I [the author, Michael Speck] always liked the game Atomix and wanted to write a clone for Linux. But some guys had this idea before me so I slightly changed the concept from assembling molecules to creating figures out of single marbles. Nevertheless, the basic game play is the same: If a marble starts to move it will not stop until it hits a wall or marble. And to make it even more interesting there are obstacles like one-way streets, crumbling walls and portals. As Marbles is meant as a puzzle game you play against a move limit and not a time limit. This way you have as much time as you need to think. Marbles has a menu to configure graphics (fullscreen, animations), sounds and gameplay (player name, levelset, difficulty).
15 lines
530 B
Text
15 lines
530 B
Text
$NetBSD: patch-aa,v 1.1.1.1 2003/06/12 05:50:37 cubidou Exp $
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--- src/Makefile.in.orig 2002-11-24 17:04:08.000000000 +0100
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+++ src/Makefile.in
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@@ -407,8 +407,8 @@ install-data-local:
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done
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#profiles
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$(mkinstalldirs) $(DESTDIR)$(prf_dir)
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- if ! test -f $(DESTDIR)$(prf_dir)/marbles.prfs; then \
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- $(INSTALL_DATA) -m 666 empty.prfs $(DESTDIR)$(prf_dir)/marbles.prfs; \
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+ if ! test -f $(DESTDIR)$(prf_dir)/lmarbles.prfs; then \
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+ $(INSTALL_DATA) -m 666 empty.prfs $(DESTDIR)$(prf_dir)/lmarbles.prfs; \
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fi;
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uninstall-local:
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