAttrib4ubv = glVertexAttrib4ubvARB
+ .globl glVertexAttrib4uiv ; .type glVertexAttrib4uiv,#function ; glVertexAttrib4uiv = glVertexAttrib4uivARB
+ .globl glVertexAttrib4usv ; .type glVertexAttrib4usv,#function ; glVertexAttrib4usv = glVertexAttrib4usvARB
.globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB
.globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB
.globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB

View file

@ -1,22 +0,0 @@
$NetBSD: patch-ao,v 1.3 2007/07/04 06:03:37 bsadewitz Exp $
--- src/mesa/x86-64/glapi_x86-64.S.orig 2007-06-21 18:14:38.000000000 -0400
+++ src/mesa/x86-64/glapi_x86-64.S
@@ -29353,12 +29353,17 @@ GL_PREFIX(_dispatch_stub_771):
.globl GL_PREFIX(VertexAttrib4Nubv) ; .set GL_PREFIX(VertexAttrib4Nubv), GL_PREFIX(VertexAttrib4NubvARB)
.globl GL_PREFIX(VertexAttrib4Nuiv) ; .set GL_PREFIX(VertexAttrib4Nuiv), GL_PREFIX(VertexAttrib4NuivARB)
.globl GL_PREFIX(VertexAttrib4Nusv) ; .set GL_PREFIX(VertexAttrib4Nusv), GL_PREFIX(VertexAttrib4NusvARB)
+ .globl GL_PREFIX(VertexAttrib4bv) ; .set GL_PREFIX(VertexAttrib4bv), GL_PREFIX(VertexAttrib4bvARB)
.globl GL_PREFIX(VertexAttrib4d) ; .set GL_PREFIX(VertexAttrib4d), GL_PREFIX(VertexAttrib4dARB)
.globl GL_PREFIX(VertexAttrib4dv) ; .set GL_PREFIX(VertexAttrib4dv), GL_PREFIX(VertexAttrib4dvARB)
.globl GL_PREFIX(VertexAttrib4f) ; .set GL_PREFIX(VertexAttrib4f), GL_PREFIX(VertexAttrib4fARB)
.globl GL_PREFIX(VertexAttrib4fv) ; .set GL_PREFIX(VertexAttrib4fv), GL_PREFIX(VertexAttrib4fvARB)
+ .globl GL_PREFIX(VertexAttrib4iv) ; .set GL_PREFIX(VertexAttrib4iv), GL_PREFIX(VertexAttrib4ivARB)
.globl GL_PREFIX(VertexAttrib4s) ; .set GL_PREFIX(VertexAttrib4s), GL_PREFIX(VertexAttrib4sARB)
.globl GL_PREFIX(VertexAttrib4sv) ; .set GL_PREFIX(VertexAttrib4sv), GL_PREFIX(VertexAttrib4svARB)
+ .globl GL_PREFIX(VertexAttrib4ubv) ; .set GL_PREFIX(VertexAttrib4ubv), GL_PREFIX(VertexAttrib4ubvARB)
+ .globl GL_PREFIX(VertexAttrib4uiv) ; .set GL_PREFIX(VertexAttrib4uiv), GL_PREFIX(VertexAttrib4uivARB)
+ .globl GL_PREFIX(VertexAttrib4usv) ; .set GL_PREFIX(VertexAttrib4usv), GL_PREFIX(VertexAttrib4usvARB)
.globl GL_PREFIX(VertexAttribPointer) ; .set GL_PREFIX(VertexAttribPointer), GL_PREFIX(VertexAttribPointerARB)
.globl GL_PREFIX(BindBuffer) ; .set GL_PREFIX(BindBuffer), GL_PREFIX(BindBufferARB)
.globl GL_PREFIX(BufferData) ; .set GL_PREFIX(BufferData), GL_PREFIX(BufferDataARB)

View file

@ -1,22 +0,0 @@
$NetBSD: patch-ap,v 1.3 2007/07/04 06:03:37 bsadewitz Exp $
--- src/mesa/x86/glapi_x86.S.orig 2007-06-21 18:14:38.000000000 -0400
+++ src/mesa/x86/glapi_x86.S
@@ -1128,12 +1128,17 @@ GLNAME(gl_dispatch_functions_start):
GL_STUB_ALIAS(VertexAttrib4Nubv, _gloffset_VertexAttrib4NubvARB, VertexAttrib4Nubv@8, VertexAttrib4NubvARB, VertexAttrib4NubvARB@8)
GL_STUB_ALIAS(VertexAttrib4Nuiv, _gloffset_VertexAttrib4NuivARB, VertexAttrib4Nuiv@8, VertexAttrib4NuivARB, VertexAttrib4NuivARB@8)
