9451c548f1
changelog: * Windows build *gasp* (only tested on XP) * cdogs-editor can now be built (needs testing, however) * Sound panning implemented (when using SDL mixer) * Fast scaling (to a factor of 2, 3 or 4) * User interface placement smarter * More bug-fixes and cleanups
26 lines
694 B
Makefile
26 lines
694 B
Makefile
# $NetBSD: Makefile,v 1.3 2008/02/29 05:03:30 dhowland Exp $
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#
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DISTNAME= cdogs-sdl-0.4
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PKGNAME= cdogs-0.4
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CATEGORIES= games
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MASTER_SITES= http://offload1.icculus.org/cdogs-sdl/files/
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EXTRACT_SUFX= .tar.bz2
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DISTFILES= cdogs-sdl-current.tar.bz2 \
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cdogs-data-current.tar.bz2
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MAINTAINER= dhowland@users.sourceforge.net
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HOMEPAGE= http://lumaki.com/code/cdogs/
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COMMENT= SDL port of the classic DOS arcade game
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WRKSRC= ${WRKDIR}/${DISTNAME}/src
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BUILD_TARGET= cdogs
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USE_TOOLS+= gmake
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post-extract:
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mv ${WRKDIR}/cdogs-data-2007-07-06 ${WRKDIR}/${DISTNAME}/data
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.include "../../audio/SDL_mixer/buildlink3.mk"
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.include "../../devel/SDL/buildlink3.mk"
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.include "../../mk/bsd.pkg.mk"
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