pkgsrc-wip/libretro-glsl-shaders/DESCR
Nia Alarie 0547c4893c libretro-glsl-shaders: Import libretro-glsl-shaders-20170606
as wip/libretro-glsl-shaders

Shaders and filters can be applied to video games to achieve some kind of
visual effect. These can be from attempting to replicate CRT displays, RF
cables, smooth scaling and anti-aliasing, or something more exotic.

This package contains the shaders provided by the libretro project for use
with RetroArch (where .glsl and .glslp shaders are supported out of the box).

They could also in theory be used with other OpenGL programs.

For more information, including examples of specific shaders, see the
Emulation General wiki:

http://emulation.gametechwiki.com/index.php/Shaders_and_Filters
2017-06-06 15:53:13 +01:00

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Shaders and filters can be applied to video games to achieve some kind of
visual effect. These can be from attempting to replicate CRT displays, RF
cables, smooth scaling and anti-aliasing, or something more exotic.
This package contains the shaders provided by the libretro project for use
with RetroArch (where .glsl and .glslp shaders are supported out of the box).
They could also in theory be used with other OpenGL programs.
For more information, including examples of specific shaders, see the
Emulation General wiki:
http://emulation.gametechwiki.com/index.php/Shaders_and_Filters