GL_STUB_ALIAS(VertexAttrib4Nusv, _gloffset_VertexAttrib4NusvARB, VertexAttrib4Nusv@8, VertexAttrib4NusvARB, VertexAttrib4NusvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4bv, _gloffset_VertexAttrib4bvARB, VertexAttrib4bv@8, VertexAttrib4bvARB, VertexAttrib4bvARB@8)
GL_STUB_ALIAS(VertexAttrib4d, _gloffset_VertexAttrib4dARB, VertexAttrib4d@36, VertexAttrib4dARB, VertexAttrib4dARB@36)
GL_STUB_ALIAS(VertexAttrib4dv, _gloffset_VertexAttrib4dvARB, VertexAttrib4dv@8, VertexAttrib4dvARB, VertexAttrib4dvARB@8)
GL_STUB_ALIAS(VertexAttrib4f, _gloffset_VertexAttrib4fARB, VertexAttrib4f@20, VertexAttrib4fARB, VertexAttrib4fARB@20)
GL_STUB_ALIAS(VertexAttrib4fv, _gloffset_VertexAttrib4fvARB, VertexAttrib4fv@8, VertexAttrib4fvARB, VertexAttrib4fvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4iv, _gloffset_VertexAttrib4ivARB, VertexAttrib4iv@8, VertexAttrib4ivARB, VertexAttrib4ivARB@8)
GL_STUB_ALIAS(VertexAttrib4s, _gloffset_VertexAttrib4sARB, VertexAttrib4s@20, VertexAttrib4sARB, VertexAttrib4sARB@20)
GL_STUB_ALIAS(VertexAttrib4sv, _gloffset_VertexAttrib4svARB, VertexAttrib4sv@8, VertexAttrib4svARB, VertexAttrib4svARB@8)
+ GL_STUB_ALIAS(VertexAttrib4ubv, _gloffset_VertexAttrib4ubvARB, VertexAttrib4ubv@8, VertexAttrib4ubvARB, VertexAttrib4ubvARB@8)
+ GL_STUB_ALIAS(VertexAttrib4uiv, _gloffset_VertexAttrib4uivARB, VertexAttrib4uiv@8, VertexAttrib4uivARB, VertexAttrib4uivARB@8)
+ GL_STUB_ALIAS(VertexAttrib4usv, _gloffset_VertexAttrib4usvARB, VertexAttrib4usv@8, VertexAttrib4usvARB, VertexAttrib4usvARB@8)
GL_STUB_ALIAS(VertexAttribPointer, _gloffset_VertexAttribPointerARB, VertexAttribPointer@24, VertexAttribPointerARB, VertexAttribPointerARB@24)
GL_STUB_ALIAS(BindBuffer, _gloffset_BindBufferARB, BindBuffer@8, BindBufferARB, BindBufferARB@8)
GL_STUB_ALIAS(BufferData, _gloffset_BufferDataARB, BufferData@16, BufferDataARB, BufferDataARB@16)

View file

@ -1,361 +0,0 @@
$NetBSD: patch-aq,v 1.3 2007/07/04 06:03:37 bsadewitz Exp $
--- include/GL/gl_mangle.h.orig 2007-06-21 18:10:53.000000000 -0400
+++ include/GL/gl_mangle.h
@@ -33,6 +33,7 @@
#define glActiveStencilFaceEXT MANGLE(ActiveStencilFaceEXT)
#define glActiveTextureARB MANGLE(ActiveTextureARB)
#define glActiveTexture MANGLE(ActiveTexture)
+#define glActiveVaryingNV MANGLE(ActiveVaryingNV)
#define glAlphaFragmentOp1ATI MANGLE(AlphaFragmentOp1ATI)
#define glAlphaFragmentOp2ATI MANGLE(AlphaFragmentOp2ATI)
#define glAlphaFragmentOp3ATI MANGLE(AlphaFragmentOp3ATI)
@@ -52,11 +53,16 @@
#define glBeginOcclusionQueryNV MANGLE(BeginOcclusionQueryNV)
#define glBeginQueryARB MANGLE(BeginQueryARB)
#define glBeginQuery MANGLE(BeginQuery)
+#define glBeginTransformFeedbackNV MANGLE(BeginTransformFeedbackNV)
#define glBeginVertexShaderEXT MANGLE(BeginVertexShaderEXT)
#define glBindAttribLocationARB MANGLE(BindAttribLocationARB)
#define glBindAttribLocation MANGLE(BindAttribLocation)
#define glBindBufferARB MANGLE(BindBufferARB)
+#define glBindBufferBaseNV MANGLE(BindBufferBaseNV)
#define glBindBuffer MANGLE(BindBuffer)
+#define glBindBufferOffsetNV MANGLE(BindBufferOffsetNV)
+#define glBindBufferRangeNV MANGLE(BindBufferRangeNV)
