55bca3c8de
a platform-/graphic API-independent way. Originally designed to be used in a 3d client for Worldforge, it evolved into a stand-alone product which can be used in many different kinds of projects. Check out the Cal3d FAQ for more detailed info.
22 lines
577 B
Makefile
22 lines
577 B
Makefile
# $NetBSD: Makefile,v 1.1.1.1 2003/11/05 03:48:09 mpasternak Exp $
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#
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DISTNAME= cal3d-0.9
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CATEGORIES= graphics
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MASTER_SITES= http://cesnet.dl.sourceforge.net/sourceforge/cal3d/
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MAINTAINER= dotz@irc.pl
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HOMEPAGE= http://cesnet.dl.sourceforge.net/sourceforge/cal3d/
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COMMENT= Skeletal based 3d character animation library in C++
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USE_BUILDLINK2= yes
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USE_LIBTOOL= yes
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GNU_CONFIGURE= yes
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LIBTOOL_OVERRIDE= ${WRKSRC}/libtool
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pre-configure:
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cd ${WRKSRC} && ./autogen.sh
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.include "../../mk/automake.mk"
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.include "../../mk/autoconf.mk"
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.include "../../mk/bsd.pkg.mk"
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