pkgsrc-wip/kyra/distinfo
Michal Pasternak 1d7663c154 Kyra - A Sprite Engine...
from a Slightly Different Point of View

What is a Sprite Engine? A Sprite Engine is the drawing and rendering
component of 2D and quasi-3D games. Examples of this kind of game are
Civilization, Donkey Kong (classic arcade), Pharaoh, Zeus, Warcraft, Diablo,
Frogger, and Pirates!, among many others. It is so called because the
"characters" or "little men" are referred to as "sprites".

Simple and Easy to Use. Kyra has a clean and simple C++ interface. Or at
least as simple as an engine can be. It comes with several examples to get
you started, as well as full documentation for the API and the tool chain.

Fully Featured. It is fully featured, supporting top-down, side, and
isometric rendering. It supports the 'Sprite' as its basic type, but also
supports Tiles and user-drawn Canvases. It can draw to a traditional bitmap
surface, and supports OpenGL hardware acceleration.

Industrial Strength. Kyra has a complete tool chain including a sprite
editor and encoder. It's fast and capable, with specialized code for
rendering and rectangle updates.
2004-01-04 06:20:34 +00:00

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$NetBSD: distinfo,v 1.1.1.1 2004/01/04 06:20:34 mpasternak Exp $
SHA1 (kyra_src_1_6_5.tar.gz) = 3c9eabb6f2a9f756e1420f5d170504fa1d73ddc8
Size (kyra_src_1_6_5.tar.gz) = 1858947 bytes