+#define glBindFragDataLocationEXT MANGLE(BindFragDataLocationEXT)
#define glBindFragmentShaderATI MANGLE(BindFragmentShaderATI)
#define glBindFramebufferEXT MANGLE(BindFramebufferEXT)
#define glBindLightParameterEXT MANGLE(BindLightParameterEXT)
@@ -97,6 +103,7 @@
#define glBlitFramebufferEXT MANGLE(BlitFramebufferEXT)
#define glBufferDataARB MANGLE(BufferDataARB)
#define glBufferData MANGLE(BufferData)
+#define glBufferParameteriAPPLE MANGLE(BufferParameteriAPPLE)
#define glBufferSubDataARB MANGLE(BufferSubDataARB)
#define glBufferSubData MANGLE(BufferSubData)
#define glCallList MANGLE(CallList)
@@ -104,8 +111,11 @@
#define glCheckFramebufferStatusEXT MANGLE(CheckFramebufferStatusEXT)
#define glClampColorARB MANGLE(ClampColorARB)
#define glClearAccum MANGLE(ClearAccum)
+#define glClearColorIiEXT MANGLE(ClearColorIiEXT)
+#define glClearColorIuiEXT MANGLE(ClearColorIuiEXT)
#define glClearColor MANGLE(ClearColor)
#define glClearDebugLogMESA MANGLE(ClearDebugLogMESA)
+#define glClearDepthdNV MANGLE(ClearDepthdNV)
#define glClearDepth MANGLE(ClearDepth)
#define glClearIndex MANGLE(ClearIndex)
#define glClear MANGLE(Clear)
@@ -161,6 +171,7 @@
#define glColorFragmentOp1ATI MANGLE(ColorFragmentOp1ATI)
#define glColorFragmentOp2ATI MANGLE(ColorFragmentOp2ATI)
#define glColorFragmentOp3ATI MANGLE(ColorFragmentOp3ATI)
+#define glColorMaskIndexedEXT MANGLE(ColorMaskIndexedEXT)
#define glColorMask MANGLE(ColorMask)
#define glColorMaterial MANGLE(ColorMaterial)
#define glColorPointerEXT MANGLE(ColorPointerEXT)
@@ -261,19 +272,23 @@
#define glDeleteTextures MANGLE(DeleteTextures)
#define glDeleteVertexArraysAPPLE MANGLE(DeleteVertexArraysAPPLE)
#define glDeleteVertexShaderEXT MANGLE(DeleteVertexShaderEXT)
+#define glDepthBoundsdNV MANGLE(DepthBoundsdNV)
#define glDepthBoundsEXT MANGLE(DepthBoundsEXT)
#define glDepthFunc MANGLE(DepthFunc)
#define glDepthMask MANGLE(DepthMask)
+#define glDepthRangedNV MANGLE(DepthRangedNV)
#define glDepthRange MANGLE(DepthRange)
#define glDetachObjectARB MANGLE(DetachObjectARB)
#define glDetachShader MANGLE(DetachShader)
#define glDetailTexFuncSGIS MANGLE(DetailTexFuncSGIS)
#define glDisableClientState MANGLE(DisableClientState)
+#define glDisableIndexedEXT MANGLE(DisableIndexedEXT)
#define glDisable MANGLE(Disable)
#define glDisableVariantClientStateEXT MANGLE(DisableVariantClientStateEXT)
#define glDisableVertexAttribArrayARB MANGLE(DisableVertexAttribArrayARB)
#define glDisableVertexAttribArray MANGLE(DisableVertexAttribArray)
#define glDrawArraysEXT MANGLE(DrawArraysEXT)
+#define glDrawArraysInstancedEXT MANGLE(DrawArraysInstancedEXT)
#define glDrawArrays MANGLE(DrawArrays)
#define glDrawBuffer MANGLE(DrawBuffer)
#define glDrawBuffersARB MANGLE(DrawBuffersARB)
@@ -281,6 +296,7 @@
#define glDrawBuffers MANGLE(DrawBuffers)
#define glDrawElementArrayAPPLE MANGLE(DrawElementArrayAPPLE)
#define glDrawElementArrayATI MANGLE(DrawElementArrayATI)
+#define glDrawElementsInstancedEXT MANGLE(DrawElementsInstancedEXT)
#define glDrawElements MANGLE(DrawElements)
