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OpenTomb is a cross-platform reimplementation of classic Tomb Raider 5 engines that were developed by now defunct Core Design. It is not a patcher or DLL extension of already existing engines. The project does not use any old Tomb Raider source code, because all attempts to retrieve sources from Eidos / Core were in vain, despite many petitions by the community. Instead, everything is being developed completely from scratch.
7 lines
430 B
Text
7 lines
430 B
Text
OpenTomb is a cross-platform reimplementation of classic Tomb Raider 5 engines
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|
that were developed by now defunct Core Design. It is not a patcher or DLL
|
|
extension of already existing engines.
|
|
|
|
The project does not use any old Tomb Raider source code, because all attempts
|
|
to retrieve sources from Eidos / Core were in vain, despite many petitions by
|
|
the community. Instead, everything is being developed completely from scratch.
|