pkgsrc-wip/sdlmame/patches/patch-ai
Dieter Baron c161045da5 Update to 0.125.
SDL port changes unknown, the usual MAME improvements and added games.

(This is the first time I got sdlmame to work under NetBSD, on an
amd64 -current using 110% CPU on a dual-core (with software
rendering).) Yea!
2008-06-30 10:11:12 +00:00

30 lines
699 B
Text

$NetBSD: patch-ai,v 1.1 2008/06/30 10:11:12 dillo Exp $
--- src/build/build.mak.orig 2008-05-05 12:41:46.000000000 +0000
+++ src/build/build.mak
@@ -41,7 +41,7 @@ FILE2STROBJS = \
$(FILE2STR): $(FILE2STROBJS) $(LIBOCORE)
@echo Linking $@...
- $(LD) $(LDFLAGS) $^ $(LIBS) -o $@
+ $(CC) $(LDFLAGS) $^ $(LIBS) -o $@
@@ -54,7 +54,7 @@ PNG2BDCOBJS = \
$(PNG2BDC): $(PNG2BDCOBJS) $(LIBUTIL) $(LIBOCORE) $(ZLIB)
@echo Linking $@...
- $(LD) $(LDFLAGS) $^ $(LIBS) -o $@
+ $(CC) $(LDFLAGS) $^ $(LIBS) -o $@
@@ -67,6 +67,6 @@ VERINFOOBJS = \
$(VERINFO): $(VERINFOOBJS) $(LIBOCORE)
@echo Linking $@...
- $(LD) $(LDFLAGS) $^ $(LIBS) -o $@
+ $(CC) $(LDFLAGS) $^ $(LIBS) -o $@
endif