#define glDrawMeshArraysSUN MANGLE(DrawMeshArraysSUN)
#define glDrawPixels MANGLE(DrawPixels)
@@ -296,6 +312,7 @@
#define glElementPointerAPPLE MANGLE(ElementPointerAPPLE)
#define glElementPointerATI MANGLE(ElementPointerATI)
#define glEnableClientState MANGLE(EnableClientState)
+#define glEnableIndexedEXT MANGLE(EnableIndexedEXT)
#define glEnable MANGLE(Enable)
#define glEnableVariantClientStateEXT MANGLE(EnableVariantClientStateEXT)
#define glEnableVertexAttribArrayARB MANGLE(EnableVertexAttribArrayARB)
@@ -306,6 +323,7 @@
#define glEndOcclusionQueryNV MANGLE(EndOcclusionQueryNV)
#define glEndQueryARB MANGLE(EndQueryARB)
#define glEndQuery MANGLE(EndQuery)
+#define glEndTransformFeedbackNV MANGLE(EndTransformFeedbackNV)
#define glEndVertexShaderEXT MANGLE(EndVertexShaderEXT)
#define glEvalCoord1d MANGLE(EvalCoord1d)
#define glEvalCoord1dv MANGLE(EvalCoord1dv)
@@ -331,6 +349,7 @@
#define glFinishObjectAPPLE MANGLE(FinishObjectAPPLE)
#define glFinishTextureSUNX MANGLE(FinishTextureSUNX)
#define glFlush MANGLE(Flush)
+#define glFlushMappedBufferRangeAPPLE MANGLE(FlushMappedBufferRangeAPPLE)
#define glFlushPixelDataRangeNV MANGLE(FlushPixelDataRangeNV)
#define glFlushRasterSGIX MANGLE(FlushRasterSGIX)
#define glFlushVertexArrayRangeAPPLE MANGLE(FlushVertexArrayRangeAPPLE)
@@ -370,6 +389,9 @@
#define glFramebufferTexture1DEXT MANGLE(FramebufferTexture1DEXT)
#define glFramebufferTexture2DEXT MANGLE(FramebufferTexture2DEXT)
#define glFramebufferTexture3DEXT MANGLE(FramebufferTexture3DEXT)
+#define glFramebufferTextureEXT MANGLE(FramebufferTextureEXT)
+#define glFramebufferTextureFaceEXT MANGLE(FramebufferTextureFaceEXT)
+#define glFramebufferTextureLayerEXT MANGLE(FramebufferTextureLayerEXT)
#define glFrameZoomSGIX MANGLE(FrameZoomSGIX)
#define glFreeObjectBufferATI MANGLE(FreeObjectBufferATI)
#define glFrontFace MANGLE(FrontFace)
@@ -398,12 +420,14 @@
#define glGetActiveAttrib MANGLE(GetActiveAttrib)
#define glGetActiveUniformARB MANGLE(GetActiveUniformARB)
#define glGetActiveUniform MANGLE(GetActiveUniform)
+#define glGetActiveVaryingNV MANGLE(GetActiveVaryingNV)
#define glGetArrayObjectfvATI MANGLE(GetArrayObjectfvATI)
#define glGetArrayObjectivATI MANGLE(GetArrayObjectivATI)
#define glGetAttachedObjectsARB MANGLE(GetAttachedObjectsARB)
#define glGetAttachedShaders MANGLE(GetAttachedShaders)
#define glGetAttribLocationARB MANGLE(GetAttribLocationARB)
#define glGetAttribLocation MANGLE(GetAttribLocation)
+#define glGetBooleanIndexedvEXT MANGLE(GetBooleanIndexedvEXT)
#define glGetBooleanv MANGLE(GetBooleanv)
#define glGetBufferParameterivARB MANGLE(GetBufferParameterivARB)
#define glGetBufferParameteriv MANGLE(GetBufferParameteriv)
@@ -444,6 +468,7 @@
#define glGetFinalCombinerInputParameterivNV MANGLE(GetFinalCombinerInputParameterivNV)
#define glGetFloatv MANGLE(GetFloatv)
#define glGetFogFuncSGIS MANGLE(GetFogFuncSGIS)
+#define glGetFragDataLocationEXT MANGLE(GetFragDataLocationEXT)
#define glGetFragmentLightfvSGIX MANGLE(GetFragmentLightfvSGIX)
