pkgsrc-wip/ogre/buildlink2.mk
Juan Romero Pardines cf66cf2815 Initial import of ogre 0.12.0
OGRE (Object-Oriented Graphics Rendering Engine) is a scene-oriented, 
flexible 3D engine written in C++ designed to make it easier and more 
intuitive for developers to produce games and demos utilising 3D hardware. 
The class library abstracts all the details of using the underlying system 
libraries like Direct3D and OpenGL and provides an interface based on world
objects and other intuitive classes.

--
http://ogre.sourceforge.net/
2003-10-12 19:38:36 +00:00

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Makefile

# $NetBSD: buildlink2.mk,v 1.1.1.1 2003/10/12 19:38:38 xtraeme Exp $
#
# This Makefile fragment is included by packages that use ogre.
#
# This file was created automatically using createbuildlink 2.7.
#
.if !defined(OGRE_BUILDLINK2_MK)
OGRE_BUILDLINK2_MK= # defined
BUILDLINK_PACKAGES+= ogre
BUILDLINK_DEPENDS.ogre?= ogre>=0.12.0
BUILDLINK_PKGSRCDIR.ogre?= ../../wip/ogre
EVAL_PREFIX+= BUILDLINK_PREFIX.ogre=ogre
BUILDLINK_PREFIX.ogre_DEFAULT= ${LOCALBASE}
BUILDLINK_FILES.ogre+= include/OGRE/*.h
BUILDLINK_FILES.ogre+= lib/OGRE/*
BUILDLINK_FILES.ogre+= lib/libOgreMain.*
BUILDLINK_FILES.ogre+= lib/libOgrePlatform.*
BUILDLINK_FILES.ogre+= lib/pkgconfig/OGRE.pc
.include "../../devel/SDL/buildlink2.mk"
.include "../../devel/zlib/buildlink2.mk"
.include "../../graphics/freetype2/buildlink2.mk"
.include "../../wip/devIL/buildlink2.mk"
BUILDLINK_TARGETS+= ogre-buildlink
ogre-buildlink: _BUILDLINK_USE
.endif # OGRE_BUILDLINK2_MK