pkgsrc-wip/residual-nightly/Makefile
Dieter Baron b0168ab496 Import residual-20080802 as wip/residual-nightly.
Residual is a ScummVM (http://www.scummvm.org/) sub-project to play LucasArts'
LUA-based 3D adventures, such as Grim Fandango. Residual is an OpenGL program,
and requires a 3D card with working OpenGL support for optimum playability.

A software renderer is also included for machines without hardware OpenGL.
2008-08-03 15:49:13 +00:00

48 lines
1.3 KiB
Makefile

# $NetBSD: Makefile,v 1.1.1.1 2008/08/03 15:49:13 dillo Exp $
DISTNAME= residual-${SCM_VER}
CATEGORIES= games
OWNER= dillo@NetBSD.org
HOMEPAGE= http://scummvm.sourceforge.net/
COMMENT= Lucas Arts' LUA-based 3D adventure engine
PKG_DESTDIR_SUPPORT= user-destdir
RESTRICTED= changes daily
NO_SRC_ON_FTP= ${RESTRICTED}
NO_SRC_ON_CDROM=${RESTRICTED}
USE_TOOLS+= gmake
USE_LANGUAGES= c c++
HAS_CONFIGURE= yes
CONFIGURE_ARGS+=--prefix=${PREFIX}
CONFIGURE_ARGS+=--mandir=${PREFIX}/${PKGMANDIR}
USE_DIRS+= xdg-1.1
WRKSRC= ${WRKDIR}/residual
SVN_REPOSITORIES= residual
SVN_TAG= {${SCM_TAG}}
SVN_CERTS= files/dbd39a6ed632407eb1510e5009956117
SVN_ROOT.residual= https://scummvm.svn.sourceforge.net/svnroot/scummvm/residual/trunk
SVN_MODULE.residual= residual
.include "../../wip/mk/svn-package.mk"
.include "../../mk/bsd.prefs.mk"
.if ${MACHINE_ARCH} == i386
BUILD_DEPENDS+= nasm-[0-9]*:../../devel/nasm
.endif
YESTERDAY!= expr `date +%s` - 86399
SCM_VER!= ${DATE} -r ${YESTERDAY} +%Y%m%d
SCM_TAG!= ${DATE} +%Y%m%d
BUILDLINK_API_DEPENDS.zlib+= zlib>=1.2.0.4
.include "../../audio/flac/buildlink3.mk"
.include "../../audio/libmad/buildlink3.mk"
.include "../../audio/libvorbis/buildlink3.mk"
.include "../../devel/SDL/buildlink3.mk"
.include "../../devel/zlib/buildlink3.mk"
.include "../../mk/bsd.pkg.mk"