#define glGetFragmentLightivSGIX MANGLE(GetFragmentLightivSGIX)
#define glGetFragmentMaterialfvSGIX MANGLE(GetFragmentMaterialfvSGIX)
@@ -460,6 +485,7 @@
#define glGetImageTransformParameterivHP MANGLE(GetImageTransformParameterivHP)
#define glGetInfoLogARB MANGLE(GetInfoLogARB)
#define glGetInstrumentsSGIX MANGLE(GetInstrumentsSGIX)
+#define glGetIntegerIndexedvEXT MANGLE(GetIntegerIndexedvEXT)
#define glGetIntegerv MANGLE(GetIntegerv)
#define glGetInvariantBooleanvEXT MANGLE(GetInvariantBooleanvEXT)
#define glGetInvariantFloatvEXT MANGLE(GetInvariantFloatvEXT)
@@ -503,12 +529,16 @@
#define glGetPolygonStipple MANGLE(GetPolygonStipple)
#define glGetProgramEnvParameterdvARB MANGLE(GetProgramEnvParameterdvARB)
#define glGetProgramEnvParameterfvARB MANGLE(GetProgramEnvParameterfvARB)
+#define glGetProgramEnvParameterIivNV MANGLE(GetProgramEnvParameterIivNV)
+#define glGetProgramEnvParameterIuivNV MANGLE(GetProgramEnvParameterIuivNV)
#define glGetProgramInfoLog MANGLE(GetProgramInfoLog)
#define glGetProgramivARB MANGLE(GetProgramivARB)
#define glGetProgramiv MANGLE(GetProgramiv)
#define glGetProgramivNV MANGLE(GetProgramivNV)
#define glGetProgramLocalParameterdvARB MANGLE(GetProgramLocalParameterdvARB)
#define glGetProgramLocalParameterfvARB MANGLE(GetProgramLocalParameterfvARB)
+#define glGetProgramLocalParameterIivNV MANGLE(GetProgramLocalParameterIivNV)
+#define glGetProgramLocalParameterIuivNV MANGLE(GetProgramLocalParameterIuivNV)
#define glGetProgramNamedParameterdvNV MANGLE(GetProgramNamedParameterdvNV)
#define glGetProgramNamedParameterfvNV MANGLE(GetProgramNamedParameterfvNV)
#define glGetProgramParameterdvNV MANGLE(GetProgramParameterdvNV)
@@ -545,20 +575,27 @@
#define glGetTexLevelParameterfv MANGLE(GetTexLevelParameterfv)
#define glGetTexLevelParameteriv MANGLE(GetTexLevelParameteriv)
#define glGetTexParameterfv MANGLE(GetTexParameterfv)
+#define glGetTexParameterIivEXT MANGLE(GetTexParameterIivEXT)
+#define glGetTexParameterIuivEXT MANGLE(GetTexParameterIuivEXT)
#define glGetTexParameteriv MANGLE(GetTexParameteriv)
#define glGetTrackMatrixivNV MANGLE(GetTrackMatrixivNV)
+#define glGetTransformFeedbackVaryingNV MANGLE(GetTransformFeedbackVaryingNV)
+#define glGetUniformBufferSizeEXT MANGLE(GetUniformBufferSizeEXT)
#define glGetUniformfvARB MANGLE(GetUniformfvARB)
#define glGetUniformfv MANGLE(GetUniformfv)
#define glGetUniformivARB MANGLE(GetUniformivARB)
#define glGetUniformiv MANGLE(GetUniformiv)
#define glGetUniformLocationARB MANGLE(GetUniformLocationARB)
#define glGetUniformLocation MANGLE(GetUniformLocation)
+#define glGetUniformOffsetEXT MANGLE(GetUniformOffsetEXT)
+#define glGetUniformuivEXT MANGLE(GetUniformuivEXT)
#define glGetVariantArrayObjectfvATI MANGLE(GetVariantArrayObjectfvATI)
#define glGetVariantArrayObjectivATI MANGLE(GetVariantArrayObjectivATI)
#define glGetVariantBooleanvEXT MANGLE(GetVariantBooleanvEXT)
#define glGetVariantFloatvEXT MANGLE(GetVariantFloatvEXT)
#define glGetVariantIntegervEXT MANGLE(GetVariantIntegervEXT)
#define glGetVariantPointervEXT MANGLE(GetVariantPointervEXT)
