a4c629d06f
Forcing lua51, as lua52 is still throwing errors about -lreadline and such. Updated patch-SConstruct and PLIST. From Press Release: The 2.2.2 release fixes a number of emulation bugs and adds many new features, most of which are related to debugging and reverse engineering. Common * Properly savestate NSF files * "Auto-resume old play session" now also works with NSFs Emulation * Fixed mappers 178, 28, 53, 154, 43, 253, 19, 2 * Mapper 012 - added hardware dip for language select * UNIF PEC-586 - fixed render, added 512K cartridges suppport * Fixed UNIF 8157, UNIF T-262, UNIF DANCE2000 * Palette RAM reading fix for Old PPU * Bring some improvements to New PPU from BizHawk, fix vtoggle5/6 back to vtoggle * Fixed mmc5 savestates Lua * Fix wrong frequency calculation in sound.get() function * New Lua functions: * tobitstring() * memory.readword() * memory.readwordsigned() * debugger.hitbreakpoint() * debugger.getcyclescount() * debugger.getinstructionscount() * debugger.resetcyclescount() * debugger.resetinstructionscount() Win32 * Added "Square pixels" option to Video Config * "TV Aspect" ratio can be customized, by default it's 4:3 * Changed "Disable hardware acceleration" checkbox to a drop-down list with 3 options * Movie recording: remember last Author name when creating a new movie * Movie recording: added ability to record "Insert coin" command (for VS games) * When no script is currently running, Shift+L loads the most recent Lua script * Dynamic link to lua51.dll instead of static linking, because some external libraries might crash without lua51.dll * Updated 7z.dll to v9.22 * A couple of fixes which deal with "multiple ROMs in a single archive" case * Auto-disable "Game Genie ROM" feature when no "gg.rom" file is found * Fixed "Single Instance Mode" TAS Editor * Comply with Lua movie.rerecordcounting() setting * Fixed workflow with "Auto-adjust Input according to Lag" disabled Debugger * Smart scrolling up/down by whole instructions - ported from an obscure version of FCEUXD 1.1 * Scrolling maintains relative position of the ">" pointer inside the Disassembly window * Highlight PC pointer line when a breakpoint is hit * debuggerFontSize can be specified in fceux.cfg * Fixed storing and loading .deb files when working with archived ROMs * Fixed Cycles counter reset when loading an earlier savestate * Added Symbolic Debug naming by right-clicking any address or name * Symbolic names behave the same way as usual addresses * Newly created Bookmarks inherit existing symbolic name by default * Added CDL data column to the left from Disassembly, to distinguish executed branches of code from not executed * Added 'T' condition for breakpoints (it checks the bank of the accessed data, see docs) Trace Logger * The dialog window can be resized * Do not clear window log when stopping the logging * Added "Log Cycles count" and "Log Instructions count" options * Added Symbolic Debug naming by right-clicking any address or name * Clicking any address select the address * Double-clicking any address brings Debugger at the address * Added mouse wheel support * Only output "from $XXXX" when the subroutine was called by JSR PPU Viewer * Added "Mask unused graphics" feature (needs Code/Data Logger running) * Fixed window layout when using big fonts Hex Editor * Added "Highlighting" submenu and "Highlight Activity" feature * Added Symbolic Debug naming by right-clicking any address * Specify Data bank condition when adding a Breakpoint by context menu * Fixed bugs when saving files while working with ROMs in archives * hexeditorFontSize can be specified in fceux.cfg RAM Search/RAM Watch * Added "Hex Editor" button to RAM Search (right-clicking an address works as well) * Fixed RAM Watch bug when contents of old .wch file were mixed with the newly saved data SDL * "--periodicsaves" command line option * "--4buttonexit" command line option * "--loadstate X" and "--savestate X" command line options * Added Unity desktop support * Added otion to use system-provided LUA library instead of statically linked LUA * Fix issue where battery backup save was not being saved when using "Quit" hotkey * Fixed bug where FCEUX would take exclusive grab of input in windowed mode when resuming from pause
75 lines
1.7 KiB
Makefile
75 lines
1.7 KiB
Makefile
# $NetBSD: options.mk,v 1.3 2013/11/13 02:28:18 othyro Exp $
|
|
|
|
PKG_OPTIONS_VAR= PKG_OPTIONS.fceux
|
|
PKG_SUPPORTED_OPTIONS= debug gd gtk2 gtk3 lua opengl sdl x11 zlib
|
|
PKG_SUGGESTED_OPTIONS= gtk2 lua opengl sdl x11 zlib
|
|
|
|
.include "../../mk/bsd.options.mk"
|
|
|
|
.if !empty(PKG_OPTIONS:Mdebug)
|
|
MAKE_ENV+= DEBUG=1
|
|
.else
|
|
MAKE_ENV+= DEBUG=0
|
|
.endif
|
|
|
|
.if !empty(PKG_OPTIONS:Mgd)
|
|
#PLIST.gd= yes
|
|
.include "../../graphics/gd/buildlink3.mk"
|
|
.else
|
|
.endif
|
|
|
|
.if !empty(PKG_OPTIONS:Mgtk2)
|
|
#PLIST.gtk2= yes
|
|
BUILDLINK_API_DEPENDS.gtk2+= gtk2+>=2.18
|
|
.include "../../x11/gtk2/buildlink3.mk"
|
|
MAKE_ENV+= GTK=1 GTK3=0
|
|
.else
|
|
MAKE_ENV+= GTK=0
|
|
.endif
|
|
|
|
.if !empty(PKG_OPTIONS:Mgtk3)
|
|
#PLIST.gtk3= yes
|
|
.include "../../x11/gtk3/buildlink3.mk"
|
|
MAKE_ENV+= GTK3=1 GTK=0
|
|
.else
|
|
MAKE_ENV+= GTK3=0
|
|
.endif
|
|
|
|
.if !empty(PKG_OPTIONS:Mlua)
|
|
#PLIST.lua= yes
|
|
LUA_VERSION_REQD= 51
|
|
.include "../../lang/lua/buildlink3.mk"
|
|
MAKE_ENV+= LUA=1
|
|
.else
|
|
MAKE_ENV+= LUA=0
|
|
.endif
|
|
|
|
.if !empty(PKG_OPTIONS:Mopengl)
|
|
#PLIST.opengl= yes
|
|
.include "../../graphics/MesaLib/buildlink3.mk"
|
|
MAKE_ENV+= OPENGL=1
|
|
.else
|
|
MAKE_ENV+= OPENGL=0
|
|
.endif
|
|
|
|
.if !empty(PKG_OPTIONS:Msdl)
|
|
.include "../../devel/SDL/buildlink3.mk"
|
|
MAKE_ENV+= CREATE_AVI=1 LOGO=1
|
|
.else
|
|
MAKE_ENV+= CREATE_AVI=0 LOGO=0
|
|
.endif
|
|
|
|
.if !empty(PKG_OPTIONS:Mx11)
|
|
#PLIST.x11= yes
|
|
.include "../../x11/xextproto/buildlink3.mk"
|
|
.include "../../x11/libXft/buildlink3.mk"
|
|
.include "../../x11/libXrender/buildlink3.mk"
|
|
.include "../../x11/libX11/buildlink3.mk"
|
|
BUILDLINK_DEPMETHOD.libXt?= build # only for configure
|
|
.include "../../x11/libXt/buildlink3.mk"
|
|
.endif
|
|
|
|
.if !empty(PKG_OPTIONS:Mzlib)
|
|
BUILDLINK_API_DEPENDS.zlib+= zlib>=1.2
|
|
.include "../../devel/zlib/buildlink3.mk"
|
|
.endif
|