2004-01-18 14:51:15 +01:00
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SDL_sound is a library that handles the decoding of several popular sound file
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formats, such as .WAV and .MP3. It is meant to make the programmer's sound
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playback tasks simpler.
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The programmer gives SDL_sound a filename, or feeds it data directly from one
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of many sources, and then reads the decoded waveform data back at her leisure.
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If resource constraints are a concern, SDL_sound can process sound data in
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programmer-specified blocks. Alternately, SDL_sound can decode a whole sound
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file and hand back a single pointer to the whole waveform. SDL_sound can also
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handle sample rate, audio format, and channel conversion on-the-fly and
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behind-the-scenes, if the programmer desires.
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