+#define glGetVaryingLocationNV MANGLE(GetVaryingLocationNV)
#define glGetVertexAttribArrayObjectfvATI MANGLE(GetVertexAttribArrayObjectfvATI)
#define glGetVertexAttribArrayObjectivATI MANGLE(GetVertexAttribArrayObjectivATI)
#define glGetVertexAttribdvARB MANGLE(GetVertexAttribdvARB)
@@ -567,6 +604,8 @@
#define glGetVertexAttribfvARB MANGLE(GetVertexAttribfvARB)
#define glGetVertexAttribfv MANGLE(GetVertexAttribfv)
#define glGetVertexAttribfvNV MANGLE(GetVertexAttribfvNV)
+#define glGetVertexAttribIivEXT MANGLE(GetVertexAttribIivEXT)
+#define glGetVertexAttribIuivEXT MANGLE(GetVertexAttribIuivEXT)
#define glGetVertexAttribivARB MANGLE(GetVertexAttribivARB)
#define glGetVertexAttribiv MANGLE(GetVertexAttribiv)
#define glGetVertexAttribivNV MANGLE(GetVertexAttribivNV)
@@ -613,6 +652,7 @@
#define glIsAsyncMarkerSGIX MANGLE(IsAsyncMarkerSGIX)
#define glIsBufferARB MANGLE(IsBufferARB)
#define glIsBuffer MANGLE(IsBuffer)
+#define glIsEnabledIndexedEXT MANGLE(IsEnabledIndexedEXT)
#define glIsEnabled MANGLE(IsEnabled)
#define glIsFenceAPPLE MANGLE(IsFenceAPPLE)
#define glIsFenceNV MANGLE(IsFenceNV)
@@ -852,17 +892,32 @@
#define glPrimitiveRestartNV MANGLE(PrimitiveRestartNV)
#define glPrioritizeTexturesEXT MANGLE(PrioritizeTexturesEXT)
#define glPrioritizeTextures MANGLE(PrioritizeTextures)
+#define glProgramBufferParametersfvNV MANGLE(ProgramBufferParametersfvNV)
+#define glProgramBufferParametersIivNV MANGLE(ProgramBufferParametersIivNV)
+#define glProgramBufferParametersIuivNV MANGLE(ProgramBufferParametersIuivNV)
#define glProgramCallbackMESA MANGLE(ProgramCallbackMESA)
#define glProgramEnvParameter4dARB MANGLE(ProgramEnvParameter4dARB)
#define glProgramEnvParameter4dvARB MANGLE(ProgramEnvParameter4dvARB)
#define glProgramEnvParameter4fARB MANGLE(ProgramEnvParameter4fARB)
#define glProgramEnvParameter4fvARB MANGLE(ProgramEnvParameter4fvARB)
+#define glProgramEnvParameterI4iNV MANGLE(ProgramEnvParameterI4iNV)
+#define glProgramEnvParameterI4ivNV MANGLE(ProgramEnvParameterI4ivNV)
+#define glProgramEnvParameterI4uiNV MANGLE(ProgramEnvParameterI4uiNV)
+#define glProgramEnvParameterI4uivNV MANGLE(ProgramEnvParameterI4uivNV)
#define glProgramEnvParameters4fvEXT MANGLE(ProgramEnvParameters4fvEXT)
+#define glProgramEnvParametersI4ivNV MANGLE(ProgramEnvParametersI4ivNV)
+#define glProgramEnvParametersI4uivNV MANGLE(ProgramEnvParametersI4uivNV)
#define glProgramLocalParameter4dARB MANGLE(ProgramLocalParameter4dARB)
#define glProgramLocalParameter4dvARB MANGLE(ProgramLocalParameter4dvARB)
#define glProgramLocalParameter4fARB MANGLE(ProgramLocalParameter4fARB)
#define glProgramLocalParameter4fvARB MANGLE(ProgramLocalParameter4fvARB)
+#define glProgramLocalParameterI4iNV MANGLE(ProgramLocalParameterI4iNV)
+#define glProgramLocalParameterI4ivNV MANGLE(ProgramLocalParameterI4ivNV)
+#define glProgramLocalParameterI4uiNV MANGLE(ProgramLocalParameterI4uiNV)
+#define glProgramLocalParameterI4uivNV MANGLE(ProgramLocalParameterI4uivNV)
