Shared directories can now be created independently by the pacakges
needing them and will be removed automatically by pkg_delete when empty.
Packages needing empty directories can use the @pkgdir command in PLIST.
Discussed and ok'd in thread starting at
http://mail-index.netbsd.org/tech-pkg/2009/06/30/msg003546.html
Changelog:
* Recovered ~10% speed loss from last release via S-CPU IRQ timing optimizations
* Implemented O(1) binary-heap priority queue for event scheduling
* Fixed a bug where BS-X slotted carts were never mapping SRAM
* Fixed a bug where invalid controller input was always being allowed
* Fixed all compilation warnings with GCC 4.3 and Visual C++ 9.0
* Added advanced options to control S-CPU ALU hardware delays
* S-RTC and SPC7110 timers updated to handle time_t overflow (Y2k38) gracefully
* Cheat codes can now have multiple codes per entry, and multiple lines per description
* Rewrote config file parser; removed config/ class from emulator core
* Windows: added 256x256 image to program icon set
* Linux: fixed Xorg keysym mapping, key names should show correctly in all cases now
* UI: updated video panel, added fullscreen-on-startup and NTSC merge fields options
* UI: simplified audio panel
* UI: boolean options on advanced panel can be toggled via double-click
* Lots of code cleanup, especially for S-CPU IRQ handling and nall template library
bsnes is a Super Nintendo / Super Famicom emulator that began
development on October 14th, 2004.
TODO:
Compiles fine, but dumps core after loading a ROM.
Backtrace points to threading problem.