Commit graph

15 commits

Author SHA1 Message Date
Roland Illig
a0abbf6a45 Toppler needs -lintl on NetBSD to build. 2006-09-27 19:41:59 +00:00
Ondrej Tuma
0602b1b5ef Update to 1.1.2
15.2.2006

Oops, the last release has 2 problems:

The program was not compilable without SDL-Mixer installed

There was a problem in the makefiles that made it stop with an error when trying to install

Both problems are hotfixed in a file called toppler-1.1.2a. This is still the same release it just fixes the 2 problems. Only people downloading the source are affected.
13.2.2006

After a long break release 1.1.2 is ready for download. Changes include:

Another build system update (by Volker Grabsch).

Background music (by Angel Keha). Because the mp3 file is twice as large as the whole game I don't include it in the normal distribution. But you must download it separately. Just put it into the directory with the toppler data files and backround music should play

Two new loactisations: Portugese and Swedish. Localisations are not available for the windows binary, sorry.

Removed one rare possibility where the green guy could get stuck between tower elements
21.12.2004

Jason has provided a binary for the release 1.1.1. Download from the usual place
20.12.2004

There has been a bug in the windows version after all. So there is now also a 1.1.1 release of the windows binary.
18.12.2004

A small update to Toppler (1.1.1): Last release didn't really add the promised new mission to the source package. The new release also contains updates to the German and French translations and a completely new Finnish translation (Thanks go to Basse and Bill).

As the windows version doesn't use translations there is no need to update this package. You can still download the version 1.1.0 and get the right package.

There is now also an OSX version of the 1.1.0 release available. Please download it from here
13.12.2004

Finally there is a new version (1.1.0) of Tower Toppler. There are not many new features. A few smaller bugs have been squashed (the toppler could get caught, when an elevator came down and it was too near to it, one meny point wasn't saved)

The game features now joystick support

For leveldesigner it might be nice to know that they can now create elevators thas pass doors

Finally the windows problem with the strange .dll should be fixed

The version number change is because I merged the development and the "stable" version so beware there might be bugs that I have just not seen
2006-09-27 15:32:59 +00:00
Roland Illig
0108ee61f3 Needs C++. 2006-07-02 00:58:18 +00:00
Thomas Klausner
72f5c3ea90 Bump PKGREVISION and BUILDLINK_ABI_DEPENDS (where applicable)
for SDL shlib changes.
2006-06-12 16:28:54 +00:00
Roland Illig
1ee539a984 Added RMD160 checksums. 2005-09-28 06:41:05 +00:00
Todd Vierling
5f60a41bb5 Remove USE_BUILDLINK3 and NO_BUILDLINK; these are no longer used. 2005-04-11 21:09:34 +00:00
Soren Jacobsen
df0ad32a64 Updated to 1.0.6. 2004-03-07 05:39:43 +00:00
Soren Jacobsen
43a6d5f568 Use bl3, update to 1.0.6. Changes:
* add 5000 points for each life left after the last tower is finished
* more characters, should now be possible to add all unicode character,
  it's not a nice solution, but simple and working
* add characters for Esperanto ^c, ^g, ^h, ^j, ^s and ~u
* fix mismatching new [] delete problem
* fix encoding bugs
* fix <EA> letter
* smoother toppler images
* move bonus level switch into game menu
* internationalze, add German, add French
* add some french letters, resize letters for accents
2004-03-07 05:39:32 +00:00
Thomas Klausner
360a1899e9 1.0.6 out. 2004-02-09 13:20:20 +00:00
Soren Jacobsen
2e7aeab1ed Update to 1.0.3.
Changes:
Version 1.0.3

- add switch to skip bonus level, thanks to Beni Cherniavsky
- add checks for different video modis (thanks Stephane Marchesin)
- fixed bug with freeze balls that makes them go wild, when the
  ground blow them vanished
- hopefully fix bug that caused the timeout screen to become
  a highscore screen with timeout text
2003-11-05 05:29:37 +00:00
Sergey Svishchev
b6ccf9fa40 Correct URLs of HOMEPAGEs on SourceForge (typos, sf.net->sourceforge.net) 2003-09-27 23:36:45 +00:00
Soren Jacobsen
2a6066d580 soren@blef.org -> snj@pobox.com 2003-08-28 04:46:34 +00:00
Soren Jacobsen
969cb6cb80 Depend on zlib. 2003-08-23 00:42:14 +00:00
Martti Kuparinen
a1ee2a41ea COMMENT should start with a capital letter. 2003-07-21 17:33:10 +00:00
Soren Jacobsen
3089de9015 In this game you have to help a cute little green animal switch off some kind
of "evil" mechanism. The "power off switch" is hidden somewhere in high towers.
On your way to the target you need to avoid a lot of strange robots that guard
the tower.

That sounds all like a normal jump and run game. What makes this game different
is that you walk arond the tower which is revolving on the screen, so that you
only see the 180 degrees that are currently visible.
2003-07-02 04:02:02 +00:00