pkgsrc-wip/desmume
Thomas Klausner f0be6eaefa Update to 0.9.5:
0.9.4 -> 0.9.5 (r2437-r3075)

0.9.5 introduces an entirely rewritten main emulation loop
This totally changes the timing, and totally breaks old savestates.

Assorted Highlights:
  * synchronous SPU mode to fix	streaming sounds
  * win32: lua engine, path configuration, 7z dearchiving support

General/Core:
 bug: rewrite main emulation loop and cycle accounting, fixes a lot of timings
 bug: add more detailed timing emulation, removes much bogus lag
 bug: rewrite DMA,gxfifo,gxstat; fix many games and no more alternate flush mode
 bug: fix cflash directory support for non-windows and sector-writing
 bug: fix freeze in cart irq
 bug: correctly emulate dma to/from tcm
 bug: fix in thumb LSR carryflag
 bug: fix thumb BX PC switch to arm state
 bug: fix adpcm looping, remove adpcm caching (no longer necessary)
 bug: fixes to swi 3,4,5,8,0x10
 bug: fixes to exmemstat and ipc sync registers
 bug: support new backup commands
 bug: improve bootup bios/firmware emulation steps
 enh: gbaslot: add guitar grip, gbagame flash support, expansion memory pak
 enh: add more powerful antigrain-based drawing library and rewrite OSD system
 enh: ideas-style debugging prints
 enh: most optimizations now SSE instead of SSE2
 enh: more improvements to frameskipping and frame advance/speed controls

Graphics:
 bug: fix backdrop blending with garbage
 bug: fix 256B granularity sprite addressing for sub gpu
 bug: fix obj blending, bmp obj rendering, and some obj window cases
 bug: fix 128-wide captures
 bug: fix 16color BG line buffer overflow
 bug: fix color overflow in capture blending
 bug: fix disp fifo capture
 bug: fix simultaneous vram display and capture via same bank
 bug: fix 3d overflow acknowledge registers
 bug: fix 32bit toon table writes
 bug: change 3d cores to use 18bit color
 bug: fix boxtest (addition overflow!), move clipper to main graphics engine
 bug: fix failure in some cases of polygon clipping
 bug: fix disp3dcnt emulations
 bug: fixes to poly sorting
 bug: fix ogl renderer wireframe support
 bug: swrast: fix backface culling of nonconvex polys
 bug: swrast: add clear image and scroll emulation
 bug: swrast: add fog emulation
 bug: swrast: fixes to shadow rendering
 bug: swrast: preliminary edge marking, works decent
 enh: swrast: multicore optimization for a few fps speedup

Windows:
 bug: fix support for multiple gamepads and gamepad hotkeys
 bug: fix mic noise code and load wav instead of raw; effective in more cases
 bug: fix for several sticky and broken hotkeys, and f10 hotkeys
 bug: fixes in ram search, add DTCM and ITCM searching, ...
 bug: fix sound settings vol slider
 bug: recover from missing window -32000 problem
 bug: don't turn on mic unless mic input is enabled
 enh: x64 build type now supported
 enh: side-by-side and single screen view modes, many fixes to window resizing
 enh: choose any gap size by dragging bottom window edge (must be enabled)
 enh: choose a gap color
 enh: import/export no$GBA savefiles directly
 enh: multicore optimization for filters, rotation, OSD
 enh: soundview can now mute channels
 enh: new ioregview
 enh: common commandline system, many arguments shared with linux
 enh: improve map view tool to support more modes
 enh: add "FORCE AS CURRENT" recovery tool for mis-sized savefiles
 enh: add some kind of very small savestate rewinding buffer
 enh: autoframeskip works better
 enh: added 2x resizing filters (hq2x, hq2xs, lq2x, lq2xs, 2xsai, supereagle)
                                (scanlines, nearest2x, bilinear)

Linux:
 enh: alsa microphone support
 enh: hud and osd notification for gtk and cli frontends
 enh: add support for the SSE optimizations
2010-01-20 11:52:35 +00:00
..
patches
DESCR
distinfo Update to 0.9.5: 2010-01-20 11:52:35 +00:00
Makefile Update to 0.9.5: 2010-01-20 11:52:35 +00:00
PLIST
TODO