#define glProgramLocalParameters4fvEXT MANGLE(ProgramLocalParameters4fvEXT)
+#define glProgramLocalParametersI4ivNV MANGLE(ProgramLocalParametersI4ivNV)
+#define glProgramLocalParametersI4uivNV MANGLE(ProgramLocalParametersI4uivNV)
#define glProgramNamedParameter4dNV MANGLE(ProgramNamedParameter4dNV)
#define glProgramNamedParameter4dvNV MANGLE(ProgramNamedParameter4dvNV)
#define glProgramNamedParameter4fNV MANGLE(ProgramNamedParameter4fNV)
@@ -871,9 +926,11 @@
#define glProgramParameter4dvNV MANGLE(ProgramParameter4dvNV)
#define glProgramParameter4fNV MANGLE(ProgramParameter4fNV)
#define glProgramParameter4fvNV MANGLE(ProgramParameter4fvNV)
+#define glProgramParameteriEXT MANGLE(ProgramParameteriEXT)
#define glProgramParameters4dvNV MANGLE(ProgramParameters4dvNV)
#define glProgramParameters4fvNV MANGLE(ProgramParameters4fvNV)
#define glProgramStringARB MANGLE(ProgramStringARB)
+#define glProgramVertexLimitNV MANGLE(ProgramVertexLimitNV)
#define glPushAttrib MANGLE(PushAttrib)
#define glPushClientAttrib MANGLE(PushClientAttrib)
#define glPushMatrix MANGLE(PushMatrix)
@@ -915,6 +972,7 @@
#define glRectsv MANGLE(Rectsv)
#define glReferencePlaneSGIX MANGLE(ReferencePlaneSGIX)
#define glRenderbufferStorageEXT MANGLE(RenderbufferStorageEXT)
+#define glRenderbufferStorageMultisampleCoverageNV MANGLE(RenderbufferStorageMultisampleCoverageNV)
#define glRenderbufferStorageMultisampleEXT MANGLE(RenderbufferStorageMultisampleEXT)
#define glRenderMode MANGLE(RenderMode)
#define glReplacementCodePointerSUN MANGLE(ReplacementCodePointerSUN)
@@ -1043,6 +1101,7 @@
#define glTestFenceAPPLE MANGLE(TestFenceAPPLE)
#define glTestFenceNV MANGLE(TestFenceNV)
#define glTestObjectAPPLE MANGLE(TestObjectAPPLE)
+#define glTexBufferEXT MANGLE(TexBufferEXT)
#define glTexBumpParameterfvATI MANGLE(TexBumpParameterfvATI)
#define glTexBumpParameterivATI MANGLE(TexBumpParameterivATI)
#define glTexCoord1d MANGLE(TexCoord1d)
@@ -1121,7 +1180,9 @@
#define glTexImage4DSGIS MANGLE(TexImage4DSGIS)
#define glTexParameterf MANGLE(TexParameterf)
#define glTexParameterfv MANGLE(TexParameterfv)
+#define glTexParameterIivEXT MANGLE(TexParameterIivEXT)
#define glTexParameteri MANGLE(TexParameteri)
+#define glTexParameterIuivEXT MANGLE(TexParameterIuivEXT)
#define glTexParameteriv MANGLE(TexParameteriv)
#define glTexSubImage1DEXT MANGLE(TexSubImage1DEXT)
#define glTexSubImage1D MANGLE(TexSubImage1D)
@@ -1135,6 +1196,8 @@
#define glTextureMaterialEXT MANGLE(TextureMaterialEXT)
#define glTextureNormalEXT MANGLE(TextureNormalEXT)
#define glTrackMatrixNV MANGLE(TrackMatrixNV)
+#define glTransformFeedbackAttribsNV MANGLE(TransformFeedbackAttribsNV)
+#define glTransformFeedbackVaryingsNV MANGLE(TransformFeedbackVaryingsNV)
#define glTranslated MANGLE(Translated)
#define glTranslatef MANGLE(Translatef)
#define glUniform1fARB MANGLE(Uniform1fARB)
@@ -1145,6 +1208,8 @@
#define glUniform1i MANGLE(Uniform1i)
#define glUniform1ivARB MANGLE(Uniform1ivARB)
#define glUniform1iv MANGLE(Uniform1iv)
+#define glUniform1uiEXT MANGLE(Uniform1uiEXT)
