70d72913e7
gone release now and I decided to give it another go a pkgsrc'ing it. ipv6 support is busted so don't even bother but the rest of the functionality looks ok. The runtime setuid/setgid hack is mine so if that breaks you can blame me. It will probably sit here for a while untill I get a last few issues sorted out with it. I will also need to get the developers to have a look at why ipv6 isn't working correctly.
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16 lines
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UnrealIRCd is an IRC server based on the branch of IRCu called Dreamforge,
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formerly used by the DALnet IRC Network. Since development started on it
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(around May 1999) many new features has been added, modified, and many bugs
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fixed. Unreal runs both on *nix platforms, Amiga & Windows 95/98/2k/NT.
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Some features to mention: Channel Halfops, No-color channel mode,
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Strip-colors channel mode, channelmode +q & +a - protect modes, Oper and
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Admin only channels, exception bans, Nokicks mode (channel and user), Flood
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limiter, Channel links, Host cloaking, Net* Tech and Co-Admin modes, Whois
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notifies, Foreign connects monitor, Oper suspend, G:Lines, T:Lines, channel
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restriction (people can only go to these channels if enabled), Trojan/DCC
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Deny, RPING/RPONG, Sethost family, Token in server<->server etc.
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FDlists/High Traffic Mode, SOCKS check on connect, Speeded up server
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synchs, limited WebTV Client support, /vhost, and many dreamforge
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optimations. UnrealIRCd is aimed to be an advanced, not an easy IRCd.
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Also includes SSL and IPv6 support.
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