This tiny package contains the class ObjectName, which corresponds to the general notion of explicitly handled identifiers for API objects, e.g. a texture object name in OpenGL or a buffer object name in OpenAL.
8 lines
556 B
Text
8 lines
556 B
Text
@comment $NetBSD: PLIST,v 1.1.1.1 2009/09/22 13:47:43 phonohawk Exp $
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lib/ObjectName-${PKGVERSION}/${HASKELL_VERSION}/Data/ObjectName.hi
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lib/ObjectName-${PKGVERSION}/${HASKELL_VERSION}/Data/ObjectName.p_hi
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lib/ObjectName-${PKGVERSION}/${HASKELL_VERSION}/HSObjectName-${PKGVERSION}.o
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lib/ObjectName-${PKGVERSION}/${HASKELL_VERSION}/libHSObjectName-${PKGVERSION}.a
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lib/ObjectName-${PKGVERSION}/${HASKELL_VERSION}/libHSObjectName-${PKGVERSION}_p.a
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lib/ObjectName-${PKGVERSION}/${HASKELL_VERSION}/package-description
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share/doc/ObjectName-${PKGVERSION}/LICENSE
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