+#define glUniform1uivEXT MANGLE(Uniform1uivEXT)
#define glUniform2fARB MANGLE(Uniform2fARB)
#define glUniform2f MANGLE(Uniform2f)
#define glUniform2fvARB MANGLE(Uniform2fvARB)
@@ -1153,6 +1218,8 @@
#define glUniform2i MANGLE(Uniform2i)
#define glUniform2ivARB MANGLE(Uniform2ivARB)
#define glUniform2iv MANGLE(Uniform2iv)
+#define glUniform2uiEXT MANGLE(Uniform2uiEXT)
+#define glUniform2uivEXT MANGLE(Uniform2uivEXT)
#define glUniform3fARB MANGLE(Uniform3fARB)
#define glUniform3f MANGLE(Uniform3f)
#define glUniform3fvARB MANGLE(Uniform3fvARB)
@@ -1161,6 +1228,8 @@
#define glUniform3i MANGLE(Uniform3i)
#define glUniform3ivARB MANGLE(Uniform3ivARB)
#define glUniform3iv MANGLE(Uniform3iv)
+#define glUniform3uiEXT MANGLE(Uniform3uiEXT)
+#define glUniform3uivEXT MANGLE(Uniform3uivEXT)
#define glUniform4fARB MANGLE(Uniform4fARB)
#define glUniform4f MANGLE(Uniform4f)
#define glUniform4fvARB MANGLE(Uniform4fvARB)
@@ -1169,6 +1238,9 @@
#define glUniform4i MANGLE(Uniform4i)
#define glUniform4ivARB MANGLE(Uniform4ivARB)
#define glUniform4iv MANGLE(Uniform4iv)
+#define glUniform4uiEXT MANGLE(Uniform4uiEXT)
+#define glUniform4uivEXT MANGLE(Uniform4uivEXT)
+#define glUniformBufferEXT MANGLE(UniformBufferEXT)
#define glUniformMatrix2fvARB MANGLE(UniformMatrix2fvARB)
#define glUniformMatrix2fv MANGLE(UniformMatrix2fv)
#define glUniformMatrix2x3fv MANGLE(UniformMatrix2x3fv)
@@ -1340,6 +1412,27 @@
#define glVertexAttrib4usvARB MANGLE(VertexAttrib4usvARB)
#define glVertexAttrib4usv MANGLE(VertexAttrib4usv)
#define glVertexAttribArrayObjectATI MANGLE(VertexAttribArrayObjectATI)
+#define glVertexAttribI1iEXT MANGLE(VertexAttribI1iEXT)
+#define glVertexAttribI1ivEXT MANGLE(VertexAttribI1ivEXT)
+#define glVertexAttribI1uiEXT MANGLE(VertexAttribI1uiEXT)
+#define glVertexAttribI1uivEXT MANGLE(VertexAttribI1uivEXT)
+#define glVertexAttribI2iEXT MANGLE(VertexAttribI2iEXT)
+#define glVertexAttribI2ivEXT MANGLE(VertexAttribI2ivEXT)
+#define glVertexAttribI2uiEXT MANGLE(VertexAttribI2uiEXT)
+#define glVertexAttribI2uivEXT MANGLE(VertexAttribI2uivEXT)
+#define glVertexAttribI3iEXT MANGLE(VertexAttribI3iEXT)
+#define glVertexAttribI3ivEXT MANGLE(VertexAttribI3ivEXT)
+#define glVertexAttribI3uiEXT MANGLE(VertexAttribI3uiEXT)
+#define glVertexAttribI3uivEXT MANGLE(VertexAttribI3uivEXT)
+#define glVertexAttribI4bvEXT MANGLE(VertexAttribI4bvEXT)
+#define glVertexAttribI4iEXT MANGLE(VertexAttribI4iEXT)
+#define glVertexAttribI4ivEXT MANGLE(VertexAttribI4ivEXT)
+#define glVertexAttribI4svEXT MANGLE(VertexAttribI4svEXT)
+#define glVertexAttribI4ubvEXT MANGLE(VertexAttribI4ubvEXT)
+#define glVertexAttribI4uiEXT MANGLE(VertexAttribI4uiEXT)
+#define glVertexAttribI4uivEXT MANGLE(VertexAttribI4uivEXT)
+#define glVertexAttribI4usvEXT MANGLE(VertexAttribI4usvEXT)
+#define glVertexAttribIPointerEXT MANGLE(VertexAttribIPointerEXT)
#define glVertexAttribPointerARB MANGLE(VertexAttribPointerARB)
#define glVertexAttribPointer MANGLE(VertexAttribPointer)
#define glVertexAttribPointerNV MANGLE(VertexAttribPointerNV)