GemRB V0.6.5 (2011-07-24):
New features:
- quickspell support
- keymap.ini handling
- yet more unhardcoded PST projectiles
- area comments, party npc interactions
- ios port and enhanced touchscreen support
Improved features:
- performance
- squirrels and other small game don't die instantly
- stores and stacking
- effects, triggers, actions, dialogs
- secret door detection, turning undead
- bugfixes and internal cleanups
Applied patches:
ios support patches from Brad Allred
android and touchscreen patches from Beholder
GemRB V0.6.4 (2011-03-27):
New features:
- PST maze and (un)hardcoded projectiles
- full wild, dead, miscast and vocal magic support
- subspell selection (spell immunity, nahal's reckless dweomer...)
- Autodetect GameType if it is set to 'auto' or commented out
- compatibility with the bg2 demo
- VVC lightspot support
Improved features:
- travel regions, projectiles, dialog startup
- bink player has no/less artifacts, good sound quality
- combat, effects, actions, triggers, banters
- bugfixes
Applied patches:
a set of patches for Android support from Beholder
arm compilation fixes by ShadowJack
patch from Thomas Klausner fixing building with libpng 1.5
patch by Hana Dusíková to support static linking on mac