18 lines
739 B
Text
18 lines
739 B
Text
I [the author, Michael Speck] always liked the game Atomix
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and wanted to write a clone for Linux. But some guys had
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this idea before me so I slightly changed the concept from
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assembling molecules to creating figures out of single
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marbles. Nevertheless, the basic game play is the same: If
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a marble starts to move it will not stop until it hits a
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wall or marble.
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And to make it even more interesting there are obstacles
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like one-way streets, crumbling walls and portals.
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As Marbles is meant as a puzzle game you play against a
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move limit and not a time limit. This way you have as much
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time as you need to think.
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Marbles has a menu to configure graphics (fullscreen,
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animations), sounds and gameplay (player name, levelset,
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difficulty).
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